全面战争:战锤3

全面战争:战锤3

The Black Sun Fleet by Mortrau
211 条留言
Mortrau  [作者] 40 分钟以前 
@DASSBEAR Thanks a lot for the highlight! Mod in current state need many minor fixes, I will do it after I finish my Daniel's rework. But as for mount problem...need to dive into, beacuse there were no problem with T-posing before latest patches and DLC, I manually checked all of them. So it means CA changed something in database again.
Hyperious 9 小时以前 
Saw the Dassbear content for this mod and came right here. Looks good!
DASSBEAR 12 小时以前 
Just wanted to say this mod is absolutely GARGANTUAN. I was blown away by the depth of the campaign mechanics and the sheer amount of custom Lords.
​I actually just released Part 1 of a massive Mod Spotlight covering the Campaign, Lords, and Heroes because there was too much to fit in one video! You can check it out here: https://youtu.be/HmiviUlFimM?si=JC4q0JxMR3CaGYuO

​Feedback: I did notice a few visual glitches with the Ogre/Crow mounts (which I show in the video), and felt like maybe there were a lot of Dragons compared to other mounts, but otherwise this is top-tier work. Can't wait to cover the Infantry in Part 2!
Rangy⭕⃤ 12 月 8 日 上午 7:06 
i only ask because iee doesnt work in mp and id love to play this faction in mp
Mortrau  [作者] 12 月 7 日 下午 3:58 
@DASSBEAR I dunno, I see it in IEE without issues.
DASSBEAR 12 月 7 日 下午 12:58 
* I am creating a mod spotlight for youtube covering all the units and wanted to do a brief campaign overview
DASSBEAR 12 月 7 日 下午 12:27 
any reason I cant see the faction in IEE? im running IEE, Mixus, Better Camera, Fort Maps, Ultimate lighting with this mod
Mortrau  [作者] 12 月 6 日 上午 1:43 
Updated for 7.0, but bugs are possible with buildings or province merc pools, please report if you find something.

For those who wonder about Aislinn starting position - yes, he will be your first enemy. So start will be a bit harder, but overall he is not a problem. Also added his faction to victory conditions.

Also added new feature from ToT - ability to attack ports from sea (like VCoast and Aislinn do).
Mortrau  [作者] 12 月 4 日 下午 9:27 
@Jyggalag IEE is not updated atm. This mod do not work without it.
Jyggalag 12 月 4 日 下午 6:41 
crashes even after the update it. says it's your mod with t3 forts in the permitted building chains table
Rangy⭕⃤ 11 月 10 日 下午 1:25 
is it possible for u to make a version that works without iee? id love to play this in a multiplayer campaign but iee doesnt work well in mp (causes desyncs). amazing mod btw
Mortrau  [作者] 10 月 6 日 下午 8:59 
@Heir_of_Mars Sorry, but I do not have a backup for previous version. You could manually delete this table string via rpfm to finish your campaign.
Heir_of_Mars 10 月 6 日 上午 6:26 
Hello, First of all thank you for the mod it is amazing. Is there anyway we could get just the previous version of the mod as a separate file? I am in the endgame crisis of the game and I can't continue the save since the new version keeps giving me the error code of
" The following mods cause a crash to the database:
The_Black_Sun_Fleet_Faction.pack

The first invalid database record is
cr_major_primary_lions_denvaeron_t5_ports in table
slot_template_permitted_building_chains_tables
and pack file The_Black_Sun_Fleet_Faction.pack "

Thank you so much in advance and once again thank you for the mod!
sp♠de 10 月 6 日 上午 5:48 
Thanks Author! Will restart a new game to be safe.
I dont user additional resources mods. I'll give it a try.

Thanks~!
Mortrau  [作者] 10 月 4 日 下午 10:26 
@sp♠de sumbul
1) This is vanilla bug, text one or number one - idk, but it gives 1500 when it says 2500 in loc file.
2) If you use many mods with additional resources then it can happen I guess, with vanilla resources it even did not touch magic goods panel.
3) Thanks for report, fixed, try to resub.
4) No, because technically he isn't a black ark lord which is bound to water.
sp♠de 9 月 29 日 下午 7:09 
Hi Author! I've a few questions:
1. The Open Market diktats only gave me 1500 instead of 2500. Is this intended?
2. The UI for the Black Markets gets blocked by the resources (Top right) and I can't access Magic Goods
3. I conquered Lion's Den (near Tor Elasor starting position) which was hold by the Chaos faction and unable to build buildings. It only has the Chaos Altar. I abandoned the settlement in hopes of recolonizing and constructing DE buildings but unable to do so. Once I colonized any settlement, I can't build any DE buildings.
4. Is it possible to make Vaeron to attack ports like a Black Arc would (without moving to land and attack)?

