武装突袭3

武装突袭3

Team Map Intel
102 条留言
J-Money 9 月 16 日 下午 2:58 
possible to make this into a mod thats always active?
Marki 8 月 25 日 下午 1:32 
This works in Zeus, so it would work in antistasi, you just need one of the players to enter zeus and place down the composition
woux 8 月 25 日 下午 12:21 
So by not being a mod and being a composition this means it only works on Eden editor, is that correct? Would not work in something like antistasi for example
Marki 6 月 8 日 上午 1:39 
I noticed that his composition has only "enable" feature. There is no way to disable it once it has been enabled?
crub  [作者] 4 月 24 日 上午 6:46 
@David, Yeah. Change it to true. The group has to be larger than 2 people for it to show on the map.
David 4 月 24 日 上午 4:55 
For show the players teams you need just set RKAGIncludePlayerGroups = true; ?
OksmanTV 4 月 9 日 下午 9:37 
Crub my man, many thanks! King!
crub  [作者] 4 月 9 日 下午 9:35 
@OksmanTV, made a version that should run locally. You have to run the code on the client that you want to have the map markers. You can use the debug console or add the code to a mission script or however you wanna handle it. Just make sure it runs only on one machine.
https://pastebin.com/raw/ZF9w0zGV
OksmanTV 4 月 9 日 上午 12:23 
Oh yeah I totally understand that, I've separated and scriptified all your methods, do you have a suggestion on where I could start? (As in method name) :)
crub  [作者] 4 月 9 日 上午 12:17 
@OksmanTV, it's not possible with this composition. You would need to make a custom version of the script to do that.
OksmanTV 4 月 9 日 上午 12:01 
I'm not sure that works on Dedicated but I'll take a look! I do kinda like the default arma 3 markers, and I don't necessarily need every unit itself, more interested in the groups that fight. We'll see, not been able to find a good looking replay mod that works on dedicated.

This seems to work on dedicated so I was thinking if its possible to limit it, then I would. Is it possible?
crub  [作者] 4 月 8 日 下午 7:55 
@OksmanTV, I think there's already a couple mods for that very purpose.
Like this one.
OksmanTV 4 月 8 日 上午 11:04 
Is there a way to limit this to one player? I would like our "camera" man to be the only one who see's these map markers as they're a bit overpowered for Milsim, however the replay value of a map "recording" would be awesome!

Is it possible? This is awesome either way, thanks for upload
Dank Mushroom 4 月 7 日 下午 9:48 
ah i see
crub  [作者] 4 月 7 日 下午 5:16 
@Dank Mushroom, it won't work with HC becuase HC uses the same marker commands and overrides what my script is doing. Hopefully Arma 4 has a better High Command system. lol
Dank Mushroom 4 月 7 日 下午 2:56 
composition completely disappears when entering HC mode plz fix i can no longer play without it LOL
ⒶCrazyconrade☭ 3 月 7 日 上午 11:03 
Fix plz
Saint Jimmy 2 月 20 日 下午 4:51 
It appears that the ability to hover over a unit and see its composition completely disappears when entering HC mode
crub  [作者] 2 月 10 日 下午 1:37 
@This is Ilon Mask, you place the composition inside eden editor or zeus and it runs a script. That's all.
This is Ilon Mask 2 月 10 日 上午 2:43 
Then how do I turn it on? I don’t get it.
crub  [作者] 2 月 9 日 下午 2:37 
@This is Ilon Mask, it's not a mod. It's a composition.
This is Ilon Mask 2 月 9 日 上午 11:21 
For some reason, it doesn’t want to work, or rather, it doesn’t even load. I subscribe, it shows an update, and after that, it says "downloaded," but in the Arma 3 launcher, it’s not there, and I can’t launch it. It’s nowhere to be found. It showed that it downloaded in a second, but the mod is missing.
Ashee 1 月 10 日 下午 10:11 
@Dank Mushroom

If you want to use it in Zeus (like I do in my Antistasi Ultimate games), subscribe to the Enable Composition Scripts mod in the workshop. Make sure it's loaded in the launcher, bata-bing, bata-boom, the composition script should show up in the Group section, then Empty, and under Steam Subscribed Content, Crub's Legacy, when in Zeus. Place it down anywhere, a thingy thing will pop up with two options: "Are You Sure?", and "No". Pick "Are You Sure?" and it'll start right up.

