Garry's Mod

Garry's Mod

Bullet Light
33 条留言
Dishings  [作者] 2 月 21 日 上午 5:26 
@Liamgeoff
Yea... Hopefully the addon icon is enough of a warning. :steamthumbsup::steamhappy:
Liamgeoff 2 月 20 日 下午 8:23 
That Mod Gives You Epileptic seizures If You Are Too Close
Dishings  [作者] 2024 年 10 月 18 日 上午 11:35 
@Elvis
Some maps may have metal textures but not actual be a metal material, which is why I've decided that adding such a feature isn't worth it. :steamsad:
Elvis 2024 年 10 月 18 日 上午 9:00 
can you make for only metal?
Jiyū to anzen 2024 年 6 月 1 日 下午 8:19 
Can you make an option for it to only work on metal surfaces
Dishings  [作者] 2024 年 3 月 28 日 上午 4:37 
@urin
Yea it's a game issue, I believe this issue even exists in Half Life 1.
joao assissinista 2024 年 3 月 27 日 下午 2:06 
im refering to static props on the map, is it really just a game issue?
Dishings  [作者] 2024 年 3 月 27 日 下午 1:21 
@urin
Unfortunately that's how Garry's Mod lighting works, and it is most common with dynamic-lights, which this addon uses.
joao assissinista 2024 年 3 月 27 日 上午 2:39 
ive been having this issue where if any light reaches a prop or object, the entire object becomes brighter, does anyone know how to fix it?
Dishings  [作者] 2024 年 3 月 15 日 上午 8:50 
@cyberplebian
You are correct, however when this addon is used under the right circumstances, it can add a good amount of realism.
определитель номера 2024 年 3 月 15 日 上午 7:52 
i think in real life muzzle flash produces light, not place where the bullet lands
Dishings  [作者] 2024 年 3 月 11 日 上午 11:03 
@Snekenjoyer6
Thank you!
Snekenjoyer6 2024 年 3 月 11 日 上午 9:43 
honestly, this does make it alot easier to see where npc shots are landin, very nice addon!
Dishings  [作者] 2024 年 3 月 10 日 下午 11:08 
@opiegrey6666
The map in the icon is:
d2_prison_08
The map in the thumbnails is:
d1_canals_01
They both require Half Life 2.
Dishings  [作者] 2024 年 3 月 10 日 下午 11:06 
@StickGuy
It doesn't seem like it was in Half Life 1, or even 2.
blue master 2024 年 3 月 10 日 下午 6:48 
what is the map name?
StickGuy 2024 年 3 月 10 日 上午 9:32 
Was this in Half Life 1?
Sorry for the questions.
George Floyd 2024 年 3 月 9 日 上午 11:05 
alright
Dishings  [作者] 2024 年 3 月 9 日 上午 10:38 
@Rizelu
I don't think that tracers are entities, meaning I couldn't easily add a dynamic light to them. It would most likely require specific code for each weapon to work / look good.
George Floyd 2024 年 3 月 9 日 上午 10:25 
can you do dynamic tracer light
Ian. 2024 年 3 月 9 日 上午 8:15 
thats crazy!!
Kerk 2024 年 3 月 9 日 上午 8:01 
there's already another addon and it's better
navy 2024 年 3 月 9 日 上午 12:52 
honesty fair point
Dishings  [作者] 2024 年 3 月 9 日 上午 12:51 
@Rineality
This addon is best for weapons that are intended to be bright, such as Star Wars weapons.
navy 2024 年 3 月 9 日 上午 12:49 
bruh the realism tag does not make sense bullets don't make light lol
BEATOON 2024 年 3 月 9 日 上午 12:29 
Ok, thank you very much
Dishings  [作者] 2024 年 3 月 9 日 上午 12:25 
@Juanitoooo
This is a cool idea, but would not be perfect considering that some maps/objects might have different materials using a metal texture.
Dishings  [作者] 2024 年 3 月 9 日 上午 12:23 
@PoP@#^-^&($$$)
Yes, this addon works with other addons too. This is because it uses the EntityFireBullets hook, which many weapon addons use too.
Juanitoooo 2024 年 3 月 9 日 上午 12:22 
can we get this addon to only work on metal material?
BEATOON 2024 年 3 月 9 日 上午 12:16 
Does this mod work with other gun mods
Dishings  [作者] 2024 年 3 月 9 日 上午 12:16 
@Roman
Thank you!
Roman 2024 年 3 月 9 日 上午 12:06 
Nice work👍
THE MAN OF $ЕХ 2024 年 3 月 9 日 上午 12:06 
Realism in tags...