Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Conquest Rebalanced v2.3 - AI Rebalance + New Units
671 条留言
The Hell Medic 10 月 23 日 下午 4:28 
having issues with the FT-17s speed, and some button related error messages when trying to load a game. i have an outdated mod for increasing range of all weapons, but it doesn't seem to be the issue after i disabled it. please fix
ColonelMaybourne 10 月 22 日 上午 8:32 
So, i just had a idea. Can we got more trailers maybe in some next updates? Currently only russia has a larger trailer. Anhängern und Sonderanhängern der Wehrmacht on wiki could be a go to... For US probably only the ben hur what comes to my mind...
Muted 10 月 13 日 上午 2:47 
So I tweaked the ScoreFinal value to be 2000 so that the maximum victory points is now 2000, but after the 1000 mark, the AI stops sending units (at least for defense). What do I need to fiddle with to extend the AI attacking?
✞ Shinoxxi 10 月 4 日 上午 2:18 
are you planning on adding more to germany?? @Red_Snow
NOOBSIR 10 月 3 日 上午 4:33 
can i use with MACE?
Red_Snow  [作者] 10 月 2 日 上午 9:10 
Only 1 faction at a time for now. Maybe if there's some major game change in the future such a thing will be possible
афроказак 10 月 2 日 上午 8:55 
ебать вы сатанисты
Consumer Of Potatoes 10 月 1 日 下午 1:53 
incredible mod, i actually feel like using the engineers now
Fat_Collector 10 月 1 日 下午 1:48 
Is there any chance of adding an option to be fighting multiple factions? E.g. as Germany against USA&USSR
Red_Snow  [作者] 9 月 30 日 下午 2:31 
Then I have absolutely no idea.
SS7Dhk 9 月 30 日 下午 2:28 
is ilimited conquest
Red_Snow  [作者] 9 月 30 日 下午 12:16 
Sounds like you're playing an endless campaign.
SS7Dhk 9 月 30 日 下午 12:08 
When I activated and played the mod, I tried using the option to play all maps. Why do I keep seeing the same four maps? How can I fix this?
Coco 9 月 30 日 上午 4:55 
I wish there was a way for enemy ai units to surrender if overrun by your units. wich those ai units will walk over to your lines giving you more points next round.
Quimble 9 月 29 日 下午 1:27 
It doesn't add any? that's a shame. As for new maps, It'll probably come with some? Specific battles Commonwealth forces fought in and all that but yeah, its a shame really. There's so many cool maps already in the game, like the various Stalingrad maps for example which make for fantastic conquest maps. Hopefully they add more to the Conquest rotation in alter updates.
Red_Snow  [作者] 9 月 29 日 上午 11:58 
@Alexander that doesn't sound like the correct number to edit. It's 'Scorefinal' that you want to change -- IIRC the file you change has a formula written in a comment that lets you work out how long the game will last with the ScoreFinal that you choose.

Unless you have an absolutely massive army I don't think you'll find an extended match particularly interesting. Feel free to try though...
Red_Snow  [作者] 9 月 29 日 上午 11:54 
To be honest, the map situation for DCG is pretty bad. We haven't had new maps for god knows how long, and the game seems to favour some maps over others. It makes an already rather repetitive game mode even more so.

The map mod I copied into this mod does NOT add any new ones. It just gives you some new map combinations to pick from. It's a shame that making new/converting DCG maps is so difficult. There are mods out there that add converted/new maps but I've found them to be very unreliable. (Crashes, pathing problems, bad spawn placement, animals set to be enemy AI, etc etc...)

Hopefully UK DLC will come with some new conquest maps but I haven't seen any promises that it will.
Quimble 9 月 29 日 上午 11:40 
This mod is probably my favourite mod for conquest on the workshop, as far as a Vanilla like experience goes, but the unlocking of maps, while I was excited for it is kinda eh? To my understanding, the All maps mod also allows, I think? for maps not previously used in conquest, to be played in conquest, but because it combines ALL maps into one thing, all I ever seem to get, or this is how it feels, is Vanilla conquest Eastern Front maps and the Vanilla conquest western front maps.
Alexander 9 月 28 日 上午 5:24 
I changed the value of 20500 to 30500 and the game length is the same?
Red_Snow  [作者] 9 月 27 日 上午 6:19 
Without a crash message there really isn't much that I can do.

@ people wanting to change victory points, look at the CE adjustment guide here and follow the same steps:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2567221405

Look at the part called "If you want to change the length of the game"
✞ Shinoxxi 9 月 26 日 下午 12:38 
hmm, i've tried uninstalling and reinstalling, and even using this mod just by itself, but i keep crashing. no crash message is sent either, just CTD
jimboman 9 月 25 日 下午 2:46 
Sorry if posted before, but is there an easy way to edit the victory point limit on defense missions to be higher, say 1500?
✞ Shinoxxi 9 月 24 日 下午 12:23 
I'm crashing when i use this mod now. only this mod.
SS7Dhk 9 月 23 日 下午 6:12 
Okay, the mod is good because it makes it more difficult knowing that the AI ​​won't stop sending troops until it captures the points. But WHY DO I GET TEHE SAME THREE MAPS OVER AND OVER AGAIN?
CrusaderLite 9 月 22 日 下午 8:21 
Alexander 9 月 22 日 上午 8:56 
Great mod, can we get it to be 1500 points on defense rather than 1000? When the enemy attacks its already at 300/1000
binichschwerhoerig 9 月 19 日 下午 3:42 
Great Mod. I hope you will add even more early war infantry squads, like a standard mg34 infantry squad with the early war skins.
But thanks for the good work
✞ Shinoxxi 9 月 14 日 上午 7:35 
(The Benz could be used as a staff car)
✞ Shinoxxi 9 月 14 日 上午 7:34 
@Red_Snow

some ideas i think would be AWESOME to add in this mod:

