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Have fun
this is something that written in the crash report : Invalid database record wh3_dlc24_cth_saytang_kill_shot in table : projectile_tables
that's why your ironsides made friendly fire
but anyway i notice the different right away the other mod sometimes prevent the gunner to shot
this mod gunner will shot your unit too but no damage
overall i like this mod and its still works even the tag says outdated
this mod alter some of the rules of the game so it works for every one
however the ai can't use those rules properly which gives huge advantage to the player
actually this mod idea was from that (the ability of projectile to totally ignore friendly troops and just move through them)
but since i don't know how it worked then i made that range ignore friendly with bullets penetrate 2 entity so the bullet can reach the enemy.
anyway i will look it up again and try make it
https://www.youtube.com/watch?v=UO5bfueOuts
it works for both ai and player
and which cannons?
i mostly tried it with empire skaven and dwarves and yeah sometimes the splash of explosives make some damage but it's minimum and i don't know why it even does that :(
this is the mod that im talking about, you can use and test it yourself if you want.
Where do you think should i put this mod?
this mod edit those three tables
kv_rules_tables
projectiles_explosions_tables
projectiles_tables
any thing that also use those tables will make it not work
so try disable any other mod and test it