饥荒联机版

饥荒联机版

Base Projection V2
46 条留言
Cheetos  [作者] 10 月 5 日 下午 8:07 
I'm surprised people are now using that website 10 months after I posted it, I had pretty much deprecated it after Klei banned external imports. As for your points, luckily I have solutions to both.

1. In the mod's configuration settings (accessed from the main menu where you enable it), the very last option will toggle on / off the default blueprints. I had predicted that some people wouldn't want them, so the setting is already there.
2. By logging into the same account you used to post your blueprints, you should also have the option to delete any of your own posts. You can simply delete and reupload any posts that you want to make changes to.
할머라구요 10 月 5 日 上午 2:07 
I admired your idea. Also, I posted my file on your website. (The file titled "10 망성" went up incorrectly, please delete the file that went up.) I want to ask you. There is a way to delete and modify the in-game blueprint list, but there is no way to hide it. 1. Please add a way to hide the blueprint list (I wish I could hide the file you basically provide.) 2. I wish I could comment or modify the file I posted on the website.
Cheetos  [作者] 8 月 19 日 下午 2:26 
Thanks for letting me know, I’ll take a look later to see whats up
Yokos 8 月 18 日 下午 12:15 
Mod doesnt detect new version of drying rack
TMG 7 月 23 日 下午 12:16 
Ngl I would like to have the rift crafting stations on the beach farm, is so fire
BRocha06 3 月 29 日 上午 4:54 
Good work man :steamthumbsup:
RogueYun 3 月 28 日 下午 8:16 
Much obliged! Thank you very much!
Cheetos  [作者] 3 月 28 日 上午 10:12 
@RogueYun I think I fixed the error, thank you for the specific debug info, that really helped. It seemed to just be a null reference exception that occurred when activating the auto-work mode. It should be all better, but let me know if you still experience crashes.
Cheetos  [作者] 3 月 28 日 上午 9:41 
I just pushed an update that fixes the invisible Great Tree Trunk projection and allows writing files again. Written files now go to the C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together\data\unsafedata directory. (Despite the name, it's not actually unsafe. That's just the only folder Klei allows files to be written to now).

I'm going to look at the other error now and see what I can do about that.
Cheetos  [作者] 3 月 28 日 上午 9:05 
Thank you guys for the reports. Sorry for the late response, I’ve been very busy with college midterms. I know how to fix the invisible tree projection, and RogueYun I will take a look at your error when I can.
RogueYun 3 月 27 日 下午 2:33 
Hey, sorry for the debug dump I'm just not savvy enough to figure this out on my own... It seems my game crashes sometimes when I try to use the Projection Mod. Here is the Error: WARNING!
[string "../mods/workshop-3193740295/modmain.lua"]:1238: attempt to index global 'self' (a nil value) LUA ERROR stack traceback:
../mods/workshop-3193740295/modmain.lua:1238 in (upvalue) Should Plan Action (Lua) <1237-1239> ../mods/workshop-3193740295/modmain.lua:1253 in (method) DoAction (Lua) <1252-1258> scripts/components/playercontroller.lua:4377 in (upvalue) old_OnLeftClick (Lua) <4192-4382> ../mods/workshop-2525858933/modmain.lua:133 in (method) On Left Click (Lua) <127-134> scripts/components/playercontroller.lua:619 in (upvalue) PlayerControllerOnControl (Lua) <561-662> ../mods/workshop-2873533916/modmain.lua:174 in () ? (Lua) <156-182>
=(tail call): -1 in () (tail) <-1--1>
=(tail call): -1 in () (tail) <-1--1>
BRocha06 3 月 24 日 上午 6:41 
Yes I noticed this with fully grown above-average tree trunks as well
Mervil 3 月 15 日 下午 10:33 
I'm not sure what you mean by invisible objects, but perhaps boat masts might be invisible? they don't seem to show up in a recorded base projection, though i am able to place them where i want them if i hover around the expected placing spot.
Cheetos  [作者] 2 月 15 日 下午 6:37 
@Wilson_dont_starve Yes, anything you save will be usable in any server.
NIGHTMARE (Wilson) 2 月 14 日 下午 2:23 
ok so question could i make a base projection in one server, save it and then use it in another server?
Green123HD 2 月 12 日 上午 9:14 
holy this is so cool
Cheetos  [作者] 1 月 22 日 下午 3:42 
@Wiggly Fish thanks for letting me know, there was a typo in the code I'll publish the new version shortly.
Wiggly Fish 1 月 21 日 下午 11:23 
I'm getting a crash if I move with WASD after Shift + double clicking to automatically place objects.
DGM 1 月 9 日 下午 3:40 
i think it get crash with autoactions mod when im worm and use 9x9 plaint structure it crash. i dunno
WiseCog 2024 年 12 月 26 日 上午 4:52 
Thanks man for the update. This mod is amazing. Iv'e been doing "farm" projections as these are so hard to remember. I do these farms with an ice flingomatic in the middle at times.
Cheetos  [作者] 2024 年 12 月 25 日 下午 5:30 
All fixed! If anyone finds any more invisible objects, let me know because I have to set a manual case to correct every problematic object.
Cheetos  [作者] 2024 年 12 月 25 日 下午 3:35 
Thanks for letting me know. I think I know the issue, I’ll fix it in a bit.
WiseCog 2024 年 12 月 25 日 下午 1:03 
Yea not sure whats going on. Boat also does not record. So I made a lureplant "recording" on a boat, howver, only lureplants are registered.
WiseCog 2024 年 12 月 25 日 上午 11:47 
It is a good mod. However. Using F1 to record fences does not work. Nothing is recorded. Also, gates leave a question mark and not the actual gates.
Cheetos  [作者] 2024 年 12 月 22 日 下午 8:32 
Check if wormwoods plant crafts are available.

