Crusader Kings III

Crusader Kings III

BCK - Polyglot Lifestyle
30 条留言
Suetam  [作者] 3 月 17 日 上午 9:51 
Angel DeStarr thank you for the report already fixed it
Angel DeStaar 3 月 17 日 上午 7:24 
By the way, there are also errors in the Spanish, Chinese, and Polish files.
Angel DeStaar 3 月 17 日 上午 7:23 
Hi. The first line in bck_polyglot_traits_l_russian.yml is incorrect (l_english:).
Suetam  [作者] 2024 年 11 月 7 日 上午 3:58 
finallyciv it has a little problem because the way that paradox developed this, you only gain xp for poliglot if you are completing a learning scheme
Suetam  [作者] 2024 年 11 月 7 日 上午 3:57 
Hans-Landa i first update the individual, because is more easy, and i will probaly update the pack today.
Hans-Landa 2024 年 11 月 7 日 上午 1:56 
Greetings i use your big pack instead of the individual mods, but I'm seeing the individual ones get newer updates compared to the full package, should i go back to using the individual variants or should i remain with the complete pack.
finallyciv 2024 年 11 月 5 日 下午 12:04 
Mateus, was tony_sm right or does your mod (now) work as it should?
tony_sm 2024 年 8 月 15 日 下午 4:31 
Yes sir, was some years in 25 or so, the one ruler had 5 languages. No progress in the bar
Suetam  [作者] 2024 年 8 月 15 日 上午 8:21 
Hum strange it should get, i will verify, the xp gain only happens after the sucess in learning a new language
tony_sm 2024 年 8 月 15 日 上午 7:33 
Totally true!!! Especially Res Republica. Sorry to be a pain. I'm deep into a playthrough and am noticing the trait gains level for the player only. The AI does goes get the trait, but not any progression
Suetam  [作者] 2024 年 8 月 14 日 下午 4:14 
tony_sm every update is in this way, is fun to have new content, but is sad that most of the mods stop works.
tony_sm 2024 年 8 月 14 日 上午 10:50 
@Mateus, I ended up integrating into my mod as I needed to roll the version back. I've updated it this way. I hope that's ok. I gave you credits. If not let me know. I can separate it again. It can be found here. It's a huge playset that works on adding another around 100 mods to Gambo's Super Compatch. https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3301211778

Big fan of your work!!!! There is a lot in this playset

I'm a little worried about the update, more than looking fwd to it. I'm a new modder. Never had to deal with updating files. I guess it can't be harder than compatching files though a few hundred mods :D
Suetam  [作者] 2024 年 8 月 14 日 上午 8:17 
tony_sm thanks for the help, have fun, i am waiting now for the next DLC to create/updates my mods with new things.
tony_sm 2024 年 8 月 13 日 下午 8:37 
Working great now thanks. Started a new play through , and the trait appeared and is working great. Thanks again
tony_sm 2024 年 8 月 13 日 上午 5:02 
@Mateus, thanks for the speedy update. I most certainly will once I get a chance. cheers :)
Suetam  [作者] 2024 年 8 月 12 日 下午 7:20 
tony_sm i think now is okay, can you verify please ?
Suetam  [作者] 2024 年 8 月 12 日 下午 3:27 
tony_sm i will verify
tony_sm 2024 年 8 月 12 日 上午 8:34 
Since the update. The trait isn't appearing in game for me anymore. I rolled it back from local back-ups to both the June, and March versions both worked perfectly for me.
Suetam  [作者] 2024 年 8 月 1 日 上午 5:50 
Generalissimo thanks for the report, i adjusted in the code should it be much better now the way it applies the trait. :deathgrunty:
Generalissimo 2024 年 7 月 23 日 上午 5:08 
Hello, just wanted to report that due to the way the effect s set there is a lot of inconsistency on how the lifestyle perk is applied. As it was originally set,
NOT = { has_trait = polyglot lifestyle
number_of_languages_know > 1
}

Is ambiguous due to NOT not being able to handle multiple variable in a deterministic manner, applying the trait very much inconsistently. I would suggest changing it to

AND = {
NOT = {
has_trait = lifestyle_polyglot
}
num_of_known_languages > 1
}


To keep the same logic but not fall for that indeterminate trap.
Seelenschwarz 2024 年 7 月 22 日 下午 11:12 
there seem to be problems with multilingual education, my first ruler had the trait, then the second one who could speak 3 languages at the beginning through the mod didn't get it anymore even with 8 languages learnt.

multilingual education:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2756456587
ChildofDragons 2024 年 7 月 6 日 下午 2:17 
Oddly enough it's still doing the same thing for me as far a the progression goes. All character, even those who know 3+ languages, are stuck behind the first tier.
Suetam  [作者] 2024 年 6 月 13 日 上午 9:14 
And about the bug i had found in the error logs, but is not directly apoint my mod, so is a little hard to identify the reason.
Suetam  [作者] 2024 年 6 月 13 日 上午 9:13 
The minimum before was 20 with four languages. So bad luck ended up influencing
Suetam  [作者] 2024 年 6 月 13 日 上午 9:12 
childofdragons i adjusted the progression, now with 4 languages you should have the minimum of 40 points.
ChildofDragons 2024 年 6 月 5 日 上午 10:18 
Also, it seems progression for the Polyglot lifestyle is very slow. I learned 4 languages and didn't break the first level.
ChildofDragons 2024 年 5 月 29 日 下午 8:59 
With this mod and the Councillor Trait mod, this shows up in error logs:
[23:57:51][jomini_onaction.cpp:28]: No on_action scripted with tag = cannot link
[23:57:51][jomini_onaction.cpp:28]: No on_action scripted with tag yes cannot link
[23:57:51][jomini_onaction.cpp:28]: No on_action scripted with tag = cannot link
[23:57:51][jomini_onaction.cpp:28]: No on_action scripted with tag yes cannot link
Suetam  [作者] 2024 年 5 月 24 日 下午 3:34 
They can learn then too
ChildofDragons 2024 年 5 月 24 日 下午 3:31 
Will the AI use this lifestyle?
Spaceracer 2024 年 3 月 18 日 上午 6:51 
Omniglot users unite