tModLoader

tModLoader

Unofficial Calamity Bard & Healer
567 条留言
Demine 12 月 2 日 上午 12:50 
thanks for such a good mod. The only thing I would like is more improvements to the accessories on the bard. for example, improving the "diss track" and "full score". for example, the improvement of the "diss track" could be improved so that it releases not a cursed flame, but a sulfur one.
Dr. Mantis Toboggan, M.D. 11 月 30 日 下午 6:00 
I feel like there is something wrong with the Fire Warning specifically, it just does an insane amount of damage for the state of progression where you get it. I feel like it has to be something with the amount of hits or frames involving the sparks. I'm doing a multiplayer infernum run and even past Duke Fishron, it's still outclassing the other scythes in this mod pack and it's not even close.
天地一号 11 月 30 日 上午 12:53 
什么时候添加新的内容啊?联动灾熵mod的只有头盔什么时候制作武器的联动啊?:steamhappy:
N0t_UNowen  [作者] 11 月 28 日 下午 6:40 
Homeward bard and healer is already being made but not by me. Although they do use some of my concepts so there is that.
Godslayer4000 11 月 28 日 下午 1:55 
@malignedLoon dedicated souls accessories like fargos? of course not, this is a calamity expansion, not a fargos one.
1023165367 11 月 27 日 下午 9:22 
Unofficial Homeward Journey Bard, Thrower & Healer pls
MalignedLoon 11 月 27 日 上午 11:24 
I am currently playing Calamity and Fargo's as my main mods with a few QoL mods. I was considering adding Thorium into the mix for the additional classes and that's how I found this. My question is: are there dedicated Soul accessories for the Bard and Healer classes (possibly Thrower as well, but I plan on merging that with Rogue anyway)? If not, are you considering adding them in the future?
TerraBro10 11 月 21 日 下午 11:20 
Is this mod compatible with Ragnarok?
nipletgaming 11 月 16 日 下午 11:34 
Ok so apparently it isn't a ragnarok issue, it is a whummus issue... So no worry
N0t_UNowen  [作者] 11 月 16 日 下午 9:30 
Ragnarok issue, not mine
nipletgaming 11 月 16 日 下午 1:15 
So this mod, along with Ragnarok, add helmets for post moon lord armor sets, but the problem is that there are no recipes... Actually there are recipes and the recipes are as followed 'Use the other helmet to the graveyard biome'... So basically there is no actual recipe that uses bars and resource of the respective armor set..... Is that a bug?
garlic bread 11 月 11 日 上午 9:49 
I noticed that the mod doubles the Thorium Essence of Flame sword from 230 to nearly 500. Is this an intentional balance changes or an error?
Godslayer4000 11 月 9 日 上午 7:49 
I second 𝔻𝔼𝕀𝕍𝕆𝕀𝔻 on this it would be helpful to a lot of homies.
𝔻𝔼𝕀𝕍𝕆𝕀𝔻 11 月 9 日 上午 2:09 
Could toggles be added for bard versions of weapons from Calamity (Like in Thorium Bosses Rework with Magical Harp and Stellar Tune) especially cus Ragnarok mod adds its own bard versions of Calamity mod weapons that overlap with ones in this mod
Cu de Cabra 11 月 2 日 下午 12:28 
Could you add some compatibility with Calamity Entropy as well? It's a really cool new addon, and it would be great if there were some new bard and healer weapons as boss drops or made with the new materials. It also adds a new set of armor, so there could be bard and healer helmets as well.
And thank you for this great mod. I really like playing as a healer in calamity.
Mad 10 月 14 日 下午 2:13 
For some reason metanova and auric tesla armors recipes are bugged
p1ngu 10 月 9 日 下午 2:39 
Mod is great, however I find the heavy scythe holding pose really jank. Any way you could get it to follow WeaponOut principles? It seems like the heavy scythe idle pose overrides everything. It would look much better if it was slanted and two handed imo
N0t_UNowen  [作者] 10 月 6 日 下午 4:56 
There is a wiki, just incomplete
Goodman 10 月 6 日 下午 4:00 
Is there somewhere I can find a progression that includes the weapons from the mod?
Aizen522 9 月 28 日 上午 8:56 
Oh. jam session
Godslayer4000 9 月 28 日 上午 5:52 
dont tell me you never jammed out to universal collapse or roar of the jungledragon.
Aizen522 9 月 28 日 上午 5:08 
What does "jam" mean in "yharim's jam"? How is it related to bard?
Windie Weaver 9 月 27 日 下午 8:31 
jeletan tharapy is too broken as you can go to a tight space and it bounces rapidly instantly healing you to full hp thats litarally carries you to supreme calamitas and blue providance. its either needs a nerf or a removal cause its from slime god super early game wise just to let you know
Godslayer4000 9 月 27 日 上午 12:25 
hold up, let him cook.

