Shotgun King: The Final Checkmate

Shotgun King: The Final Checkmate

SGK Extra
398 条留言
Etilon  [作者] 22 小时以前 
still unsure how that happened but i'll try to adjust the code a little for when it checks whether hellmare should spawn or not
Zethan 10 月 2 日 上午 12:55 
from now on, i will record my game
Zethan 10 月 2 日 上午 12:35 
maybe it registered to spawn hellmare somehow but didn't transform the card idk i wish i had a recording
Zethan 10 月 2 日 上午 12:33 
i think i had got the card before i got "profane skull"
Zethan 10 月 2 日 上午 12:31 
the card i got was "the tide rises" (can turn to "the tide falls")
Zethan 10 月 2 日 上午 12:29 
holdup im going to look what the card name was in the codex
latest verson btw
Zethan 10 月 2 日 上午 12:27 
it was a moat card that you can click to make it at the top-half of the board or the bottom-half of the board
Etilon  [作者] 9 月 29 日 上午 11:08 
zethan do you remember what card added the moat?
Etilon  [作者] 9 月 29 日 上午 8:25 
hellmare will appear if you have -10 absolution and her ability will start reducing your ammo every 10 turns, as for the water she's not intended to appear specifically because of that bug so ill have to look into how she spawned anyway
Napoleonic S 9 月 29 日 上午 1:45 
Huh? Hellmare supposed NOT TO SPAWN if you have the moat, IIRC.
Zethan 9 月 29 日 上午 1:08 
also when hellmare jumped into the moat
the sprite was cut off by a bit
Zethan 9 月 29 日 上午 12:46 
i think i got hellmare on accident
i can't trigger it again
i also was confused why my max ammo
was so low?
Delta Ray 9 月 19 日 下午 3:29 
Yeah, that seems to be the case. Finally found Feast and Famine. I think it's the increased number of cards, plus all the cards that either directly counter rats, or give pieces more hp
Etilon  [作者] 9 月 19 日 下午 3:16 
probably just bad rng given the volume of cards and actual number of rats
Delta Ray 9 月 19 日 下午 3:12 
I don't know if it's just me, but I've been seeing no rat cards at all with the latest update. Even when playing with the plaguebringer
Etilon  [作者] 9 月 19 日 下午 2:15 
noted
Niichan's Girl 9 月 19 日 下午 1:20 
Maybe. It's the art without context of the piece that inspired it that was the problem. I think people would be less likely to read it the way I did with the name drag queen, as drag is campy and drag is a thing you do instead of a thing you are.
Etilon  [作者] 9 月 18 日 下午 12:53 
do you think it would be more appropriate to rename it so that it matches the current in-game name of "drag queen"?
Niichan's Girl 9 月 18 日 下午 12:51 
Seeing the inspiration, that makes a lot of sense. Guess I'm just extra sensitive now a days.
Etilon  [作者] 9 月 18 日 上午 5:08 
"but replacing Drag Queen with Genderqueer"
I actually kept the original, as that card went through quite a few name changes due to localization issues and I honestly feel in a lose-lose situation regardless of what i change about it ^ ^"
Etilon  [作者] 9 月 18 日 上午 5:03 
im sorry that particular art made the experience sour but know it was not done with ill intent, one patch i changed the art for most queen arts to somewhat resemble homecoming and the bishop one was inspired by this particular fanart:
https://www.deviantart.com/blueroseplayer/art/The-Queens-946576910
Niichan's Girl 9 月 18 日 上午 4:27 
I wouldn't be surprised if this wasn't intentional, but replacing Drag Queen with Genderqueer and then making the art a queen with googly eyes and a frownyface made me feel like I was just randomly catching strays. If you where trying to come of as vaguely transphobic, I guess that's your prerogative, but it's kinda soured me on the mod. Which sucks, I tried to ignore it, I was having fun.
Etilon  [作者] 9 月 18 日 上午 12:10 
>i do add cards with every update, however few or many of them

