武装突袭3

武装突袭3

KP Liberation OPTRE Madrigal
12 条留言
FatRefrigerator  [作者] 10 月 13 日 上午 9:00 
It *can* work. I've tried before to integrate it but it's a bit of a headache since a few functions break due to WEB's unique AI handling. If you don't mind a few things like some battlegroup stuff breaking, you can try and use it, you just need to remove ***all*** non WEB enemies from the preset. WEBs AI and vanilla AI do not work together in any way.
King-Of-♥♥♥ 10 月 12 日 下午 9:23 
Does this work with WEBknights?
FatRefrigerator  [作者] 5 月 26 日 下午 1:20 
Unfortunately I only made the one Covie preset and didn’t do an Innie one, you’ll have to make on yourself. If you need help on doing that drop by the KP discord!
K!ngBMG 5 月 26 日 下午 1:02 
Hello! I tried changing the mission config to insurrectionists, but it seems like it's just an OPTRE preset and I couldn't figure it out. Is there any way you could help me out? Thanks.
FatRefrigerator  [作者] 5 月 20 日 下午 2:57 
@Michael1073

it wasn't as hair-pulling as it could've been thanks to their classname export script

https://github.com/sw4l/operation-trebuche/blob/master/OPTRE_FunctionsLibrary/Functions/Misc/Fn_ExportClassnames.sqf
Michael1073 5 月 20 日 下午 2:02 
I gotta ask but how did you do the arsenal preset, like i pray this isn't some schizo level effort to have so much typed in and that a quick method exist.
M4D_MAXX_ 3 月 31 日 下午 3:48 
Nice Mod so far! Already changed the Mission Params because I'm playing Lan. Are there any Way to make the OPTRE Units and Vehicles useable in Zeus? For me only Vanilla Stuff is shown, nothing from the OPTRE Mods
FatRefrigerator  [作者] 2024 年 4 月 17 日 上午 11:27 
You’d need to unpack the mission PBO and edit the optre arsenal preset
IraGfC 2024 年 4 月 16 日 下午 4:52 
Thanks for the quick update! Appreciated. Question: can I edit the filter for the arsenal? I wanted to add a few more OPTRE armor options and noticed they weren't listed. If you're cool with it where would I find the filter?
FatRefrigerator  [作者] 2024 年 4 月 16 日 下午 2:06 
@IraGfC
Thank you for letting me know, I must've missed that.
Mod updated!
IraGfC 2024 年 4 月 16 日 下午 1:01 
This is a nicely put together mod! One issue I found is that the grenade launcher variants do not have access to any HE rounds. Is that intentional?
FatRefrigerator  [作者] 2024 年 3 月 15 日 下午 1:54 
Since the Madrigal map is rather small, some of the radiuses for things like sector activation and most build menu prices have been lowered. If you're looking to port the mission to a different map that is much larger, like Tanoa, I recommend using the Altis version linked below, as that one will have better balanced values for sectors and prices.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3185350626