Sid Meier's Civilization VI

Sid Meier's Civilization VI

Unique District: Levittown (America)
24 条留言
nolife87szczecin 11 月 3 日 下午 6:49 
Nightmare576,
63 / 5 000
instead of the ranch pastures, as you say, I rode instead of the arena
Nightmare576 8 月 27 日 上午 4:55 
Americans should get a unique arena instead called a "rodeo" and it provides bonus culture and tourism, and unlocks a new city project
IconaDeFun 2024 年 10 月 30 日 下午 9:02 
The gas station being the Transit Station is SUCH a good touch. As someone who lives in the hell known as American suburbs, I know that corner well!
Java 2024 年 10 月 25 日 下午 2:47 
Yes, it works.

"Fully compatible with the District Expansions"
claudemac24hrs 2024 年 3 月 30 日 下午 5:55 
Does it work in District Expansion: Suburbs Mod?
Petrus Aurelius 2024 年 3 月 28 日 下午 9:33 
Very cool idea. Also makes sense since the suburbs is emblematic of American culture as much as theater and hoplites are of Greek culture.
Randomdude 2024 年 3 月 20 日 下午 10:35 
Fantastic new addition as always!! Just wondering, do you take commissions for mod ideas? I've got a new secret society all worked out but wouldn't have a clue how to actually mod it, just wondering if you would be interested in making it??
Baby Aina (っ^‿^)っ 2024 年 3 月 12 日 下午 1:25 
top addition btw
Baby Aina (っ^‿^)っ 2024 年 3 月 12 日 下午 1:25 
hey will you do a unique district for russia too? it would be cool a kremlin fortress defensive district replacing the encampment
CypRyan 2024 年 3 月 12 日 上午 10:00 
What a cool idea!
NuDDen 2024 年 3 月 10 日 上午 3:54 
CivExpanded is compatible?
MimiWimi 2024 年 3 月 8 日 下午 9:48 
After a grueling week of extensive testing and integration, the only way I could add this and all your other mods is without Leugi's green collection. I am at 250+ mods atm and everything works well without it. I can integrate yours and Leugi's but only with UC+CB. Adding 6T distabilizes the green collection. Thanks for letting me know what mods work with you!
Legoworf 2024 年 3 月 8 日 下午 12:07 
I assume this works with suburbs?
MimiWimi 2024 年 3 月 8 日 上午 4:33 
No, just this week for the purpose of integrating your mods. i have around 230+ mods on my normal setup and they work fine together as well. At the moment, i have just UC+6T+Climate Balance then adding sukritact's wonders crashes on the loading screen. Ill try redownloading all the mods since you mentioned that it works for you, might have some corrupted mods like the ones with missing sql lines.
JNR  [作者] 2024 年 3 月 8 日 上午 2:41 
Have you made other changes to mods before? I can use all the mods you mentioned just fine together.
MimiWimi 2024 年 3 月 8 日 上午 1:53 
yeah seems some sql lines are missing. i added them anyways. got some mods working one by one with UC+6T setup by altering the load orders higher than their current value. i am currently stuck at natural wonders mods like sukritact's. do you have them working with UC+6T? their loadorder seems like should be lower but it doesnt work with UC+6T with values lower than 500
JNR  [作者] 2024 年 3 月 7 日 上午 8:07 
Ah, seems to be a text error in the Suburbs Expansion mod. Nothing that causes crashes though.
MimiWimi 2024 年 3 月 7 日 上午 6:31 
hmmm doesnt seem to be the asset limit. i have 4.3k/8.9k assets, engine is at 2.3GB memory. I managed to make others run but i still have the error below. Would you know where is the issue below? im assuming its yours cause it is named with JNR

ERROR: Missing named argument or text key LOC_BUILDING_JNR_SCRAPYARD_NAME. (Specialist [ICON_Production] Production from {LOC_BUILDING_JNR_SCRAPYARD_NAME})
JNR  [作者] 2024 年 3 月 6 日 上午 6:01 
Oh, that error. That's probably the asset limit bug that appears when all mods together add too many 3d models.
MimiWimi 2024 年 3 月 6 日 上午 5:58 
I have it, along with all the dlcs. But would you happen to have an idea which in your mods or in Gathering Storm might cause the error below? The error is always the same regardless which mods conflicts with yours so might be a centralized/core thing

EXCEPTION_ACCESS_VIOLATION
Error writing address 0x20
JNR  [作者] 2024 年 3 月 6 日 上午 5:19 
Most of my mods require Gathering Storm, could that be it?
MimiWimi 2024 年 3 月 6 日 上午 3:06 
Hey, I really love your works but for some reason, none of your mods work with my setup. Even the Fresh Water Infrastructure, which i think is the least invasive among your mods, dont work. The More Maritime Sectors and Garden districts for example, work for me without bumping to the same error i get from your mods. So I am thinking maybe there is a common thing/resource that you are using/updating that affects the others which i could tweak? One simple example that I am using is Removable Districts. It is lightweight and does what it does when included in my setup but it doesnt work when included on any of your mods
jermapilled 2024 年 3 月 5 日 下午 11:41 
i love this
Master Imhotep 2024 年 3 月 5 日 下午 10:51 
Nice work!