Here's a link to the Enable Composition Scripts mod: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3052893294&searchtext=composition+script
Ömer Arda 2024 年 12 月 11 日 上午 2:39 
masterpiece
Fake E-Girl 2024 年 12 月 7 日 下午 2:56 
Do not use this if you have a low-end PC, bullet particles, intel all that thing on the map while cool, absolutely murders your frame in large engagement. Stress test your PC if you want this composition, like to the max, I can't play against more than 20 AI and a few APCs.
Sincerely, low-end arma user :steamthumbsup:
Dank Mushroom 2024 年 12 月 4 日 上午 9:52 
i need to be able to use this in zeus plssss
Mandalore the Unexperienced 2024 年 11 月 13 日 下午 5:53 
Is this compatible with Enhanced Map/GPS?
crub  [作者] 2024 年 11 月 7 日 下午 9:12 
@Glendening, sometimes steam compositions don't show up. It's a bug with the game. I'm not sure how to fix it.
Glendening 2024 年 11 月 6 日 下午 4:32 
I have the "Enable Composition Scripts" mod enabled on client and server. Yet I am not seeing this or any other of your subscribed mods in my Zeus menu. Am I doing something silly?
Mr_sTuG 2024 年 10 月 29 日 上午 9:17 
How well does this work with ALIVE?
Pheersom3 2024 年 10 月 25 日 上午 11:15 
its giving me a bis_fnc_modulespawnai message on the bottom of the screen for my sector control game.
Komodo 2024 年 6 月 21 日 下午 9:00 
this is dope, ty
Joe 2024 年 6 月 16 日 上午 5:46 
One of the best things i downloaded in my life
Radioillern 2024 年 6 月 15 日 上午 4:01 
Is it possible to get this kind of system without the bullet markers? So just the Knows About blue- and opfor tracker.
c0c0_1er 2024 年 6 月 10 日 下午 11:01 
Thank you :steamthumbsup:
crub  [作者] 2024 年 6 月 10 日 下午 6:43 
@c0c0_1er, sure go for it.
c0c0_1er 2024 年 6 月 8 日 上午 8:50 
Can we use it on a mp mission for the workshop (with a mention of your composition) ?
Revicarrus 2024 年 5 月 30 日 下午 12:17 
@crub Ah, gotcha, well thanks anyways :)
crub  [作者] 2024 年 5 月 28 日 上午 1:32 
@Revicarrus, yeah I know the spotting can be really jank. It uses the built-in knowsAbout command to check your side knows about the enemy unit. I haven't found a better solution. Sorry :(
Revicarrus 2024 年 5 月 17 日 下午 5:23 
Is there a way to change the spotting from distances? For example, if you can see a whole squad through binoculars, it does not spot them until you're basically up in their faces.
coolcat 2024 年 5 月 13 日 下午 12:08 
how do i disable the script? Doing a campaign where i really really dont need it
EightHorse8357 2024 年 5 月 7 日 上午 5:41 
wow i test it now
Redarmy 2024 年 5 月 1 日 上午 8:32 
@0x00 yeah iv reported said issues twice already regarding High command, dont think he is interested in making it more compatible which makes no sense as its part in parcel really or should be a compliment to HC. For people using HC this mod isnt useful at all.
0x00 2024 年 4 月 12 日 下午 5:01 
Minor Bug Report:

Map Icons cease to be interactive once you enter high command, along with error spam while in high command.
Amazing besides that.
crub  [作者] 2024 年 4 月 2 日 下午 7:58 
@=7Cav=MSG.Black.A, paste this into the init field of the composition and save it:
https://pastebin.com/62qqdQbe
It's a local only version of the same script. You could place the new composition as zeus and it should work for only you.
Black.A 2024 年 4 月 2 日 下午 3:30 
Any way to only have 1 player have access to this map view? Would be great for a video recording but don't want my players to have any access to this map information.
Babal Disfarcado 2024 年 4 月 2 日 上午 8:48 
nice script*
Babal Disfarcado 2024 年 4 月 2 日 上午 8:48 
when the enemy take damage the map could shake the enemy marker in the map, it would be a cool addition, nice mod btw
brick 2024 年 3 月 30 日 下午 9:50 
Hoi4 ArmA 3??!?1??!
Froggyluv 2024 年 3 月 30 日 下午 6:06 
Situational Awareness !!! !!!! !!!!! !!!
Armas been needing that so bad