Sid Meier's Civilization V

Sid Meier's Civilization V

MC's Scotland
324 条留言
christianlandolt 2022 年 1 月 10 日 下午 7:55 
I love Scotland and this mod.
Corbinite 2021 年 4 月 29 日 下午 9:32 
Timothy Omundson???
NeonNobility 2019 年 9 月 30 日 下午 1:17 
Gives me the dreaded "choose production" glitch. Clearly there's an issue with the way the hill culture bit was designed that it bugs newly-created cities
Duck_N_Roll 2019 年 4 月 12 日 下午 3:50 
for some reason this mod doesn't come up in my mod enabling list, any advice?
Mr. Midnight 2019 年 3 月 20 日 上午 1:15 
Textures are missing on clan castle (playing on mac)
Nuclear Fridge 2018 年 12 月 3 日 上午 3:36 
Played this for the first time tonight. Absolutely love this mod. Amazing attention to detail.
ycrooks 2018 年 5 月 20 日 下午 2:29 
i wish he had done william wallace
MinhazMurks 2018 年 3 月 11 日 下午 8:15 
Hello, when i load almost all your Civ mods with Civ IV Traits, the game crashes when it's loading. Do you know why this might be?
EgoDeth 2018 年 2 月 18 日 下午 6:08 
DON MA GLASS
Emperor 2018 年 1 月 20 日 下午 5:34 
Holy Shiet he's more friendly than a stray cat.
Pouakai  [作者] 2018 年 1 月 16 日 下午 11:18 
It's a known issue with DX9 - try DX11 if your PC is able to support it, should fix the issue
Pomni Chan 2018 年 1 月 16 日 上午 11:27 
my clan castle is red and white all over, is this intentional? or are textures missing
The World is a Sandbox 2018 年 1 月 8 日 下午 11:49 
This is a beautiful mod, especially on a Cold/Wet Climate map. The castles look awesome. Used this Civ as an AI opponent, and it gives a good challenge in the hand of the AI. Compatible with the CBP. Had two long games to the very end with it, and no problems.
Mr. GameCube 2017 年 10 月 12 日 下午 3:00 
I cant seem to pick scotland in the setup for YNAEMP. is this incompatible with it?
Scut 2017 年 9 月 16 日 下午 7:52 
Doesn't say it supports Vox Populi/CBP, but are there any known incompatibilities?
HaHaCharade 2017 年 8 月 29 日 下午 2:16 
Isn't the clan castle OP? Couldn't you build 20 of them and get 20 free units every war? I'm saying this just assessing the mod - I haven't tried it yet.
lordhellsingXI 2017 年 6 月 2 日 上午 12:03 
but im still about to use the mod it looks rather nice still
lordhellsingXI 2017 年 6 月 2 日 上午 12:03 
not gonna lie im displeased with the unit choice scots were know more for the super long pikes they had not somuch the large swords they had the irish were kinow for their big ol swords and some pretty nasty arrows
dr cbt 2017 年 4 月 16 日 上午 7:41 
It would be cool if you had probably our best monarch - Mary Queen of Scots but still a great mod
schrodingerscat 2017 年 4 月 2 日 上午 12:51 
Thanks! Had the chance to test it and you are right, it totally works.
Pouakai  [作者] 2017 年 3 月 31 日 下午 11:46 
I don't see why you wouldn't, but I'd be interested to hear
schrodingerscat 2017 年 3 月 31 日 上午 4:55 
I know i'm late to the game (heh) but can I get a clan castle bonus if I conquer a Scottish city with them? The exp bonus in particular.
Pouakai  [作者] 2017 年 3 月 18 日 下午 4:27 
Logs are the best way to go, check through them and they might indicate an error somewhere
KearbDawg 2017 年 3 月 18 日 上午 9:59 
The clan castle dissapears when playing with CPB. Anyway I can help diagnose this?
Asafoe 2017 年 3 月 7 日 上午 5:30 
Shame. This would have been a great mod...
Asafoe 2017 年 3 月 7 日 上午 5:29 
So apparently you fucked up the textkeys. I tried to fix it but failed. The problem seems to be in the decisions XML.
Asafoe 2017 年 2 月 20 日 下午 3:19 
me too please fix
Mr.Kamysh 2016 年 11 月 19 日 下午 4:56 
I am having the same problem as zArkham4269.
Highlord 2016 年 10 月 30 日 下午 12:33 
Love it so much, absolutely fantastic to see a Civ based off my own country (Celts were okay but the leader was technically living in England :P)
Mingos 2016 年 10 月 22 日 下午 4:35 
Could you plese make an Edward I-III era England civ, to kick these Scotts arses?
zArkham4269 2016 年 9 月 24 日 下午 5:20 
For some reason the mouse over function for the E&D events doesn't work and the items themselves have that whole TXT_BLAH_BLAH_BLAH thing going on. Use multiple mods of yours in the past and never had this issue before.
Norton 2016 年 9 月 5 日 下午 4:28 
@General Snuggles [🔥TeamPyro] Getting to Civ V kinda late aren't we? Civ VI is just around the corner. However, that maybe the prefect time to buy it as they could put the rest of the games (Civ III, Civ IV, Civ V, the Colonization games, Civ BE) and the expansion packs on sale.
General Snuggles 2016 年 9 月 5 日 下午 4:24 
@Pouakai: Ah, Okay; that makes a bit more sense :3

