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It should be fixed on my part. If it keeps happening then it is a problem of the main mod
Almost all of them are in Wikimedia Commons. I won't upload all images here but if you want them they are in the mod files.
Mmm... no
This mod depends on Historic Invasions, not RICE.
Yes it does, it really should work always as long as the main mod is working.
Fixed
I rewrote every event so now they are on par with the original mod, there shouldn't be more bugs on my part until the next update.
Would you fix it ?
Thanks for the report, should be fixed now.
I don't know why but when I use Greater Events mod with original HI,
1077 Rum invasion never occures.
If I force it via debug decision, nothing changes and only this line comes up in error.log file.
[E][jomini_script_system.cpp:284]: Script system error!
Error: trigger_event effect []
Script location: file: common/decisions/99_historicinvasions_debug_decisions.txt line: 269 (historicinvasions_debug_seljuk_rum_decision:effect)
Wish you can help with this.
This mod is only cosmetic, those type of questions should be asked in the original mod, not this one.
No, this is just a cosmetic mod, that question should be asked in the Historic Invasions mod
This mod doesn't touch localization. According to Historic Invasions mod page there is a chinese translation but i don't know if it is updated.
thank u
This mod doesn't add any localization, only images. Languages depend on the Historic Invasions mod, not this one.
This mod doesn't change any trigger or condition, it shouldn't break anything. If you have any problem, it's likely with the main mod
"Art", it's a meme I took from this reddit post: https://www.reddit.com/r/CrusaderKings/comments/9szqri/the_virgin_hellenic_vs_the_chad_zunist/
Everything seems fine, thanks for letting me know.
You can hover over the second option and it will show the new conqueror and you can click on them to pin them or whatever. It's the only downside of the mod but i think it's just a minor thing.