If that doesn’t work, you can save existing plants with F1 as usual. If you really want, you can launch a private server and use console commands to give yourself the stuff like plants, make the base, save it, and then return to the main server.
Golf's Little-Ball 2024 年 12 月 21 日 下午 1:54 
how i put itens like grass turf or berry bush in the pllaning?
Cheetos  [作者] 2024 年 12 月 16 日 下午 9:21 
I finally went back in over the past couple of days and updated everything to be compatible with the current version, there should be no more placement issues.
Whalexy 2024 年 10 月 12 日 下午 12:15 
Resource Farm preset doesn't seem to work for me. Can't place a couple of stone fruit bushes that are the closest to saplings
The Crooked 2024 年 10 月 5 日 上午 8:44 
warly 8x4 doesnt work for me, i cant place fridges and ice box later on
Cheetos  [作者] 2024 年 9 月 20 日 下午 3:17 
@That Mongoose Guy Interesting, I've never had a problem with that base, I'll look into it. In the meantime, maybe try manually placing them where the projections would normally be? Perhaps its an alignment glitch with the base center or something.
TMG 2024 年 9 月 20 日 下午 2:46 
@Cheetos thats exactly what I did and still doesn't work somehow, no matter what did I plant first they can't go together
Cheetos  [作者] 2024 年 9 月 20 日 上午 10:38 
@Nepu Nepu, there is a link in the original mod where you can see user made creations, but none of it is in English.
Cheetos  [作者] 2024 年 9 月 20 日 上午 10:33 
@That Mongoose Guy, try placing the banana bushes before the monkeytails. Bigger things tend to need to get placed first, Klei said they patched it but it's probably good practice to use the placement priority values.
Nepu Nepu 2024 年 9 月 20 日 上午 5:35 
Any place to get more base projection?
TMG 2024 年 9 月 16 日 下午 6:54 
The second advanced base have a problem with the monkey tails and banana bushes, is imposible to place those 2 together
Mars 2024 年 9 月 7 日 上午 10:01 
Good job, thank you very much :steamhappy:
Cheetos  [作者] 2024 年 7 月 25 日 下午 1:25 
They appear in C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together\data
неокортекс антропоморф 2024 年 7 月 25 日 下午 12:33 
when i press extract to file it should create file, right? where do i find that file?
Seraf 2024 年 7 月 11 日 上午 6:21 
Hi. I translated some words from this mod into Korean. Can you add a Korean translation? I posted the translation in the discussion thread.
Ovosh1337 2024 年 7 月 2 日 上午 3:14 
офигенный мод
Cheetos  [作者] 2024 年 6 月 10 日 下午 6:36 
@Mervil I’ve tried to make it less overwhelming than the original, but there’s definitely more work to do.

The numbers on the projections are the automatically calculated priority values, so high numbers should be placed before smaller ones. You can disable these in the advanced tab if they get in the way.
Mervil 2024 年 6 月 7 日 下午 4:35 
I think the idea of this mod is awesome, and I'm excited to try to use it. But my first impression as I open it is "this is overwhelming". Is there no explanation for what all the buttons do? What do the numbers of 1, 2, 1.5, and 3.2 on the projections mean?
Apart from those questions, this really is cool! I can't wait to actually set up my own projections!
RabidFlora 2024 年 5 月 11 日 下午 1:23 
Love the ability to just paste a projection. Great for testing.
RabidFlora 2024 年 5 月 11 日 上午 10:38 
Hey there. I wanted to try out this version of the mod because the Base Projection by Nomu started giving me problems when I tried to save statue locations. I wanted to see if anyone else is having this problem and if there is a fix to this issue.
Cheetos  [作者] 2024 年 4 月 30 日 下午 6:41 
The compact boat is near pixel-perfect, so it can have some alignment issues if the boat is in certain positions. The solution is either to move the boat slightly or manually place the chests without the help of the mod. That's unfortunately the price of such a tight placement on an object like a boat.
TMG 2024 年 4 月 25 日 下午 1:05 
When I try to build the Compact Boat I have some troble with the chests near the Achemy Engie and the Scaled Furnace