tModLoader

tModLoader

OmniPainter
28 条留言
Rosen  [作者] 10 月 22 日 上午 4:05 
Upgraded the mod to work with current tModLoader.
Rosen  [作者] 10 月 22 日 上午 12:23 
Oh! I didn't check it recently. I'll update it.
Dannon 10 月 20 日 下午 11:22 
Hello! One of the recent tModLoader updates caused the mod to be incompatible, is the mod still being maintained? Appreciate all the hard work!
Rosen  [作者] 7 月 29 日 上午 1:36 
Weird, i can't reproduce this behavior. Might be some mod conflict issue.
Woke Super Soldier 7 月 18 日 下午 6:33 
Is there a reason i can't use Echo paint? I noticed on my hardmode world past the mech bosses I can use it with the omni brush, but in my pre-hardmode world where i haven't fought Eater of Worlds or Brain of Cthulhu yet, the omni brush doesn't apply echo paint at all.
Nocturna Ethereal 3 月 4 日 下午 4:03 
Appreciate your mod along with the work and effort that went into making it, your mod makes creating tile colour references and large areas such a breeze. immense gratitude for the paint colours being nicely organized :steamthumbsup:

wanted to vouch how adding a keybind assignment option will still be deeply appreciated!

if possible:
will also love if the omnipainter menu becomes a toggle option, so it remains open until the end user decides to close it. that will be such a beautiful addition to QoL

mad respect for the amount of relief your mod has brought me already
Eddy 2 月 13 日 上午 9:04 
This mod is soooo cool
Rosen  [作者] 2024 年 4 月 21 日 上午 12:19 
Fixed for good. Thanks!
Raevyn Darke 2024 年 4 月 18 日 下午 7:12 
Done :)
Rosen  [作者] 2024 年 4 月 17 日 下午 9:57 
Raevyn Darke, could you please create an issue on GitHub and provide server and client logs. It's hard to tell what's breaking it without logs.
Raevyn Darke 2024 年 4 月 17 日 下午 3:30 
Love the mod! Unfortunately we're still having issues getting it to work in MP. Choosing paint works, but click/drag doesn't. I'm guessing maybe it's a conflict with another mod? We use Calamity, Thorium, all the Fargos, Magic Storage, Ore Excavator, Metroid, and (a kind of ridiculous number of) others, lol. Any suggestions would be helpful. Thanks!
Rosen  [作者] 2024 年 4 月 15 日 上午 9:25 
Now works in multiplayer
Moo Moo 2024 年 4 月 9 日 下午 12:17 
This mod is great, it's very useful for building structures and procedural worldgen stuff. Can you make it use a hotkey instead of right click though? Or have right click be default and if a keybind is assigned, make it use that?
Rosen  [作者] 2024 年 4 月 3 日 上午 9:23 
Multiplayer support comes with next update.
Crispy 2024 年 4 月 2 日 下午 2:09 
same problem as freddy over here
Freddy Coomer 2024 年 3 月 30 日 上午 11:08 
does not work in multiplayer
Anthonest 2024 年 3 月 3 日 上午 6:04 
Thanks mate!
AutumnDeity 2024 年 3 月 2 日 上午 1:03 
This! I love this! There is a mod that had something similar and since I can't remember what mod, this is the perfect replacement. Thank you, sir.
Rosen  [作者] 2024 年 2 月 25 日 上午 12:14 
Sounds like a good idea. I'll see what i can do with it later.
Anthonest 2024 年 2 月 24 日 下午 12:10 
@Rosin I meant for when placing new blocks. While building i still have to keep paint in my inventory for autopaint.
cool person 8 2024 年 2 月 23 日 下午 4:17 
Looks cool, but I do not like how you do not need paint.
saph0704 2024 年 2 月 23 日 上午 8:14 
hmm...
я тебя люблю
saph0704 2024 年 2 月 23 日 上午 8:10 
I luv u
Moo Moo 2024 年 2 月 22 日 下午 3:55 
Wow, this seems like a great tool for structures :D
Rosen  [作者] 2024 年 2 月 22 日 上午 9:29 
Anthonest, you don't need paints in your inventory to use Omnibrush.
Anthonest 2024 年 2 月 22 日 上午 9:15 
This is excellence. Would it be possible to make the Omnibrush supply paints so I no longer have to keep them in my inventory while building?
prism (they/them) 2024 年 2 月 21 日 下午 2:44 
you sir are our lord and savior
rafflesia chiyari 2024 年 2 月 20 日 上午 3:07 
[invincible intro]