Garry's Mod

Garry's Mod

[ZBASE] Black Mesa Sentries
27 条留言
Nav 6 月 28 日 上午 2:39 
And you best hope... Not point it at you
fatymuss 3 月 22 日 下午 4:51 
how do you make does animated thumbnails they look good
Gabriel ML 2024 年 11 月 2 日 上午 12:38 
Ok i just figured it out, they stop shooting after a while of losing their enemy
But ye the FOV is still broken, cuz they can somehow see trough walls (specially the ceiling sentries), and shoot the enemy before it's on their FOV
Limakenori  [作者] 2024 年 11 月 1 日 下午 11:56 
Gabriel ML
It's intentional. Not sure about ground sentries, but as I remember ceiling ones are keeping suppressing the enemy, even after losing it.
Might do something about FOV.
Gabriel ML 2024 年 11 月 1 日 下午 11:43 
Heyo, idk if it's just me, but the turrets keep shooting after i get away from them, even if there's a door covering me, they keep shooting, and also they somehow have a HUGE FOV, wich idk if it was already there, but if it's not... Anything that could be causing it?
Limakenori  [作者] 2024 年 9 月 2 日 上午 5:55 
No, you can just change your faction.
jayprince250 2024 年 9 月 2 日 上午 5:49 
do they have friendly and hostile variants?
Limakenori  [作者] 2024 年 5 月 26 日 下午 8:11 
Yes. They're in the HECU team.
Mankz 2024 年 5 月 26 日 下午 1:02 
Do they attack combine too?
Limakenori  [作者] 2024 年 3 月 21 日 上午 7:14 
Vallorz They aren't supposed to drop any weapons(they aren't even holding any). Maybe you've made NPCs spawn with certain weapon, or you have addon that makes all NPCs drop weapons.
Vallorz 2024 年 3 月 21 日 上午 7:12 
When they get killed, they drop their guns, but I don't wanna pick their ammo up, I kinda just want their weapons to lay on the ground. But I can't help but pick them up if I walk near them, even with Vmanip, I still pick them up on accident.
Limakenori  [作者] 2024 年 3 月 21 日 上午 12:26 
Vallorz What do you mean?
Vallorz 2024 年 3 月 20 日 下午 1:42 
Is there a way I can make Zbase not make me pick up weapons? For NPCs
Limakenori  [作者] 2024 年 3 月 19 日 下午 8:11 
creeperbionicle I can't port models, sorry.
creeperbionicle 2024 年 3 月 19 日 下午 7:04 
hey dude! can you make a [zbase] moths and mothman. plz limakenori
Limakenori  [作者] 2024 年 3 月 19 日 上午 10:50 
ThePhantomGamma Spawn them from ZBase tab instead of NPC
ThePhantomGamma 2024 年 3 月 19 日 上午 10:44 
There is a little problem. It's not a bug but, everytime I tried to spawn a ground ceiling it loses the balance and falls to the ground like if it is not in right position (even if the surface is absolutelly flat).
Limakenori  [作者] 2024 年 3 月 17 日 上午 1:59 
Turret slowed down
Hermann 2024 年 3 月 17 日 上午 1:47 
Ceiling turret rotates a little too fast though. (actually it's like 2 times faster than its original version), which makes it very deady and undodgeable.
Hermann 2024 年 3 月 17 日 上午 1:29 
no way someone actually finally made this
RUFU5 2024 年 3 月 15 日 上午 9:41 
These mods are just so excellent
yx 2024 年 3 月 15 日 上午 3:54 
Can't wait to fight with HECU solider spawner vehicles:steamthumbsup:
Limakenori  [作者] 2024 年 3 月 15 日 上午 3:49 
Don't know about ground vehicles like LAV, but Apache(and very likely Osprey) are in development.
yx 2024 年 3 月 15 日 上午 3:47 
So vehicles from Black Mesa of ZBASE are coming soon?!:steamhappy:
Limakenori  [作者] 2024 年 3 月 14 日 下午 7:00 
Fractal-Eternal Yeah. When I played Black Mesa they had AR2 tracers fpr some reason.
Omega 2024 年 3 月 14 日 下午 1:30 
Also, is the Ceiling Turret supposed to have AR2 Tracers? The HECU Ground Turret has normal tracers but the ceiling version shoots dark energy tracers.
Omega 2024 年 3 月 14 日 下午 1:25 
Awesome!! He cooked again!