tModLoader

tModLoader

Reforge Overhaul
44 条留言
aoioiobit 11 月 2 日 上午 9:37 
ahh hell nahh
aoioiobit 11 月 2 日 上午 9:37 
Bro, Why did you delete the collosal reforge. you know thats one of the highest tier right? that is one of the best part of this mod
SolaireTheDragon 10 月 16 日 下午 12:44 
Currently the mod is kinda broken for accessories. all looted accessories have the best possible modifier.
Treecio 5 月 11 日 下午 5:05 
I was trying to make a local change to the mod for my own balancing purposes, is there anyway I can get the source code? I don't plan on redistributing, but if not its okay.
Clad 3 月 27 日 上午 8:11 
Howdy! This mod is super cool and I'm really enjoying it so far, though as far as I can read in this thread it seems that the Colossal reforge is still missing, would be quite nice if it was added back :tobdog::steamthumbsup:
Memello 1 月 22 日 下午 9:45 
With the Calamity Mod, bonus HP from vigorous accessories in extra accessory slots (from extra accessory slot mods) gets ignored when using the "Regenerator," which halves the player's max HP. Accessories in extra slots count toward max HP, but the halved HP value remains unchanged.

For example:
I have 800/800 HP. With the "Regenerator," I get 400/800 HP. Adding a vigorous accessory in an extra slot gives me 400/815 HP.

Accessories that boost % max HP work properly with the vigorous effect but are also ignored by the "Regenerator."

For example:
With 400/815 HP using one vigorous accessory, adding the "Affliction" (10% max HP boost) gives 440/897 HP.

I tested this with five different extra accessory slot mods; same issue with all of them. So they probably arent the problem.

A fix would be huge! This mod makes the "Regenerator" much more viable for tank setups, letting you reach higher HP (e.g., 1000+) with its regen boost.

Thanks for the mod anyways, great job! :mhwgood:
riley_ 2024 年 12 月 24 日 上午 7:47 
also you misspelled "perforating", it has an O, not a U
riley_ 2024 年 12 月 24 日 上午 7:46 
"reinforced" reforge definitely needs a nerf. you can use it to get upwards of 20% damage reduction with zero cost to your accessory slots. combine it with worm scarf and brain of confusion and you're unkillable for like the entire game.
i think like 2% would work, maybe even 1% but i'm not sure.
NotHolyFire  [作者] 2024 年 12 月 16 日 上午 7:23 
@dumbass It should apply to every class, vanilla and modded
dumbass 2024 年 12 月 15 日 下午 5:50 
the attack speed reforge doesnt seem to apply to ranged and was wondering if its purely melee attack speed
dumbass 2024 年 12 月 14 日 上午 10:05 
thanks for the heads up any indication when the next update will be out i want a giant ass weapon
NotHolyFire  [作者] 2024 年 12 月 14 日 上午 9:03 
@dumbass Hello, I apologize. I accidentally removed the Colossal reforge from the mod lol. Next update I'm going to re-add it, together with some NEW stuff!
dumbass 2024 年 12 月 13 日 下午 8:02 
please help
dumbass 2024 年 12 月 13 日 下午 8:02 
ive disabled any reforge modifier buffs that would give me better rng and have tried several weapons
dumbass 2024 年 12 月 13 日 下午 8:01 
uhh i cant seem to get colossal on my weapons
live baoyu reaction 2024 年 11 月 22 日 上午 1:22 
Collect my dogs
Mr. Foxtrot 2024 年 11 月 16 日 下午 1:18 
Thank you for the fix!!
NotHolyFire  [作者] 2024 年 11 月 16 日 下午 1:16 
Hey everybody! Thank you for waiting! The patch is currently out. You're not.. immortal anymore, by having 1 simple prefix. Thanks for reporting the bug!!
NotHolyFire  [作者] 2024 年 11 月 16 日 上午 3:15 
Hello everybody. I deeply apologize for the error in the code, causing the endurance being way higher than it should, I'll release a patch today to fix it, as well as rebalancing a few reforges
Thanks everyone for the support!
Mr. Foxtrot 2024 年 11 月 4 日 下午 3:52 
opened up the mod myself, the problem is because the endurance stat is set to 4, when it should be 0.04
zmanbro 2024 年 11 月 2 日 下午 12:18 
Damage reduction is very broken gives 400% causing everything to do 1 damage
King 2024 年 10 月 26 日 下午 4:03 
The weapon modifiers barely do anything because of how low the amounts are, 4% damage on godly is barely a +1 to damage in pre-hardmode
Mr. Foxtrot 2024 年 10 月 25 日 下午 7:59 
the 80% is likely a result of thorium's DR cap system since that mod adds a ton of DR related items