Mercedes-Benz W31

Panzerwerfer

Sturmgeschütz III Ausf.G

Sd.Kfz.7/1

Flakpanzer IV ‘Möbelwagen’

Landsverk 181

It'd also be really cool to see Variants of SS in that well known black "honor guard" color, as well as peadot and other camos. 🙏🙏🙏🙏
Vespasian 9 月 10 日 下午 8:28 
After a few days/battles in conquest German Aufklarer squad can't be resupplied if they suffer casualties. The option to resupply is grayed out even if there are enough resources.
ColonelMaybourne 9 月 10 日 上午 12:46 
Will we actually see some stuff like the vorpanzer one day?
Lion 9 月 9 日 下午 3:37 
scorched earth required or recommended
reef 9 月 9 日 上午 4:17 
Love the mod, great work!! Combined with the Long Range Combat mod making for some great fights. Currently fighting an 82nd AB only conquest and is a lot of fun. Did notice one of the later 82nd units has no cost, will avoid for now. Thanks for all your efforts :steamthumbsup:
Red_Snow  [作者] 9 月 5 日 下午 11:07 
Read the description.
✞ Shinoxxi 9 月 5 日 下午 8:59 
@Red_Snow how do i make it so the AI will buy less infantry, and balance it with tanks and artillery?
✞ Shinoxxi 9 月 4 日 下午 10:04 
188 enemy infantry spawned, 3 vehicles. early mode (only two missions completed) bro what why the fuck is this inaccurate?
hanman51 9 月 4 日 下午 2:14 
Me and my friend have been enjoying this mod! i was wondering, since the new CTA update was released and improved on Finland, will you be making any changes to that nation? I know theres an extra mod you linked for improved finland but from what i read it seems to change icons only
Red_Snow  [作者] 9 月 4 日 上午 7:11 
a) Read the description
b) Read the description
c) Mod doesn't touch pathing

You're entitled to your opinion, of course.
Ouest_Madness 9 月 4 日 上午 7:03 
https://psteamcommunity.yuanyoumao.com/profiles/76561198022300353 yyou can change the script to make it harder
Fat Mother 9 月 4 日 上午 7:00 
Not a good mod. It makes the game extremely easy. (I am playing in the most difficult settings of the conquest)

a) The AI never spawns artillery, Guns (ATs, Field Guns, etc), or mortars.
b) The spawn sequence does not make sense at all. I was playing against the Soviets and in day 10 already the AI has only spawned 2 KV1s and that was during day 5, then it kept sending useless units. The same with the soldiers, the AI brings some Border Guards or some very weak units.
c) The AI behaves more stupidly than Vanilla AI. It keeps sending the vehicles and troops via 2-3 same paths all the time. And most of the time the units are not spawned to counter fight your units, they are just random.

Prefer playing vanilla if you want some challenging fights.
StonedRoses 9 月 3 日 上午 1:08 
nvm i just did something and it works as intended again
StonedRoses 9 月 3 日 上午 1:02 
is it just me or is the campaign length short when i pick 1944? this might be an issue with the mods i have it paired with but im just asking to know why
Kazuhira Miller 9 月 1 日 上午 8:21 
Ah ok, thanks for the help anyways, i´ll try with another campaign size then
Red_Snow  [作者] 9 月 1 日 上午 7:56 
This problem isn't from my mod. The Devs set unlimited mode to work in the way you just described. Try any other campaign length.
Kazuhira Miller 9 月 1 日 上午 7:47 
@Red_Snow, yes i´ve read that the campaign length in your mod is gone, is that why it doesn´t work? do i have to choose long instead of unlimited?
Red_Snow  [作者] 9 月 1 日 上午 6:50 
Are you playing unlimited difficulty? It sounds like you are.
Kazuhira Miller 9 月 1 日 上午 6:16 
Hello, i dont know if someone already mentioned it or asked, but does this Mod currently not work with the new Persistent Map system/Conquest Update? Because i should get 5 maps to choose from, yet i only get 3 and they´re alyways the same if im attacking, the defense Map also randomly changes, so i dont defend on the Map i was attacking before.
Red_Snow  [作者] 8 月 28 日 上午 1:32 
Works on my machine. Check description for at least one mod that definitely works.
blight 8 月 28 日 上午 1:21 
None of my mods that stop bodies despawning are working, could this be adjusted in the future?
Montjoie 8 月 24 日 下午 10:51 
hi,can i use this for the saved game?