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报告翻译问题






https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3512681548
I wanted to write a review about this mod's features and flaws, but my scathing commentary on what is probably my favorite mod doesn't fit in, so I made a guide on Steam. If you're interested in the mod, you can check it out:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3512681548
Большой респект содателю
Doppelgänger Power this branch of skills is just increase damage and defense in forms of Champion of Light (Lunar affinity) and Herald of Darkness (Alan become Scratch if sanity below 75 or Shadow Affinity)
Additionally, there’s the skills called “Doppelgänger Power”. They say they become active when you are a “Herald of Darkness” or “Champion of Light”. That would be saying that the perk becomes active once you’ve picked an affinity, yes?
1) Both upgraded versions of the revolver is affinity reward, but yes the difference between it is very small just in those things that you mentioned, in the future the appearance will also be different.
2) Yeah, Angel Lamp before had alt ability, but now it doesn't because Alan has Spell with same ability + healing and I don't have any ideas what could replace this ability of a lamp
Thank you for your feedback!
1) What is the difference between the two upgraded versions of the revolver? So far I’ve noticed the void revolver drains sanity, and the other emits light on the floor, but so far that is it that I could tell. Is it mainly a lore / thematic difference for the affinity reward? That’s nice to put in that cool distinction.
2) Perhaps I’m remembering wrong, but I recall the mod description previously mentioning the Angel Lamp having some sort of secondary ability. Is that still the case, or was it removed (or I’m remembering wrong / thinking of another mod). I can’t seem to figure out how to use said ability if it does in fact exist.
After playing more with this character, I can definitely say I’m impressed, and he plays really fun, you did a great job making such good kit synergy.
Also, for the Lake Overlap Spell, is there any way to change the portal location, or once it's set that is that, and it can't be moved?
Одержимые с озера Колдрон - это заклинание на призыв теневых двойников почти всех основных персонажей Don't Starve, максимум можно призвать 6 одержимых.
Благословленный свет Зейна создает круг света, в котором персонаж получает регенерацию здоровья и все монстры засыпают в этом круге и также свет отпугивает ночную тьму, свет действует 10 секунд, после чего заклинание уходит в откат на 24 секунды
Боги Асгарда бьют всех существ молниями в радиусе заклинания, если существо уйдет из радиуса заклинания, то его не заденет, молнии наносят 150 урона.
Складка озера работает аналогично часам разлома у Ванды, а именно первым использованием создает точку телепорта, последующие использования создают портал на 10 секунд, которвый ведет в эту точку. Заклинание, в отличие от часов, бесконечно и работает всегда, но порталы можно создавать только если есть заряд книги.
Alan Wake: