Stellaris

Stellaris

More Leader Traits
60 条留言
Si O'son 9 月 21 日 上午 3:26 
it doesnt show up in my modlist anymore :(
pmemer 9 月 1 日 下午 8:34 
is there a 3.14 version of this available?
kroun  [作者] 7 月 3 日 下午 4:09 
@alankraskow
Thanks for the notice.
I will take a look at it this week.
alankraskow 7 月 3 日 下午 3:39 
Hi @kroun I just noticed that the icon for leader_trait_MLT_covert doesn't work properly. The trait is blacked out and has no symbol.
tzverg 6 月 27 日 上午 8:35 
Red Skull 6 月 26 日 上午 2:10 
thank you for tier 3 revert its so much better
kroun  [作者] 6 月 6 日 上午 3:22 
@Starshot
Only through discord at the moment
Kalco 5 月 25 日 下午 11:15 
3.14 archive?
Tal'Raziid 5 月 13 日 下午 1:02 
Huh, neat; had never seen it in any of my other runs before witht his
kroun  [作者] 5 月 13 日 下午 12:05 
@Tal'Raziid
It is only available to commanders with the admiral subclass, and only if you have cloaking technology.
Tal'Raziid 5 月 13 日 上午 11:14 
How do you get Darkstalker?
rain 5 月 12 日 下午 10:51 
Just letting you know the friendly face trait seems to be giving me +350 opinion on its second level instead of just +35
DeLSS 5 月 8 日 下午 3:29 
Is this compatible for 3.14?
tilarium 5 月 6 日 下午 3:34 
Update: May 6 @ 6:16pm
Updated for 4.0.x
Demognomicon 5 月 6 日 下午 3:25 
I see the update. Is it 4.0 ready?
Tal'Raziid 5 月 6 日 下午 3:25 
What was the update today?
MeteorJunk 2024 年 11 月 12 日 下午 5:04 
@N7GHoST that is exactly what I meant, thank you.
kroun  [作者] 2024 年 9 月 24 日 下午 2:32 
Rulers, like any other leader, won't get a subclass until they reach level 4.
I think the easiest way to make the traits pickable in the empire creator would be to create a copy of the trait(s) which are only available at game start and do not have the requirement to have a subclass trait.
KiwiMoonk's Friend 2024 年 9 月 24 日 下午 2:26 
Thank you, so should I just leave it blank then or does the ruler not get a subclass
kroun  [作者] 2024 年 9 月 24 日 下午 12:57 
@Togfar
Well, yes, but actually no. They're all veteran traits, and require a subclass before they can show up.
KiwiMoonk's Friend 2024 年 9 月 24 日 上午 11:56 
Is there a way to make these leader traits show up on the empire creation screen for their base level? Thank you.
MaxiundMicky 2024 年 9 月 24 日 上午 9:24 
Every time I playtest for my mod I realize how much I get used to having these traits x)
kroun  [作者] 2024 年 9 月 4 日 上午 3:34 
@N7GHoST
Commanders with the general subclass have a pool of traits separate from those with the admiral subclass. I have not added any non-army traits to the pool of general traits.
N7GHoST 2024 年 9 月 4 日 上午 12:47 
By "Have a suspicion this mod is causing generals to almost never receive an army trait,"
This person ment that the amount of trait's you've added, watered down the pool of triats so it's less likely for generals to roll army traits. With addition of so many new trait's you may need to increase the range of choice.
DarthGisa 2024 年 7 月 2 日 下午 3:49 
First of all, thank you for your work. I translated your mod for the Italian stellaris community, if you like you can put it in the description. here is the link https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3280610892
WolfintheWheat 2024 年 6 月 7 日 下午 6:27 
@tilarium
I just wanted to acknowledge your joke, I chortled. :HappyMoonman:
kroun  [作者] 2024 年 6 月 6 日 上午 12:40 
@MeteorJunk
This mod doesn't change anything about vanilla traits, and does not have any non-army general traits so it shouldn't be the cause of this issue.
MeteorJunk 2024 年 6 月 5 日 下午 9:49 
Have a suspicion this mod is causing generals to almost never receive an army trait, really frustrating since army needs bonuses far more than navy typically does
Song 2024 年 5 月 25 日 下午 1:07 
@kroun My bad, guess I tested it wrong. Thanks!
@tilarium This is a game and not real life after all. ;)
kroun  [作者] 2024 年 5 月 25 日 上午 7:59 
@Song
Managers are a type of administrator job. They should be affected by any administrator modifiers.
tilarium 2024 年 5 月 25 日 上午 6:36 
Are managers supposed to increase unity? They don’t were I work!
Song 2024 年 5 月 25 日 上午 5:10 
The "Administrative Privileges" trait(s) (leader_trait_MLT_bureaucrat) adds more unity production to Administrator jobs.

