XCOM 2
A Requiem Campaign: Scavenger Class/Specs
39 条留言
SaTaNabusJones 10 月 17 日 下午 12:11 
"Communist Manifesto"...and they carry long guns... This will be great for making a "Karl 'NO PRETEXT' Marxman" character...thanks.
BelowAverageAmerican 9 月 5 日 下午 3:43 
Why the colored icons on a basic (but cool design) class?
grammarsalad 8 月 27 日 下午 6:32 
Shredder? Like, the TMNT villain?
blasterscope 5 月 1 日 下午 12:46 
is this only wotc or can it be played with vanilla?
hottt3 3 月 19 日 上午 2:01 
Thanks for the mod! Is it compatible with LWOTC?
XxLengeyxX 1 月 15 日 下午 1:48 
I just loved this class. The improved damage on marked targets for more drops is so fun!
Is a amazing sniper and sweet extra loot is ever good too.
Even more with the Pinata mod! Loot everywhere!:steamhappy:
Leokosta 1 月 4 日 上午 5:39 
Thank you for answering.
ReshiKillim  [作者] 1 月 2 日 上午 8:24 
@Leokosta Completely safe to sell, yes
Leokosta 2024 年 12 月 29 日 下午 5:19 
Is twisted slags from this mod ? If so, is it safe to sell, or do I need them to build something ?
Savion 2024 年 6 月 4 日 下午 6:33 
Would it be possible to change the Marks so they don't break concealment?
dukeblue512 2024 年 5 月 4 日 上午 5:56 
Shredder is in the perk tree and in the xcom deck, and chain shot is in the xcom deck twice.
Tahanok2 2024 年 3 月 19 日 上午 10:52 
@Ironmonk.

Personally, I recommend the mod that allows GREMLINs to pick up loot as an action.
Ironmonk 2024 年 3 月 5 日 上午 8:04 
Interesting class... it even gave me some ideas for suggestion:

- Passive ability that increases loot timer by X for each Scavenger on mission
- Active ability that increases all current loot timers by X

Is is the Denmother Class that can use grapple to collect loot? (or a perk collection mod that I don't remember) That perk would be very cool as well.
silverleaf1 2024 年 2 月 26 日 上午 1:51 
@Reshikillim Wonderful class. This class is so useful that it ranks up fast. The ability of the class to aid in getting resources and equipment is priceless. The class is able to fulfill multiple roles. In my case their ability to conceal allowed this class to replace reapers when no reapers were available. Nice class!
Marcus Aquila 2024 年 2 月 25 日 下午 1:42 
Very nice class, but is there a reason why the scavenger can't equip a PCS?
Denis 2101 2024 年 2 月 22 日 上午 7:17 
@ReshiKillim, Are you going to add a line of pistols?
Denis 2101 2024 年 2 月 22 日 上午 12:49 
@ReshiKillim, ok.
Are you planning to create others mods for classes in the future?
Are you considering the ideas of these mods from other players?
Soul 2024 年 2 月 20 日 上午 11:36 
Gonna say after testing it a bit,Looter tree feel like the one you would never not take.
Beside that I like it
dmc32 2024 年 2 月 20 日 上午 11:36 
Unique names for a rather unique class :steamthumbsup: Communist manifesto, cockroach vitality, greed is gold, great naming scheme.
Soul 2024 年 2 月 20 日 上午 6:49 
+1 on not indispensable design,for anyone who play with more than the 4 base classes (basically most who play modded) it would be annoying to have a "must have" class all the time,classes synergy or just being able to pick any and play is way better than feeling like you need "the meta"
ReshiKillim  [作者] 2024 年 2 月 20 日 上午 6:11 
@Denis 2101

1: Scavs are deliberately intended to not be an indispensable class. This is by design.
2: Unique Perks for this Class were designed specifically for the Scav, and only the Scav. A majority of them would be near worthless on other soldier classes, so no.
Denis 2101 2024 年 2 月 20 日 上午 12:37 
ReshiKillim,
Good news. A new class mod with abilities.