I've screenshots of all these if you want. Thanks for the mod!
Mortrau  [作者] 9 月 16 日 上午 11:48 
Updated for 6.3 and latest version of IEE.
ye 9 月 5 日 下午 9:39 
yeah theyll update just because of you, thanks n.pedrazalis :steamthumbsup:
n.pedrazaliz 9 月 4 日 下午 5:27 
Hello the mod is outated in my mod manager uptate please
Brogainz 8 月 31 日 上午 9:13 
good shout putting that in the title
浮夸s 8 月 30 日 上午 10:55 
waiting for update
SuPer C0le 8 月 30 日 上午 8:05 
same
GubaLord 8 月 30 日 上午 2:10 
Same issue here too.
xXvDragonRangervXx 8 月 29 日 下午 1:10 
Getting the same too.
opuntia 8 月 29 日 上午 10:51 
FYI
Since the IEE update this causes a database crash on load
Dragon32 8 月 25 日 上午 10:33 
@Dreamy Cottage
Re-read the Compatibility section of the Description
Dreamy Cottage 8 月 25 日 上午 10:12 
By the way, out of appreciation, I’ve made a Chinese translation patch for your mod. This way, Chinese-speaking players can also enjoy it. Here’s the link:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3538762314
Dreamy Cottage 8 月 25 日 上午 10:11 
Hi! Your mod is absolutely amazing – I really love both its style and its content. Unfortunately, it’s not compatible with SFO (which I also enjoy a lot), and it also requires IEE as a prerequisite.
I just wanted to ask: have you considered making a submod compatible with SFO, or perhaps a version that doesn’t require IEE? I would be really excited for that!
SFH 8 月 17 日 上午 2:41 
darthvaapad 7 月 24 日 上午 9:38 
Is anyone else having problems with this mod reskining other mod's heroes?
Holtzmann 7 月 12 日 上午 2:54 
@Mortrau
I see, will keep that in mind, thanks for the quick look/fix.
Mortrau  [作者] 7 月 11 日 下午 11:59 
@Holtzmann
1) This issue was introduced with last patch as far as I know, in current version of this mod It is partially fixed - it does not cause script break and UI stuck, and it appears (in my tests) only after campaign start if you have black ark selected (it is selected by default). If you click on a map deselecting black ark you will not have this UI issue. Atm I do not know how to fix this completely.
2) Buffs from Offices are working fine. It was public order effect issue, it is fixed now.
Holtzmann 7 月 11 日 下午 2:27 
Hey, first off, the mod is absolutely stellar, so thanks for creating it.
A few (possible) bugs I have noticed though:

1) When clicking rites it sometimes opens a view of all 6 with the 6th bleeding into the right side of the screen, this signifies a lock of some kind, where general navigation is broken, for example, I can no longer zoom in or out on the campaign map. Reloading a save fixes the issue. Ending the turn does not. Sometimes it opens 4 rites with buttons for scrolling, when it does, no lock occurs.

2) Buffs from offices do not seem to apply, at least it does not show where it should, such as the control buff.

PropJoes Mod Manager reports no conflicts and I have removed all mods that are remotely related to relevant functions, such as UI. No overhaul is active.

I can't see how this is a modlist issue, but am by no means 100% sure. Since both issues are tied to the Lokhir mod, perhaps that's the culprit. If anyone else has similar issues, please comment.
Mortrau  [作者] 6 月 27 日 上午 3:09 
@WilliamLaw No, it is not. On my side all is normal. Look for mod conflicts.
William 6 月 26 日 上午 8:33 
its broken in turn 8
K. ☮️. 6 月 19 日 下午 6:44 
Thanks for the great mod! Shame it doesn't have more people subscribed (so I'll try to tell to spread the word about the mod, hey~). Even if the character and his faction aren't from the lore, It's still a really fun take on the lore tidbit about male dark sorcerers on the run. Really eventful campaign: from trying to survive in the early game to taking vengeance on Malekith after gaining enough power.
Iceobeasty 2 月 25 日 下午 4:46 
ok thank you
Mortrau  [作者] 2 月 25 日 下午 2:00 
@Iceobeasty I don't have this issue on my side. Guess you have a mod that unlocks mortuary cult mechanics for Malekith, so you have ui conflict issue.
Iceobeasty 2 月 24 日 下午 7:31 
the two faces in the crescent moon next to end turn
Mortrau  [作者] 2 月 24 日 上午 5:27 
@Iceobeasty What button? Where?
Iceobeasty 2 月 23 日 下午 5:19 
Malekith has a button that says "Faction subculture specific text override" and the button shows nothing
Nukular Power 1 月 30 日 下午 7:03 
yes. What can I say, I like buttons to push
Theobald 1 月 19 日 上午 10:59 
You want to steal the Matters of State from the actual Head of State to give them to the rogue revolutionnary pirating pariahs ?
Nukular Power 1 月 18 日 下午 10:34 
amazing work here, wow. At the risk of bloat, would be very fun for this to steal the effect of the mod that gives Matters of State to Malekith - but i just wish all dark elves had it, haha, fits so nice. But yeah this is fantastic as is
Mortrau  [作者] 1 月 9 日 上午 4:35 
Encamp stance was rebalanced, now it is not a no brain option to use instead of default stance.
TheMilkMan 2024 年 12 月 29 日 上午 8:04 
This is Kind of brilliant. well done sir.
Mortrau  [作者] 2024 年 12 月 28 日 下午 7:04 
In a new UI of greenskin scrap upgrade mechanic there will be some missing big icons for new units, it will be fixed in later updates, but I guess it will demand to rework all new units icons because I missed my source images.
Mortrau  [作者] 2024 年 12 月 24 日 下午 5:22 
@TheShir I don't have any issues on my side, guess you need to reupload MIXER, IEE and maybe this mod.
TheRose 2024 年 12 月 24 日 下午 2:25 
I keep running into "The first invalid database record is mixer_ime_major_primary_hidden_landingvaeron_t5_ports in table slot_template_permitted_building_chains_tables and pack file The_Black_Sun_Fleet_Faction.pack"

I just now tried with Mixu's Mixer, IEE and This mod.

Mod looks quite interesting and well made idea, I have wanted to play a "Black Ark faction" since CA turned Black Arks from main settlements in lore to side settlements.

Regardless, great job. The mod looks great from the screenshots
Mortrau  [作者] 2024 年 12 月 22 日 上午 11:32 
Updated for Omens of Destruction, added some new units to merc roster and blood vultures to black market.