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报告翻译问题






However, it seems the map did not progress after we exited. We killed some "Utility trucks" and came to a bridge, but the bridge was not possible to be crossed. :(
We gave up trying to finish the map at this point.
If this problem persists, please visit https://support.sega.com/ for customer service assistance.
Error code: C06T09R09X000 4D504D610225
Fixed some intro playbills to simplify starting hopefully fix crash. tested and couldnt reproduce crash.
Yah reason I only start with two troops is because of the traps. kill scripts wipe out entire unit group not just the one person, so it was more believable/easier to control when its 2 instead of 5 or whatever units per group. :)
I'll try better next time!
I used the files of my mod and sent an elite T-65 Power Armor squad to this task instead of the ragers so that they would destroy everything,
But unfortunately I didn't like what I saw,
huge boring empty spaces that need to be walked through for a long time and tediously,
almost complete absence of enemies at least in the beginning,
crooked traps that kill weight through the kill team, while I was watching the trap with a shypame, one of the two people in my unit moved away from his partner and was 4 meters from the trap and he instantly died and took his partner who was standing 6 meters away from him into the grave, from this scene I caught a slight cringe,
but I was not taken aback and continued,
whom I realized that I needed to go through the path again,
I just silently went to the toilet while these two idiots walked the whole path again to the place of their death,
And when I came,
I began to suspect that it would only get worse,
but forgive me for being honest,
but when I saw these underground passages and started walking through them,
and it got me to the very beginning,
my ass burned out and I just turned off your map, after that,
I gave the unit the ability to correct the American bombing and ordered it to destroy the kit, leveling everything to the ground and removing everything that was on the map :) I believe that the task was successfully completed, all Germans were killed.
but seriously, I admire your skills as a person who knows how to handle modding tools, but as a game designer it's unplayable,
I hope you will take into account all your mistakes and do even better.
In general, I like it, but I wouldn't play this.
And forgive me for my English
I like
- Added explosions barrels around loading dock mission to help kill ambush.
- Added more ammo crates around map. (used for grenades or ranger drops)
- Changed mission 2 spawners to spawn 2 at at time instead of 1, this was because AI was retreating right away. Extended spawn time to 90 seconds.
Took forever to make this, and even longer to get playbills working right/testing. If I missed anything, please dont hesitate to post :)