Mod improvements are possible to make it better.
1. Instead of the usual abilities that are in other ordinary classes, put more rare ones. To make the class indispensable for selection
2. Add new abilities to a separate mod (Perk Pack). As other mod developers do.
Muttkicker 2024 年 2 月 17 日 上午 4:24 
Thanks, Reshi. If it's a mod issue, likely the Long War of the Chosen. Nearly all of my other mods are cosmetics. Not important, then - I'm not one to make demands for all mods to work together. :steamthumbsup:
Firecode 2024 年 2 月 15 日 下午 5:11 
I absolutely adore this idea. Probably won't download it yet because I'm in the midst of a massive bugfixing spree, but hopefully I can keep an eye on this for when it gets ironed out! Absolutely fantastic concept!
ReshiKillim  [作者] 2024 年 2 月 15 日 下午 4:24 
@Laran Mithras Okay, I'll note that down as a probable Mod<>Mod Issue, as it uses the vanilla version of Serial.
Muttkicker 2024 年 2 月 15 日 上午 3:56 
Serial (skill) implementation appears bugged. Must force end-turn to get past when Scav is out of actions. Also, using Serial ends Scav turn with one shot, despite other skills.
ReshiKillim  [作者] 2024 年 2 月 12 日 下午 6:32 
@MrShadow I'm still in the process of ironing out some mod<>mod bugs that were discovered in this beta test of the core mechanics, the Skillset isn't entirely finalized yet, which is part of why this is in beta, but once that is done but I'll be happy to provide a full breakdown of everything and how it works once it's ready to move from a Beta -> Proper Release
MrShadow 2024 年 2 月 12 日 下午 5:04 
Would love to know exactly what each skill is and would love if it was like the Proficiency Classes and had a skill for each rank specialization.
guapisimobln 2024 年 2 月 12 日 上午 10:56 
i'll give it a shot, because it sounds very useful
Soul 2024 年 2 月 12 日 上午 7:51 
Could use some more preview infos,like what dat top row of perk doin
Landar486 2024 年 2 月 12 日 上午 5:15 
just noticed this and i like the idea. i do hope this turns out well.
markmacias_98 2024 年 2 月 12 日 上午 2:24 
Thanks Reshi you alwais do great content
ReshiKillim  [作者] 2024 年 2 月 11 日 下午 6:45 
@Markmacias_98 There will be more perks and such added over time, atm this is more of a public beta test of core mechanics itself
Hudson Savage 2024 年 2 月 11 日 下午 4:14 
That's a cool idea, I like the idea of "Soldiers are the economy."
markmacias_98 2024 年 2 月 11 日 下午 2:28 
Hi reshi, im playing this class w Proficiencies classes, and it fell litlle under power compared, even w supports.

I really love the idea of : Vektor + Sword - W shredder and marauder in the ofensive side, that feel really good w target definition and the othe reaper skill in the AWC perks (+1 dmg to enemies hurts)
markmacias_98 2024 年 2 月 11 日 下午 2:28 
Thats what i like, but to explain my sef : usualy i play 10 mans party w LOTS of enemies and pools like a x2´5 o x3 enemies, this calss deffend it self good in this type of runs but :

I really like the idea, but feels like NO real utilitie beside the target skills : 6 Supplies of data,resources, eleium feels poor, i think 10 was good , only my idea, i think the other, equitments stay good has it is.

But he dosent offer to much beside rat pack utility.

i think if you put more skills in the blank sites like buff supp items, like battle scaners ain and crit, or buff smokes.

W this i think the class stay perfect, but in my situation, i feel the class Jane Kally (Inteligence officer) do the same but w bullpup instead a vektor, so i gonna add a vektor for she, because i love the idea.

But this class is a very good idea dude, feels good but lack of support for a utility class, feels so ofensive

sorry for my eanglish and thanks for your effort doing mods
Irtsiam 2024 年 2 月 11 日 下午 12:24 
I was exited to test it :)
thank you Reshi
silverleaf1 2024 年 2 月 11 日 上午 1:09 
Interesting. I will give this a shot.
Stukov81-T.TV 2024 年 2 月 10 日 下午 11:42 
thanks a lot reshi
aways great to have new different classes