武装突袭3

武装突袭3

Simple Apocalypse Environment
39 条留言
Yeetabrix 7 月 25 日 上午 6:19 
@crub appreciate it! Will look if I can get access to change the mission file <3
crub  [作者] 7 月 24 日 下午 3:05 
@Yeetabrix, it does run automatically when you place it inside the 3den editor and play the mission. If you can't edit the mission, then using Zeus is the only way.
Yeetabrix 7 月 24 日 上午 7:36 
@crub is there a way to make the composition automatically initiate or run when starting a mission?
=_X_=™© 6 月 30 日 上午 1:43 
the music is amazing , blown away , thanks for doing this
crub  [作者] 2 月 19 日 下午 8:36 
@Zanga, that's fine. The script is open source [github.com] already so you're good to do whatever you want.
Zanga 2 月 19 日 上午 11:03 
Really nice script, managed to modify it into exactly what i wanted, sent you a friend request, would like to ask if i could share my tweaked version via gitHub, crediting your username and linking the original(This mod page).
Ruby Rose 1 月 3 日 下午 10:44 
love this script, but is there anyway to disable the music part of it?
Ing 2024 年 11 月 30 日 上午 3:33 
THX!
crub  [作者] 2024 年 11 月 29 日 下午 6:05 
"acts_unconsciousStandUp_part1"
Ing 2024 年 11 月 29 日 上午 3:02 
If it's not too much trouble, could you drop the name of the animation that plays when the player gets up from the ground?
crub  [作者] 2024 年 10 月 30 日 下午 1:13 
@Bugs Bunny, I tried it out on a public zeus server and it seemed to work fine. I was still able to hear ambient animals and other ambience. I'm not sure where the issue lies.
Bugs Bunny 2024 年 10 月 30 日 上午 4:56 
The script does not work properly anymore after the last Arma 3 update. For example the sounds of animals and such never work.
SimpGod 2024 年 7 月 24 日 下午 8:05 
the mod overrides playing of own music. It is still really well done otherwise
''BloodWhite'' subnautica 2024 年 7 月 6 日 上午 9:08 
the script does not work in an online game
Disco 2024 年 6 月 16 日 上午 12:39 
hi,
is there any chance you can release this as a script sqf so a mission maker can integrate this in the eden editor, or perhaps release this as a editor module?
sleeper 2024 年 5 月 11 日 下午 10:23 
What do I remove to get rid of the intro and the spawning of vehicles?
AngelKh_ 2024 年 5 月 1 日 上午 10:10 
any plans for no-intro version?
天使 2024 年 4 月 30 日 上午 2:45 
Hello, I left you several points.

I'm looking at your code and it's wonderful, I just have one question, is there a way to change the music?

I would like to add the Wildlands music from another mod.
crub  [作者] 2024 年 4 月 24 日 下午 2:35 
@Martin, no thanks.
Martin 2024 年 4 月 14 日 下午 8:53 
Hey Crub,

I wanted to reach out and offer you a partnership with BisectHosting! We've noticed your work here on Steam and would like for you to be a part of our partner program. We offer things like free game servers, partnership fund, free graphic artists, and more!

Feel free to reach out on Discord with any questions you might have: bhmartin
EastWoodGrap 2024 年 3 月 29 日 下午 8:53 
@lamanepe1000

This is a composition not a mod, simply place this down in the Zeus interface and it will run.
If you are using this on public zeus servers (where this is meant to be used) make sure you are on one of the script enabled servers.. Script enabled servers are even numbered ex: USA #02
lamanepe1000 2024 年 3 月 29 日 上午 8:32 
i'm new to arma modding how do i use this?
EO 2024 年 3 月 27 日 下午 11:01 
Very cool. :steamthumbsup:
crub  [作者] 2024 年 3 月 26 日 下午 3:50 
@kiba3x, worse than vanilla, but still playable. I get 100+ fps on Stratis easy, but bigger maps will be worse. My hardware is high-end though. You'll have to just try it.
kiba3x 2024 年 3 月 26 日 下午 3:37 
how are the fps?
Jooj 2024 年 3 月 25 日 下午 6:00 
arguably inspired by post war altis
crub  [作者] 2024 年 3 月 25 日 下午 12:28 
@Flund, all I can think to do is try replacing the comp again or unsubscribe then subscribe again. It works in singleplayer and local multiplayer from eden on my end. I even exported the mission and played it without the editor and it still worked. I'm not sure what else I can do. Sorry :(
Flund 2024 年 3 月 25 日 上午 12:32 
thx but I don´t use Zeus... just eden editor / single player
sorry - stil nothing
crub  [作者] 2024 年 3 月 24 日 下午 3:45 
@Flund, if you're using zeus you may have to set zeusCompositionScriptLevel = 2 in the description.ext for the mission. Or you can use this mod:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3052893294
BaMxIRE 2024 年 3 月 24 日 下午 2:52 
Crub you have graced the workshop... Art:Cadet_hoi:
crub  [作者] 2024 年 3 月 24 日 上午 10:22 
@VBK0 it should start automatically if you place it in eden. To apply it to existing missions you just need to edit the mission and add the composition to it.
Flund 2024 年 3 月 24 日 上午 10:02 
sorry I dont see it - I place the helipad and nothing happen???
VBK0 2024 年 3 月 24 日 上午 8:54 
is there a way for these compositions to start up automatically? or be auto applied to other missions
Nightwolf2112 2024 年 3 月 23 日 下午 12:09 
awesome. much appreciated mate, looking forward to more updates and content
crub  [作者] 2024 年 3 月 23 日 下午 12:05 
@Nightwolf2112 Yeah if you want to edit the script, you can get it by placing the composition in the editor and copying the script from the init field inside it.
Nightwolf2112 2024 年 3 月 23 日 上午 11:58 
so that would be using in the editor then?
crub  [作者] 2024 年 3 月 23 日 上午 11:53 
@Nightwolf2112 No you can't specify the wrecks. It spawns them randomly. You could edit the script and change the class names it uses if you wanted, but that's the only way.
Nightwolf2112 2024 年 3 月 23 日 上午 11:38 
when you use the composition, are you able to define the wrecks that you want to use for spawning? I love this idea to make a quick process of making a wartorn area
little andy 2024 年 3 月 23 日 上午 4:05 
nice