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Want to say that this mod is peak
Then in the ragdoll creation script I basically run the texture path as %ModDir&/blah blah blah/[Gender][Species] or somethign along those lines I forgot
There is a couple of bugs like missing limbs not showing but I've fixed that in the latest version and will release it soon
I have tried using NHR to combat the human color issues and provide more customisation but this is where the mod conflicts begin. Since you cannot use the default Human tag for characters now, any mod that adds afflictions in a specific way, e.g. Neurotrauma (or even the base Husk affliction) do not work anymore. I am still trying to find a better fix but i'll release the NHR version I was working on that had the customisation options as a submod ig.
sorry for the wall of text lol