I'm currently playing a Megacorp and apparently they have "Manager" jobs instead of Administrator.

Would it make sense to alter the traits to also apply to the Manager job?

Cheers for keeping the mod going!
Azurian  [作者] 2024 年 5 月 22 日 上午 8:11 
@Beathoven
Done :)
Beathoven 2024 年 5 月 21 日 上午 10:52 
could you please add the english localization to the other languages so that we dont have syntax names when not playing english, thx.
MorningBlue 2024 年 5 月 12 日 上午 2:27 
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3200384137&searchtext=
This is Korean translation mode. Please link to your mod.
kroun  [作者] 2024 年 4 月 24 日 上午 5:45 
@Molten Ring
Thanks for telling me!
Will be fixed the moment I am able to upload mods again.
Molten Ring 2024 年 4 月 23 日 下午 6:54 
Just a typo in the Citizen Recruiter trait, as its shown in the screenshot and ingame:

"Gain naval capacity *euqal* to 5% of your pops"

Nice mod btw
ShinyNobody 2024 年 4 月 19 日 上午 9:26 
Thank you. It seems i was just really unlucky. i scum saved to check with a new leader and then i got a good shuffle.
kroun  [作者] 2024 年 4 月 19 日 上午 8:26 
@ShinyNobody
Does this affect all classes and sublcasses, or only specific ones?

I might have made the weights for the modded ones too high, or it could be that they feel more rare because there's simply less destiny traits for that specific class, and thus the modded traits occupy a larger number of traits in the pool of available traits.

In any case: I was wrong, and you can in fact get to pick from more destiny traits by changing NUM_DESTINY_TRAIT_OPTIONS in defines.
kroun  [作者] 2024 年 4 月 19 日 上午 6:04 
@ShinyNobody
Not any that I know of.
ShinyNobody 2024 年 4 月 19 日 上午 4:50 
It seasm that with mods like these the vanilla destiny tratis are really rare. Is there a possinbility to make me pick from more then 3 traits?
Odin 2024 年 4 月 14 日 下午 8:43 
4th mod of yours I've fallen in love with. keep up the killer work boss :)
Via 2024 年 4 月 6 日 上午 10:00 
Also the mod is great! Thank you
Via 2024 年 4 月 6 日 上午 9:59 
Having said the mod doesn't work, I solved that by wiping out the mod folder once. It was just a noob issue my bad :brotherskull:
gobbibomb 2024 年 4 月 4 日 上午 5:20 
Military emp trait is fattible?
Kizil Ananasov 2024 年 3 月 28 日 上午 2:34 
i love jumping pacifistic empires frfr
Tal'Raziid 2024 年 3 月 26 日 下午 11:18 
I see you also enjoy cloaking and ambushing a mfer
kroun  [作者] 2024 年 3 月 26 日 上午 8:03 
@MIAFLEGION
You should be able to use this mod in an existing game as it just adds new traits.
Via 2024 年 3 月 26 日 上午 3:23 
Strangely, my every game shows no leader with any trait from the mod. 3.11.2. I tested this with all DLCs disabled other than Galactic Paragons and all mods disabled other than the mod itself. Does anyone else have the same trouble?