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Just a reminder: This mod will use the original character stickers. Even if they are at the bottom and covered, it won't work. It conflicts with the mod type that beautifies characters
Also, control your off-topic AI/bot (if that's what that was).
P.S. Automatic XP mod allows you to adjust XP rates with the "xprate" F3 command, making this mod monolithic and not quite as useful.
Tried deleting the expectedhash, didn't change anything.
example (btw, its possible to run this by using the "lua" command and then just pasting the whole code into the console):
[code]
if CLIENT and Game.IsMultiplayer then return end
local amountExperience = 500
local passiveExperienceDelay = 20
local passiveExperienceTimer = 0
Hook.Add('think', 'examples.passiveExperience', function()
if Timer.GetTime() < passiveExperienceTimer then return end
for k, v in pairs(Character.CharacterList) do
if not v.IsDead and v.Info ~= nil then
v.Info.GiveExperience(amountExperience)
end
end
passiveExperienceTimer = Timer.GetTime() + passiveExperienceDelay
end)
[/code]
at that point, you're looking for a different mod.
it's a small thing, but in our big campaign (big as in like, 4-5 people), we've only barely hit Level 2 or Level 3, and it's so disheartening to work for so long, spend so much time on a mission, only to fail halfway and gain nothing.
so just, thanks man.