Ravenfield

Ravenfield

Dune Kings
29 条留言
DopeSunBear 2024 年 9 月 2 日 下午 11:21 
Absolute banger of a map
Kelsiel 2024 年 7 月 9 日 下午 5:04 
@很会舔的A-10 are you mentally challenged ?
SU-27_Ilyushin 2024 年 7 月 9 日 下午 2:32 
trash map playerside AI does not capture ♥♥♥♥
Survivalist_52 2024 年 4 月 3 日 上午 10:26 
Is there a way for the bots to not slam into the mountain with their planes on the eagles side?
Innominate inc. 2024 年 3 月 10 日 下午 7:27 
havent played it but damn kinda looks bad arse for a map using only vanilla objects.
bobongpute  [作者] 2024 年 3 月 4 日 下午 8:56 
good to hear
Urocyon 2024 年 3 月 3 日 下午 5:00 
Plays really nice now!
bobongpute  [作者] 2024 年 2 月 27 日 下午 6:27 
fixed some of the AI issues and vehicle setups
Racaillasse 2024 年 2 月 26 日 上午 3:30 
too many tank u should replace with apc slot, like 2 tank 2 apc 1 or 2 heli
bobongpute  [作者] 2024 年 2 月 17 日 上午 10:53 
ive been doing 120 for testing 200 is fun too
Maximíleon Oreleon 2024 年 2 月 17 日 上午 9:34 
how many bots are recommended
bobongpute  [作者] 2024 年 2 月 16 日 下午 10:37 
gonna fine tune the AI
ShReKsWaMpMaStEr 2024 年 2 月 16 日 上午 12:22 
yeah man pretty much, i found the best way to combat it is to make a path 7m wide with any obstacles removed. Also increase the flags capture radius (you can also use bot no go zones or whatever they are called to funnel them into a place where they will fight). Also i found make sure all neighbours are only to adjacent flags and not to flags on the other side of the map, for some reason this stops vehicles working, Hope i helped
Kelsiel 2024 年 2 月 15 日 上午 4:09 
@ShReKsWaMpMaStEr69 basically AIs only drive vehicles to a flag when they can actually crash into it.
ShReKsWaMpMaStEr 2024 年 2 月 15 日 上午 3:25 
This map is really good man well done!
Ps. from my map making experience sadly the AI in vehicles are stupid, the only way to get them to drive to different flags is to reduce all obstacles around the flag or increase the flags capture radius.
Stand_Up 2024 年 2 月 15 日 上午 2:26 
in my opinion, I think there should be less tank spawn and fewer obstacles in front of the airfield so more aircraft types can fly through, btw beautiful map
bobongpute  [作者] 2024 年 2 月 12 日 下午 4:12 
airfield adjusted
Icecoldfreezer 2024 年 2 月 12 日 上午 2:54 
For it size and details, it is a very well optimised map, but majority of land vehicles would not be able to come out of FOB because they would be stuck on some random obstacle like a tower, tree, or the anti-tank hedgehog. Sometimes they would outright leave the vehicles even if there is nothing blocking the way. At red FOB, the runway's length is fine but the hill at its side is making planes trying to take off, immediately crash. Majority of bots would just go on foot because of the stuff in the FOB
Kelsiel 2024 年 2 月 11 日 下午 2:33 
@2014Magged 3D grass can only be used if you make a map using unity
bobongpute  [作者] 2024 年 2 月 11 日 下午 1:29 
flag names added as well
bobongpute  [作者] 2024 年 2 月 11 日 下午 12:28 
spawn points were added to the points and cap sizes adjusted not sure how i would add 3d grass tbh is it in the base editor?
InnocentDeadly 2024 年 2 月 11 日 上午 11:40 
If possible could you add some grassy areas with 3d grass that would be cool
InnocentDeadly 2024 年 2 月 11 日 上午 5:46 
This is fire
Kelsiel 2024 年 2 月 11 日 上午 2:40 
I didn't spot any floating trees but I did noticed a couple of stuff sunked into the ground, also I think you should reduce the cap area of flags a bit, I often roam around searching for the couple of bots camping on it for a minute or two.

The lack of names for the flags also makes it a bit hard to follow what's happening without opening the map.
Urocyon 2024 年 2 月 11 日 上午 2:18 
Neat map, love the layout!

Unfortunately, and it's a major issue, the bots spawn directly at the flags, making it nearly impossible to actually take any territory after the initial push. As it is, I couldn't even finish a match as it was too annoying.

Using spawn points positioned within the defense radius, and NOT in L.O.S. of the flag would alleviate this and really make this map playable and shine!
Titanus 2024 年 2 月 10 日 下午 3:39 
Noice
Kelsiel 2024 年 2 月 10 日 下午 12:54 
@bobongpute no probs, I'll try it a bit and give you some feedback later on or tomorrow, from now it just look very cool, I might reuse some idea you got whenever I get to make a desert themed map.
bobongpute  [作者] 2024 年 2 月 10 日 下午 12:38 
Thank you let me know if there are any bugs or floating trees lol
Kelsiel 2024 年 2 月 10 日 下午 12:28 
Looks very nice