Cortex Command

Cortex Command

General Industries
91 条留言
Josef.P 2019 年 8 月 6 日 上午 2:07 
The game shows this mod has other bombs other then air fuel but i cant use them outside of skirmish spawning
高 ping 战士 2017 年 6 月 27 日 上午 4:53 
oh, .this mods have bug.why my people come with rpk?
Ghost993514 2017 年 5 月 7 日 上午 8:50 
Oh, another thing; what's the 'pin' and 'unpin' feature on the 50. cal?
Ghost993514 2017 年 5 月 6 日 上午 9:18 
Favorite unit/faction mod, but the AI on for them seems to have a reduced view distance...
200 evil skeletons 2016 年 10 月 6 日 下午 8:40 
Not actually VW compatable...
NoodleArms 2015 年 8 月 19 日 上午 4:15 
it said that failed to upload rocket sound and when i try to unscribe to it it jus comes back scribed
Toppest of Ananas 2015 年 8 月 6 日 上午 1:22 
@headcrabpl do they fix their weird habit of buying stock weapons? if yes, sure.
HeadcrabPL 2015 年 4 月 7 日 上午 3:28 
I think they are better.
HeadcrabPL 2015 年 4 月 7 日 上午 3:28 
Recreated loadouts, tell me if you want them.
HeadcrabPL 2015 年 4 月 7 日 上午 12:54 
Suggestion, increase ammo capacity for rpk to 100 and starting ammo for shotgun to 6, maybe increse shotgun fire rate as well, you can just fire + reload and your fire rate won`t change.
Sgt.RiceFarmer 2014 年 12 月 11 日 下午 7:46 
it keeps on saying that it failed to upload rocket sounds and will not let me play
Enderzilla747 2014 年 11 月 23 日 下午 1:37 
oh.......well atleast I can play campaign with it but no block wars and scenarios........ *SIGH* @arcus
Scienski  [作者] 2014 年 11 月 23 日 下午 1:36 
@enderzilla747 It's now Metagame compatiable and works with Voidwanderers. I don't use Block Wars so I doubt I'll make a file anytime soon for it.
Enderzilla747 2014 年 11 月 23 日 下午 1:34 
@arcus I meant that are you adding in a vanilla brain, I would like it for campaign but I really want to for BLOCK wars and other scenarions/..
Scienski  [作者] 2014 年 11 月 23 日 下午 12:31 
@enderzilla747 I doubt I'll sprite a brain and everything. I'll see about making it Metagame right now though
Enderzilla747 2014 年 11 月 23 日 上午 9:03 
@Arcus So how long till you finish adding in brain? I JUST CAN't wait!
Enderzilla747 2014 年 11 月 22 日 下午 8:28 
FINNALY! I really wanted to play campaign with this faction and blockwars for soo long. thanks!
Scienski  [作者] 2014 年 11 月 22 日 下午 5:41 
@enderzilla747 I'll work on it:)
Enderzilla747 2014 年 11 月 22 日 上午 10:01 
can you add in a brain bot? I know you didnt make this mod BUT I REALLY WANT TO PLAY CAMPAIGN WITH IT AND BLOCK WARS. so plz do something that adds in a vanilla brain bot to this faction. thanks
Versthal07 2014 年 10 月 15 日 上午 5:20 
ok thank you. :)
The MLG Cat 2014 年 10 月 13 日 下午 7:46 
Pretty nice im like the shotgun im a true shotgunner make some more shotguns
Scienski  [作者] 2014 年 10 月 11 日 下午 4:35 
@Gamebot 07 [ITA] That's why I said it was supposed to do something like that. The code is outdated now.
Versthal07 2014 年 10 月 11 日 上午 12:01 
well, if I do the action, nothing happens.
Scienski  [作者] 2014 年 10 月 10 日 下午 2:06 
@Gamebot 07 [ITA] I think it was supposed to make the gun more accurate or it could only fire if pinned. I'm not sure though.
Versthal07 2014 年 10 月 10 日 上午 9:14 
i've noticed that in the HevRec marine there's the pin/upin action. what is it?
Scienski  [作者] 2014 年 10 月 8 日 下午 5:44 
@Baron Gottsliebe Thank you lol. I've always been confused by that
ShaNaNa-Baron Shaddap IV 2014 年 10 月 8 日 下午 5:10 
@Arcus
The Metagame IS the vanilla Campaign.
Scienski  [作者] 2014 年 10 月 8 日 下午 5:06 
@Baron Gottsliebe I always forget what metagame means. I'm able to use them perfectly fine in VW but I haven't tried them in the Campaign.
ShaNaNa-Baron Shaddap IV 2014 年 10 月 8 日 下午 4:33 
I noticed in the index file that you didn't add "Tech" after General Industries, which means it can't be used for the metagame. However, after adding it (Making it "General Industries Tech"), I noticed that there were culled clone units in the preset units list in the buy menu. Just something that needs to be known.
cuckooman 2014 年 10 月 8 日 上午 11:38 
THUMPER REBORN!!!!
Scienski  [作者] 2014 年 10 月 6 日 下午 5:31 
@Rhyssia I already fixed that problem. Thanks though
Rhyssia 2014 年 10 月 6 日 下午 5:23 
Setting up armed actors, might help with the VW issue, i'll look into it more if I get around to it.
Scienski  [作者] 2014 年 10 月 6 日 下午 5:17 
I just updated the mod last night so actors now come with weapons. They don't come with weapons in Void Wanderers though.