without the mod it's 400% on the first stack, additional stacks equal the intended amount + 400%
King 2024 年 10 月 25 日 上午 11:20 
As foxtrot says, there is an issue where the DR reforge is giving way more than it should.
with no reforges i have 4% DR, and with 1 reforge i have 80%, kinda a major bug
Mr. Foxtrot 2024 年 10 月 24 日 下午 6:39 
My only guess is ya missed a decimal when implimenting the 4.00% and mistakenly put 400%.
Mr. Foxtrot 2024 年 10 月 24 日 下午 6:37 
Also to mention, the DR is being applied in gameplay not just visually. Tested the DR with spikes and was taking only 1 damage when equipping a single accessory with the prefix.

This is without any additional gameplay mods too.
Mr. Foxtrot 2024 年 10 月 24 日 下午 6:33 
reporting that there seems to be a bug with how damage reduction is being implemented.
I've used both Thorium's DR indicator and DisplayCharacterStat's DR indicator and neither can decide how to calculate the DR being provided, the "4%" DR provided is being shown as 80% via the Thorium indicator and the DisplayCharacterStat's DR indicator is reading as 400%

Either a patch or config to tweak/remove this prefix would be greatly appreciated.
NotHolyFire  [作者] 2024 年 10 月 16 日 下午 1:41 
@King Reinforced gives 4% DR. I may reduce it to 3% though!
King 2024 年 10 月 15 日 上午 9:35 
5% damage reduction from reinforced is a little strong, you can get a worm scarf of damage resist from 2 reforges, and you can get like 40% DR on master mode with the reforge
JustMAX0n 2024 年 9 月 12 日 下午 12:40 
Could there be prefixes for modded classes in the furure?
Azzy 2024 年 7 月 25 日 下午 5:38 
Agreed
The Door to Guf 2024 年 5 月 31 日 上午 8:56 
I think a list of what you could get would be cool
live baoyu reaction 2024 年 5 月 11 日 上午 9:42 
IDEAL
Zanklev™ 2024 年 4 月 11 日 下午 11:46 
Is there a list of the modifiers this adds? I want to know before downloading so it doesn't mess up a run later or something. Thank you
wildbuffalo 2024 年 4 月 2 日 上午 9:53 
frick im playing master mode eterity mode death mode so i may have disable this so i can get warding but great mod for a vanilla overhaul
NotHolyFire  [作者] 2024 年 3 月 30 日 下午 1:23 
@wildbuffalo sounds like skill issue
But actually, the accessory reforges were moved to be reduced and have only one (Stained, Sturdy, Wild, etc)
wildbuffalo 2024 年 3 月 29 日 下午 2:14 
ive spent 15 plat coins and have not got warding
JimboTex 2024 年 3 月 24 日 上午 7:49 
Can you make it so the Goblin Tinkerer doesn't steal all your money by giving you crappy reforges 99.99999999999% of the time? LOL
REPARE NA PALETA DO INDIVIDUO 2024 年 3 月 22 日 下午 6:47 
omg this mod is very potente why ele help eu em much. is 5 stars because é muito amazing and top
professional clown 2024 年 3 月 22 日 上午 2:19 
on nice, i was right.
NotHolyFire  [作者] 2024 年 3 月 21 日 下午 4:22 
@eq. Yeah I did, I'm lazy to change my pfp again
professional clown 2024 年 3 月 21 日 上午 2:12 
wait, your pfp reminds me of photon's video about providence's lore, did you take a part of it? @NotHolyFire
professional clown 2024 年 3 月 21 日 上午 2:09 
oh nice.
MR.pato 2024 年 3 月 19 日 下午 8:37 
Great mod! but there's a bit of balance issues, some prefixes still feel more powerful than others and some feel kinda lame, some balance patch and this will be spectacular!