Cosmoteer: 星舰设计师

Cosmoteer: 星舰设计师

Thrusterflame Armor v1.2.4
12 条留言
RustyDios 8 月 23 日 下午 3:38 
might need to add 'structure' to the type categories too so that radiator heat can expel over this
Dj0z  [作者] 7 月 31 日 下午 3:15 
And now it actually resists heat
RustyDios 7 月 30 日 下午 6:31 
Might need checking over to add the non-flamable Type Category but the mod didn't crash when used, part still built and still tanked shots, so I'll assume its doing its job :)
Dj0z  [作者] 7 月 30 日 下午 6:27 
Well, thanks Rusty!
RustyDios 7 月 30 日 下午 6:18 
~~ Confirmed working post MELTDOWN update 0.30 ~~
hupo.jh 2024 年 5 月 9 日 下午 6:42 
cool
Dj0z  [作者] 2024 年 4 月 5 日 下午 10:56 
Hi Hazey, I guess i see the point of a 3x3 version. Covering anything bigger could just be done with many small ones. I'll see what I can do
HazeyInDaHead 2024 年 4 月 5 日 下午 8:11 
Love this!! could you make different size tiles? If they match thruster sizes, it would be perfect!
Dj0z  [作者] 2024 年 2 月 26 日 上午 6:42 
So i tested it on the Crippler launcher, it works. Anyone can make a mod weapon compatible real quick if they know IntRects.
Dj0z  [作者] 2024 年 2 月 19 日 下午 7:16 
Now that I think of it, maybe the authors of weapon mods could add the needed code for compatibility themselves. It's string-based, no buffs involved, so it doesn't need to reference anything in my mod directly. I guess I'll add a how-to and wait for feedback to see if it works.
Dj0z  [作者] 2024 年 2 月 19 日 下午 7:10 
Happy to hear it!
About modded weapons, the issue comes from the single layer used for unbluildability in the game. Walt might just decide to use multiple layers like I did here, and then that issue would be gone overnight.
There are 2 other solutions : Just pretend it's playing nice and hope nobody armors their guns with this (risky), Or i could make a compatibility patch for evey requested mod that has weapons... but with how many there are, this is gonna take ages, and I don't have that kind of time
RustyDios 2024 年 2 月 19 日 下午 6:58 
Neat concept. I like the visual design too.
Shame about the known issue though for modded weapons.