Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan
i made a picture for the missing rom_praetorian_guard, but i cant figure out a way to let it show in game, maybe this is the bug the author encountered as well, if you are capable, take my pictuer and finish this mod
Fund also the package I would need to load with the workshop tool though the exe did not start to check it out: mod_complete_bullgod_ui.pack
I am surely not going to be able to fill in the missing types just based on google and with my lack of photoshop/artistic skills - all but a feeble dream I am afraid :)
https://www.google.com/imgres?imgurl=https%3A%2F%2Fwww.romae-vitam.com%2Fimages%2Froman-trireme.jpg&imgrefurl=https%3A%2F%2Fwww.romae-vitam.com%2Froman-ships.html&docid=PD8NONx7Jv_KgM&tbnid=0vS9K2tHbiRrvM%3A&vet=10ahUKEwjSm4DTyIrlAhWBYVAKHemHAN8QMwhWKAcwBw..i&w=1348&h=898&client=firefox-b-d&bih=952&biw=1660&q=ancient%20era%20ships&ved=0ahUKEwjSm4DTyIrlAhWBYVAKHemHAN8QMwhWKAcwBw&iact=mrc&uact=8
https://www.google.com/imgres?imgurl=https%3A%2F%2Fi.pinimg.com%2Foriginals%2F4e%2F6c%2F23%2F4e6c2360ed70e0ad1851f36cd814be84.jpg&imgrefurl=https%3A%2F%2Fwww.pinterest.com%2Fpin%2F322077810829669740%2F&docid=_XgagdHvlrGhpM&tbnid=7QYvgZyoJKx7gM%3A&vet=1&w=1269&h=900&client=firefox-b-d&bih=952&biw=1660&ved=2ahUKEwi1jKqZyorlAhVGI1AKHQClAOUQxiAoBHoECAEQHw&iact=c&ictx=1
I'm currently working three jobs, and my modding speed has slowed to a crawl. However, you are more than welcome to create a sub-mod or do the work yourself and I will happily incorporate it into this mod and give you credit. Whichever you prefer. :-)
- An indication of the weapon type used by the crew would be most useful when determining how to group or what to select against a particular type of threat. It doesn't have to be the full unit icon like in vanilla: a sword/spear/bow/axe icon would serve this goal and would mostly need cultural variants
- Contrary to land units, ships do not boost that much variety in color and form. The form might be given due to the era, but using different striking colors and emblems on the sails could lend the same aesthetics as well as recognisability to ships like land units (indicating size, function, culture type or all at the same time)
I am now blasting through Rome again (haven't played a while now) and even though the units are the same they have a totally different feel to them. I think its no wonder that CA also went back to proper art instead of the stylized approach though I am sure some people preferred that
Mod works great, the units look well-suited,
but only vanilla agent cards display for me on initial test out.
Otherwise, top job. :)
Once again, thank you.
THANKS Steerpike for the Rise of the Republic update, much appreciated. ;)