Stationeers

Stationeers

Render Distance Multiplier [BepinexMods]
32 条留言
Kastuk  [作者] 8 月 29 日 下午 12:37 
Whelp, will hide the mod for now
TGC 8 月 29 日 上午 11:42 
Doesn't seem to work on beta. Killed all shadows.
Kastuk  [作者] 7 月 30 日 上午 10:30 
Is they still works?
Vulpsune 7 月 30 日 上午 5:41 
step 2 needs changing to /StationeersAddons/Stationeers.Addons
Kastuk  [作者] 3 月 27 日 下午 4:46 
Theres may be huge slowdown of pc at bigger multipliers values, must investigate and fix, but my current pc is too slow to feel difference anyway.
Kastuk  [作者] 2024 年 12 月 22 日 下午 7:56 
really?
Kastuk  [作者] 2024 年 8 月 5 日 上午 3:22 
Fix for config file (thanks to Pugw4sh for the hint)
Kastuk  [作者] 2024 年 8 月 3 日 上午 3:10 
Dunno why theres bepinex error of wrong config value chars this time, I cannot fix this for now.
Kastuk  [作者] 2024 年 8 月 1 日 下午 11:24 
Ah, yep, better to clean up config file as theres will be error of wrong characters in configuration.
Kastuk  [作者] 2024 年 7 月 25 日 上午 2:57 
Okay, got updated as simple modifiers to vanilla settings for now.
Whiplash 2024 年 7 月 22 日 下午 3:58 
This was a great mod and I appreciate that you made it and gave us this opportunity to have this feature. Kudos also to the dev team for improving this.
Kastuk  [作者] 2024 年 7 月 21 日 下午 11:54 
Yep, no more need for this temporary mod.
Volkar Davasten 2024 年 7 月 21 日 下午 10:37 
I think the new update to the main branch broke it as well. When I have the mod subscribed and launch the game, it gets stuck at 90% with a no state message. The error log is [EXCEPTION] missingfieldexception: field not found: int .settings.thingrenderdistance due to: could not find field in class. If i unsubscribe it launches fine.
diegokilla 2024 年 7 月 9 日 下午 3:38 
I think the most recent beta broke it :(
Kastuk  [作者] 2024 年 7 月 9 日 下午 2:21 
RenderDistance settings got appear in beta of vanilla game, wonder how it works alongside mod.
Kastuk  [作者] 2024 年 5 月 27 日 上午 10:57 
Then mod is not loaded, what a error can be in console or logs?
.|TokSich|. 2024 年 5 月 27 日 上午 4:03 
I dont have RenderDistanceMod.cfg (
Aedda 2024 年 4 月 25 日 下午 5:15 
I love this mod so much, just so you know.
Kastuk  [作者] 2024 年 4 月 14 日 上午 4:23 
But ingame settings haven't hidden slider for it, need to create it anew or just link to things render modifier.
WIKUS 2024 年 4 月 14 日 上午 4:14 
Now I am convinced you can read my mind. Just today I have been wondering about more shadow distance :ss13heart:
Kastuk  [作者] 2024 年 4 月 14 日 上午 4:07 
For shadow distance there's still available parameter <ShadowDistance> in MyGames/Stationeers/settings.xml
WIKUS 2024 年 4 月 3 日 上午 3:20 
Extending the Terrain LOD cutout is extra amazing. Finally able to make a bigger mountain base.
Skunk 2024 年 3 月 22 日 上午 10:01 
amazing was tired to loose my base from 200m away
Kastuk  [作者] 2024 年 3 月 20 日 下午 1:51 
updated
Snowgoons 2024 年 3 月 10 日 上午 3:24 
Nice work !
54Bear 2024 年 3 月 3 日 上午 12:54 
Big Thanks!
Visentinel 2024 年 3 月 2 日 下午 7:57 
Yeah the generating distance is still up close, but once generated i can move away and they remain visible.
Kastuk  [作者] 2024 年 3 月 2 日 下午 12:38 
Updated
Kastuk  [作者] 2024 年 3 月 2 日 上午 8:02 
Nice to see that asteroids is affected as well. But new ones generating still quite close, when you move?
Visentinel 2024 年 3 月 2 日 上午 7:54 
I uploaded some screenshots with GUI off of my custom world with your mod, its amazing.

https://psteamcommunity.yuanyoumao.com/id/Visentinel/screenshots/
Visentinel 2024 年 3 月 2 日 上午 7:30 
YES YES thankyou !!!
WIKUS 2024 年 3 月 2 日 上午 1:48 
Awesome stuff... just what I needed.