Sid Meier's Civilization VI

Sid Meier's Civilization VI

Nere's Better Barbarian Clans mode - Cooks
4 条留言
diecicatorce 2024 年 9 月 4 日 上午 5:41 
Just spent 2 hours figuring out this mod fails to load at game start
Patricida 2024 年 8 月 17 日 下午 1:24 
This mod seems to be incompatible with Yet (not) Another Maps Pack
Fenragon 2024 年 6 月 28 日 上午 11:11 
I'm using extended Eras and on standard the barbarians take 310 points/turns to convert. Is this correct or is there a weird interaction going on?
ECHO 2024 年 5 月 7 日 上午 7:46 
With my current modlist, This mod and its dependancy make the game fail to load.
Database.log excerpts [GAMEPLAY]:
[1399602.854] [Gameplay]: Validating Foreign Key Constraints...
[1399602.865] [Gameplay]: Passed Validation.
[1399715.024] [Gameplay] ERROR: no such column: Kind
[1399719.068] [Gameplay] ERROR: UNIQUE constraint failed: GlobalParameters.Name
[1399719.068] [Gameplay] ERROR: UNIQUE constraint failed: GlobalParameters.Name
[1399731.158] [Gameplay] ERROR: FOREIGN KEY constraint failed
[1399731.158] [Gameplay] ERROR: FOREIGN KEY constraint failed
[1399731.158] [Gameplay]: Validating Foreign Key Constraints...
[1399731.178] [Gameplay] ERROR: Invalid Reference on Types.Kind - "KIND_TRIBE_MAP_CONDITION_SET" does not exist in Kinds
[1399731.184] [Gameplay]: Failed Validation.