Barotrauma 潜渊症

Barotrauma 潜渊症

Animal Genes Edit (Sub-Species)
42 条留言
Random Goth Named Coco  [作者] 11 月 1 日 下午 6:33 
well, most genes work like that base game... if you want the genes without the gene splicer it'd be more like a modded job... Which I've never made before lol
SKELETON OVER HEAVEN 10 月 23 日 上午 4:24 
What about simply removing the gene splicer?
Random Goth Named Coco  [作者] 10 月 16 日 下午 3:20 
yeah that's normal, you lose the genes when you die and such... punishment for dying :p
SKELETON OVER HEAVEN 10 月 16 日 上午 1:19 
So it should be that when removing a gene, death, or removing the gene-splicer, the genes of this mod disappear?
Random Goth Named Coco  [作者] 10 月 15 日 上午 5:23 
the "creature attack" keybind in the settings, you can change the binding however you like but i believe the default is 'R' or something like that
Boudinnc 10 月 12 日 上午 10:38 
how does one bite an enemy?
Random Goth Named Coco  [作者] 8 月 14 日 上午 8:39 
turn your difficulty up lol
8 月 14 日 上午 4:05 
nerf it more bro
Random Goth Named Coco  [作者] 7 月 26 日 上午 3:03 
What type of feathers are you looking for? Like a feathered tail? or like arm feathers?
notaeagle 7 月 25 日 上午 2:32 
can you add some gene that adds feathers
Random Goth Named Coco  [作者] 7 月 5 日 上午 9:08 
it's possible, do you have any ideas for the abilities?
河狸 7 月 5 日 上午 1:38 
Can you try adding a shark tail? Like Ellen Joe in Zenless Zone Zero
Random Goth Named Coco  [作者] 7 月 1 日 上午 8:51 
Sorry i haven't been on the game for awhile, but i'm back now so I'm gonna try to keep it updated, and if you guys have any cool ideas for me to try, why not?
Random Goth Named Coco  [作者] 7 月 1 日 上午 8:50 
Okay I think I finally fixed it
Random Goth Named Coco  [作者] 4 月 27 日 上午 8:33 
that is indeed a problem... i have tried to fix it, tbh i've no idea as to why it's doing that, since it's not giving me errors... but i'll try to fix it as best i can
Zika Jagte Hail 4 月 26 日 下午 11:56 
guys there's a problem the player's tail is flying down his tail is going down the sprite
Random Goth Named Coco  [作者] 4 月 22 日 下午 7:19 
thanks!!
河狸 4 月 21 日 下午 9:35 
Thank you, this is a great mod and we look forward to your balanced version.XD
Random Goth Named Coco  [作者] 4 月 21 日 下午 6:06 
Well, it wasn't meant for animated baro, but whatever the last update did, it messed with the IDs of codes a bit so i had to change it, if it isn't working i can change the ID to something else so that it works, but if that's not the issue then there isn't much i can do DX
河狸 4 月 20 日 下午 11:31 
Hello, this mod is no longer compatible with the latest version of Barotrauma Animated. Is there a way to fix it?
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2809175631
jyjyjy11 4 月 13 日 下午 8:40 
much thanks:steamthumbsup:
Random Goth Named Coco  [作者] 4 月 13 日 下午 6:06 
Should be fixed now though in testing the tail was a bit... not attached, not quite sure why but if it's a problem i'll try to fix it
Random Goth Named Coco  [作者] 4 月 13 日 下午 4:21 
thanks for the heads up, i'll see what's wrong with it!
jyjyjy11 4 月 10 日 下午 8:41 
Error when reading attribute "limb2" from <joint name="Dog Ears 1 to Head" limb1="1" limb2="ears1" limb1anchor="-4,18" limb2anchor="0,0" upperlimit="0" weldjoint="true" lowerlimit="0" canbesevered="False " limitenabled="True" />! {Input string was not in a correct format.}
at System.Number.ThrowOverflowOrFormatException(ParsingStatus status, TypeCode type)
at Barotrauma.XMLExtensions.GetAttributeInt(XAttribute attribute, Int32 defaultValue) in <DEV>\Barotrauma\BarotraumaShared\SharedSource\Serialization\XMLExtensions.cs:line 376
Random Goth Named Coco  [作者] 2024 年 9 月 18 日 上午 12:07 
np sorry my replies are all over the place, i really wish steam was better at notifications
ST AR-15 2024 年 9 月 17 日 下午 10:28 
Thx m8. o7 much more helpful than the guy who just said "dumb question"
Random Goth Named Coco  [作者] 2024 年 9 月 17 日 下午 10:20 
it would be applied locally, i believe you can copy the mod folder into your local mods folder, edit it, then turn it on in game, as long as you turn on the local one, they will be using the same mod that you have, granted they have to download it everytime they join your game
ST AR-15 2024 年 9 月 15 日 下午 1:50 
would editing that be only applied locally or would that apply to everyone that connects to the server?
Random Goth Named Coco  [作者] 2024 年 9 月 15 日 上午 7:37 
@ST AR-15 there is a way to make an invisible version... you'd have to remove a line of text in one of the xmls... specifically the "sprite texture" line in each of the genes xml files
Random Goth Named Coco  [作者] 2024 年 9 月 15 日 上午 7:33 
@DenseZechen No it doesn't need any gene mod
DenseZechen 2024 年 8 月 25 日 下午 12:39 
dumb question, does it need animal genes or no
ST AR-15 2024 年 8 月 24 日 下午 4:30 
Gotta say, *spreads hands* I'm a huge fan.
Question for you tho.
Is it possible to add invisible versions? I generally run 2-3 of these genes in my campaigns and they overlap and it doesnt look great ( i like the shrine fox one the best).
ik their "overpowered" but my modlist is so hard that even with 3(or even 4) i still die outright or get clapped into next week and am forced to cheese some missions. And that is also including the best mechs from Black Sea equipped as well.

I just thought id ask if it was possible.
Random Goth Named Coco  [作者] 2024 年 2 月 24 日 下午 12:03 
for those of you who use EW base mods, a version was released just for you :P
Random Goth Named Coco  [作者] 2024 年 2 月 19 日 上午 2:36 
all fixed sorry about that... just some bugs with the recent additions to the code
Kriosiss 2024 年 2 月 18 日 下午 1:41 
teddy is looking into it now, glad i updated and saw this before i messed my save up lol i got alot of the genes in my sub
Mid_Trash 2024 年 2 月 18 日 下午 1:38 
same
Kriosiss 2024 年 2 月 18 日 下午 1:33 
wont let me enable it and its red in my disabled packages
Kriosiss 2024 年 2 月 18 日 下午 1:33 
the mod disabled its self and does not work now fsr
Random Goth Named Coco  [作者] 2024 年 2 月 17 日 下午 1:15 
thanks, glad you like it
Kriosiss 2024 年 2 月 17 日 上午 11:42 
nice mod, goes will with the shifter class mod.
Random Goth Named Coco  [作者] 2024 年 2 月 14 日 下午 12:14 
no problem! i hope you enjoy it :D
DenseZechen 2024 年 2 月 14 日 上午 3:24 
thanks for this mod, me and my friends couldnt test it yet but we are using it ^^