>there's no wiki and that would be a headache to maintain with how many changes i make and how often. there is however the 'better codex mod' which should help with identifying the conditions for most cards
Enrique T C 9 月 17 日 下午 2:07 
Sadly, dont think so, btw, is there a wiki or something, I would really like to know how to obtain certain cards
The Bean Hunter 9 月 17 日 上午 11:30 
I swear every other day new cards get added to this behemoth, it really is the gift that keeps on giving
Etilon  [作者] 9 月 16 日 上午 9:40 
i can't seem to replicate it with just those two, did you have any card that gives free turns or do something when you move? if not we can call it a funny little accident
Enrique T C 9 月 16 日 上午 9:31 
nope, sorry. But I think the culprits were those two

(also I had the butterfly effects, so that made the scenario more common, but the stars need to aling to do it again)
Etilon  [作者] 9 月 16 日 上午 8:53 
do you happen to remember what other cards you had?
Etilon  [作者] 9 月 16 日 上午 8:48 
that's... jank. i can somewhat understand what happened but fixing it will be questionable
Enrique T C 9 月 16 日 上午 7:21 
And for more specific info, idk, I only got it once, but its stable enough to not crash :vlambeerYV:
Enrique T C 9 月 16 日 上午 7:20 
Aparently, if butterfly effect targets premonition on premonition´s rewind, the game will go insane and SPAWN EVERY PIECE TWICE, big king included

In the case of the big king, if you have enough pieces, one will spawn half outside the map and you will win the moment you kill one, dont have to kill both
Etilon  [作者] 9 月 16 日 上午 4:10 
thanks, made a quick fix
Napoleonic S 9 月 16 日 上午 2:12 
skinwalker card description is missing / in error.
Etilon  [作者] 9 月 15 日 下午 12:26 
this is a big patch today so let me know if something implodes
Etilon  [作者] 9 月 6 日 下午 11:49 
if you play at ranks 10,20,30,40,50 they activate to counterbalance what the white army gets
d4141r 9 月 6 日 下午 11:24 
So how does the weapon ranks work
Bohandas 9 月 6 日 上午 9:23 
Cool. Thanks!
Etilon  [作者] 9 月 6 日 上午 8:49 
you first need king's shoulders for imperial shot put to appear
Bohandas 9 月 5 日 下午 11:19 
This is excellent. (I have no idea how to get a cannonball to unlock that one gun though)
Etilon  [作者] 9 月 1 日 上午 2:06 
having 1 gamble does nothing essentially because that's "your pellets deal between 1 and 1 damage"

if you have let's say 6 pellet damage and 2 gamble you will deal between 6-7 damage because the gamble is added on top

your minimum damage essentially becomes pellet damage and max damage is (pellet damage + gamble)-1
Napoleonic S 8 月 31 日 下午 9:35 
So if you have 5 gun damage and 1 gamble, what then?
Etilon  [作者] 8 月 31 日 上午 3:58 
if you have let's say 4 gamble, your pellets randomly deal between 1 and 4 damage each. if the effect appears on the left side of the board during gameplay you can hover over them to see the effect

also if either deck would have more than 10 cards, cards start getting torn starting with the oldest one
Napoleonic S 8 月 31 日 上午 12:01 
What does gamble actually do? Also when you have cards that switches places from black to white area and vice versa, what happens when eventually your cards or the white's exceeding the slot count? Do both still get the selected card benefit?
Etilon  [作者] 8 月 27 日 下午 11:29 
instructions are in the mod description
Etilon  [作者] 8 月 27 日 下午 11:29 
:(

but yeah glacies made a mod that turns the board back to the vanilla color
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3538275368
Bohandas 8 月 27 日 下午 9:42 
Is there a way to set the the board to look normal again?
Etilon  [作者] 8 月 27 日 上午 7:21 
it seems to work fine on my end, what's the problem exactly?
NotrefounD 8 月 27 日 上午 5:05 
Last update broke floor restarter! mod :(
Napoleonic S 8 月 23 日 下午 9:06 
You climb up in the ranks everytime you beat the normal game mode... Higher ranks = extra perks for your guns and extra perks for the white pieces (enemies).
Pancake 8 月 23 日 下午 7:50 
(Also I love this mod, thanks for creating it :D)