Insert the marmot.
N0t_UNowen  [作者] 9 月 26 日 下午 8:07 
I wanna finish something first
Arick 9 月 26 日 下午 7:46 
When will the translation be added?
Arick 9 月 26 日 上午 8:33 
Done, here's the mod - https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3575128370 You can take the Russian localization files from there and implement them in the corresponding mod. I'll also translate other mods (Spirit, Redemption, etc.) later.
Arick 9 月 26 日 上午 12:44 
Excellent! I'll translate Unofficial Calamity later and upload it to the mod. I'll post it here when it's ready. I'll try to avoid minor errors so as not to force you to update the mod frequently. Expect. Good luck
N0t_UNowen  [作者] 9 月 26 日 上午 12:40 
yeah, that can work
Arick 9 月 26 日 上午 12:31 
Okay, I'll create a mod compilation. I've already done this with the author BlockCrusader, but we also agreed to integrate the translations into the mod itself to prevent players not's using third-party mods. Can we do the same? I'll create a mod translator, your take the localization files from it, and then I make updates the mod, add new translations, and so on. Agreed?
N0t_UNowen  [作者] 9 月 25 日 下午 11:45 
i think it would be better if you make a "localization collection" mod similarly to how some chinese translators do it. It would save both of us a lot of hassle when the mod updates. (A localization collection mod are any client-side mod that contains localizations for multiple content mods all at once)
But if that is too hard to do, just give me the localization file
Arick 9 月 25 日 下午 11:11 
Hello, we're working on Russian translations of various mods. We'd like to translate most of your mods, as they're not particularly large. We'd like you to integrate the translations into the mods themselves (to avoid us having to patch them). Is this possible?
赫尔墨斯 9 月 21 日 上午 12:48 
把天穹风车改回来好吗。肉前真的需要这把武器
plz unnerf the aerilalite scythe. pre-hardmode healer really need it.
Пэс Страпон 9 月 16 日 上午 9:07 
maybe give healer some armor from providence insead of tarragon or to be it's counterpart? it would make sense, as she has a healer guardian
N0t_UNowen  [作者] 9 月 5 日 下午 8:32 
No weapons yet, just the Void Faquir helmets
天地一号 9 月 5 日 下午 7:44 
能不能出点联动熵的武器?
GBGAMEZONE 8 月 27 日 上午 7:54 
cool
N0t_UNowen  [作者] 8 月 27 日 上午 6:05 
regarding the recipes to catalyst mod, i think i should add a heavy scythe and brass instrument dropped by astral enemies or astrum aureus
N0t_UNowen  [作者] 8 月 27 日 上午 5:59 
Yes (not me totally forgetting this for the 3rd time)
GBGAMEZONE 8 月 27 日 上午 5:03 
Do you will make a compatibility with Calamity Entropy mod in the future?
N0t_UNowen  [作者] 8 月 26 日 下午 10:37 
Was it changed recently?
doot_revenant666 8 月 26 日 下午 10:03 
is there going to be new weapons and updates to the recipes of Metanova weapons to make them equal to ones in Catalyst

Sorry , it just bugs me a lot.
N0t_UNowen  [作者] 8 月 17 日 上午 6:53 
go to to ragnarok -> config -> mod compat -> and set everything you see there to "OFF"
SrrL 8 月 17 日 上午 6:17 
After the latest update bard and healer variations of Calamity armors are not craftable if Ragnarok (and possibly Whummus balancing pack) is also installed. With Ragnarok you can change helmest with shimmer between variations but crafting with materials is not possible.
bigwitchb1tch 8 月 10 日 上午 9:55 
hey mod author just wanted to say i think the calamity clone scythe might be a little to strong considering it also does more dmg then the tidal one from another boss and my friend and i were just going down the list using boss check list
Tremblar 8 月 9 日 下午 5:30 
Alright great thanks ^_^
N0t_UNowen  [作者] 8 月 9 日 下午 5:27 
@Tremblar yes
N0t_UNowen  [作者] 8 月 9 日 下午 5:27 
Drop from sulphurous sea enenemies
ilikepizza334 8 月 9 日 下午 2:21 
hey so i was looking through weapons in recipe browser when i noticed this weapon called "Belching saxophone" that was only crafted with itself. is this an upcoming item or something obtainable via other means? (like chest loot)
Tremblar 8 月 9 日 上午 11:17 
hi UNowen is it okay to use your heavy scythe animation in a mod that does similar things?