and @Rhyssia whats the link for exactly? What are you trying to explain? Is it the loadouts.ini file example that you're giving me?
Rhyssia 2014 年 10 月 6 日 上午 10:46 
@Arcus here's an example for "Armed Actor" the file needs to be an ini, http://pastebin.com/4C3SSxAu
Then just add>>>> IncludeFile = yourmodhere.rte/ArmedActor.ini to your index.ini
Rhyssia 2014 年 10 月 6 日 上午 10:40 
@Arcus add me and I can help you with getting this mod up to speed.
Scienski  [作者] 2014 年 10 月 5 日 下午 2:33 
@rubenrs54 This isn't my mod and I know nothing about making crafts.
don luigi 2014 年 10 月 4 日 下午 10:14 
good mod, maybe add craft and preset troops
Scienski  [作者] 2014 年 10 月 4 日 下午 2:03 
If I give them weapons you'd be able to have a infinite supply of weapons from a single actor in VW. I'm still working on figuring that out still
Glizzy Moe 2014 年 10 月 4 日 下午 12:50 
yea make them come with weapons; it makes it much less of a hassle and I can order really fast if i'm in a tough situation
Scienski  [作者] 2014 年 10 月 4 日 上午 10:26 
So I guess I'll try and fix the loadout.ini and .lua file now.
Blade 2014 年 10 月 4 日 上午 10:25 
Well, I have been playing around, and I think mercs are better off with weapons so you can mass produce them :P
Enderzilla747 2014 年 10 月 4 日 上午 8:18 
okay.....I JUST REALLY want to play block wars with this faction AND campaign
Water Limon 2014 年 10 月 3 日 下午 8:27 
@Arcus its not generalindustries.rte in the end its with .lua
i put lua and it worked, idk much about modding and such
Water Limon 2014 年 10 月 3 日 下午 7:38 
thanks
Scienski  [作者] 2014 年 10 月 3 日 下午 6:03 
@GamefreakMP40FTW When you open Cortex Command\voidwanderers.rte there is a folder called Factions and FactionPack. Open the one called Factions and place the GeneralIndustries.lua in side. Then select the Factions.lua file that's also inside the same folder and add GeneralIndustries.rte to it.

Hopefully this helps!
Water Limon 2014 年 10 月 3 日 下午 5:57 
dam did what u told me but void wanderers has so many "faction" files that i dont know what to put on them, if u could send me a link (if u can) to a site that shows exactly how to install the mod into coid wanderers that would be awesome of u :P
Scienski  [作者] 2014 年 10 月 3 日 下午 5:50 
@GamefreakMP40FTW No problem!
Water Limon 2014 年 10 月 3 日 下午 5:35 
@Arcus thanks for ur help :D
Scienski  [作者] 2014 年 10 月 3 日 下午 5:32 
@GamefreakMP40FTW You need to go into Cortex Command/voidwanderers.rte/Factions
and add GeneralIndustries.rte in the Factions.lua file. Putting the GeneralIndustries.lua file inside the Factions fold wouldn't hurt either.
Water Limon 2014 年 10 月 3 日 下午 4:15 
howcome i doesnt show up for void wanderers?