The only problem with that is how the heck do I pronounce "Ynys Wydryn"? XD

Still, this is a mod I'll keep in mind. I don't have Civ 5 or any of it's DLCs due to money troubles, but once I do have Civ 5 and the DLCs, I can guarantee this is one of the mods I'll be downloading :D
Pouakai  [作者] 2016 年 9 月 5 日 下午 12:11 
@General Snuggles: We also update the Celtic city list in this mod to be more Celtic - the capital becomes Ynys Wydryn for the Celts
Norton 2016 年 9 月 5 日 上午 8:20 
Well Hiram made and MC is making a Celtic split (adapted from Hiram) to correct the amalgamation civ The Celts, much like Polynesia and Native American (Civ IV), Celt is a very broad term.
General Snuggles 2016 年 9 月 4 日 下午 9:31 
Wait...their Capital city is Edinburgh? Don't the Celts already have Edinburgh as their capital?

I know it makes geographical and historical sense, but it might be a bit confusing with two cities named "Edinburgh" on the map XD
Lord Dante 2016 年 8 月 28 日 上午 4:43 
Robert a coward? Perhaps you should read a history book and maybe less Hollywood movies.
Norton 2016 年 8 月 13 日 下午 6:46 
Not a coward, and JFD made one with James VI so bugger off.
Heracross 2016 年 8 月 13 日 下午 6:45 
Not realy a complaint, the mod itslef is excellent btw, but why choose robert the coward as the leader? just interested in the choice realy.
denjclaude 2016 年 8 月 2 日 上午 1:54 
I like the mod very much but the unit spawn from the Clan Castle seems not to work if two nations declare war simultaneously on you.
callumbuchanan1999 2016 年 5 月 14 日 下午 4:35 
Is there any way/other version of this that is playable without DLC??
Gus Griswald 2016 年 4 月 5 日 上午 10:13 
I'd like a David I version of this. But I think'll just rename it for now.
Pouakai  [作者] 2016 年 3 月 30 日 下午 4:11 
It's an issue with DX9 mode, should work if you play in DX11
Lt. Hurwitz 2016 年 3 月 29 日 下午 7:51 
Very nice, but one problem: the clan castle (handsome shape) has a pink-and-white checkered surface. Is it my computer, or is there something I can do to fix this?
haibiri3 2016 年 2 月 13 日 下午 8:34 
Can some one help me its not working
Person 2016 年 2 月 6 日 下午 5:12 
automated workers are crappy just in general, you're game would go soo much smoother with a little bit of micro-management. Btw this is by far the best Scotland mod out there, thanks for making it.
Pouakai  [作者] 2016 年 1 月 14 日 下午 9:40 
Maybe don't have your workers automated, then?
Voyager 2016 年 1 月 14 日 下午 5:01 
Unfortunately my workers keep spam building those clan castles. And then they tear them down to build trading posts. And then they tear those down to build clan castles. And then they tear those down to build trading posts... etc... etc..

Putting improvements into custom civs is pretty much always a bad idea. Somewhat impossible to play this atm.
Zeldov 2016 年 1 月 14 日 上午 8:28 
Hi, i have a problem, i do not require the textures for the clan castle, is there anything to download or is it a bug?
Mekon 2016 年 1 月 11 日 下午 1:07 
For the Picts can I suggest either a Broch or Crannog improvement? I managed to mod a Crannog improvement myself that used the motte and bailey model and expanded waterside territory. Unfortunately I dont have the expertise or resources that you guys have but would be nice to see something similar. Maybe even consider Caledonians instead of Picts.