tModLoader

tModLoader

Generated Housing
135 条留言
CornHusker  [作者] 10 月 16 日 下午 7:08 
Yep! Npcs die at the sulphuric sea so it’ll always be on the other side!
Amos268 10 月 16 日 上午 10:17 
Does the beach house spawn always in the normal sea and not in the sulphurous in calamity?
CornHusker  [作者] 10 月 13 日 上午 11:50 
@SHADY Of course! There'll probably be some progress reports in the discord soon! It's not even close to a usable state right now though, but if it ever is I'll likely put a beta test mod there!
Altogolik 10 月 13 日 上午 11:26 
I would like to have large and convenient bases with lots of NPCs, similar to the start with base mod, plus space for magic storage and Remnants support.
SHADY 10 月 12 日 下午 11:33 
Oh Thanks bro but even if it's not compeletely finished can u share some of its pics or release mod
CornHusker  [作者] 10 月 12 日 下午 1:18 
Absolutely! I've been working on procedural houses, they've been in the works for a while but unfortunately is still a long way out.
SHADY 10 月 12 日 上午 11:55 
Bro i really love this mod u have made n i really want to know do u have any other plans of creating a mod that consist of actually good looking houses like this but with different theme.
CornHusker  [作者] 10 月 11 日 下午 8:40 
The house(s) will spawn when you make a new world! But there's also an item to create both the spawn point house and the beach house.
childmunchr 10 月 10 日 下午 8:06 
do i need to make a new world to get the house or is there an item for it or somthing
CornHusker  [作者] 10 月 5 日 上午 7:12 
Yeah of course! That's in the works right now, but it's sadly still a long way out
ShooterDaBomb 10 月 4 日 上午 1:55 
Love the concept of the mod! Would really like it if there is a version with a full npc hotel tho (happiness not mattering ofc).
CornHusker  [作者] 9 月 18 日 下午 2:20 
Thank you! I really appreciate the feedback!! I don't quite understand what you mean by when the basement "is below 0,4", could you be a bit more specific there?
カミサマ 9 月 17 日 下午 4:06 
I love this mod, there's only one flaw tho, the basement can't spawn if it is below 0,4
Not upside world mind you.
Tho perhaps Remnant mod activate that setting
Zara ♡ 9 月 11 日 上午 7:11 
Thank you for your work kind sir/lady!!
CornHusker  [作者] 9 月 3 日 下午 10:48 
Thank you! I'm working on a procedural system for house designs so sadly there won't be any new designs for a while :(
fleetway 9 月 3 日 下午 12:48 
I really like the mod, I always use it, although I would like to see more house designs. :steamthumbsup:
CornHusker  [作者] 8 月 19 日 下午 12:41 
Thank you so much, I appreciate the wonderful support!
谢明鹤 8 月 15 日 下午 5:10 
Thanks for creating this mod.Never lived in such a wonderful place before.
CornHusker  [作者] 8 月 12 日 上午 9:59 
Thanks for pointing it out! I'll get on that in the next few days!
MAXBACKUP 8 月 11 日 下午 5:04 
fix for thorium mod please, map wont finalize.
aarod05 7 月 31 日 上午 11:23 
wait what
CornHusker  [作者] 6 月 22 日 下午 12:42 
An update - it is a problem with Structure Helper, but there's a known workaround for the issue. Expect a fix in the next day or 2!
CornHusker  [作者] 6 月 15 日 下午 9:09 
The item frame problem is fixed in this most recent patch, thanks for the reports guys! The chest issue however seems to be a problem with Structure Helper, and I've brought it up with the author. I'll let you know the status on that one as we go!
^r[OwO] ^r'IchDargh 6 月 15 日 下午 6:57 
Getting some problems as well. Items aren't on the frames, chests won't open within the generated house. I got including this one 124 mods enabled. I'd have to look around and see what else is broken.
Limelyx 6 月 15 日 上午 10:03 
Item frames still don't have items and chest cant be opened
CornHusker  [作者] 6 月 14 日 下午 6:19 
I've found the issue with the magic storage tiles being dirt blocks, a fix for that'll be out in a few minutes! I couldn't find anything that crashed the game though, so if you can reproduce it please let me know!
Limelyx 6 月 14 日 下午 12:36 
Update def broke something now the spawns are weird and the magic storage is broken
Serna902 6 月 14 日 上午 11:49 
game crashes, i think it's the update, idk
CornHusker  [作者] 6 月 1 日 上午 9:28 
The magic storage issue should be fixed now, please let me know if anything else comes up!
CornHusker  [作者] 5 月 31 日 上午 9:10 
For the compatibility thing, it honestly depends on exactly what breaks! Some things I have control over, but other issues can’t really be solved by me. I’ll have a look tomorrow and see what I can do!
CornHusker  [作者] 5 月 31 日 上午 8:59 
Sorry for that! I’ll be able to get a fix for that out tomorrow. Until then, you can just enable magic storage but disable the config that gives the starter setup, and that should work.
Aurawing 5 月 30 日 下午 9:32 
The latest update broke something - the mod attempts to load a check item for Magic Storage, which causes an error when Magic Storage is not present.
JasTheGoat 5 月 30 日 下午 5:09 
can you make this compatible with Thorium and Fargo Souls?
DEADLEAD 4 月 29 日 下午 5:28 
alright ill give it a shot and see it that's the one causing it thanks a bunch :broflex::lifehope:
CornHusker  [作者] 4 月 19 日 上午 6:58 
Wrath of the Gods causes issues like that in multiplayer, give disabling that a shot. Otherwise, send a screenshot on discord and ill be able to help more!
DEADLEAD 4 月 19 日 上午 1:21 
okay after testing and testing i think its a compatibility issue with Calamity's extra packs idk witch one exactly but i removed all of them and it worked
DEADLEAD 4 月 19 日 上午 12:18 
@CornHusker i have run into a bug on multiplayer making a world when i load in the floor is either gone and i fall threw or all the worlds blocks are outlined as if they are all single blocks stacked and wont merge unless i hit it with my pick or my axe. now i am not 100% if this is your mod doing it i am checking with other mod authors to see if it might be them its bin a pain to narrow it down as i do have other mods it might be if you think it might be plz let me know thanks for the beautiful piece of work as well
koreLend 4 月 13 日 下午 9:48 
good:steamhappy:
GoldenMat 4 月 1 日 下午 3:28 
The previous icon was beautiful .c.
ƐИЯϟØƱΣ 4 月 1 日 上午 4:56 
This is compatible with Spirit Reforged. Also I love the icon keep it lol
CornHusker  [作者] 3 月 31 日 上午 8:14 
Sure, I’ll have a look into it!
Venomyl 3 月 30 日 下午 8:14 
make it compatable with spirit reforged
CornHusker  [作者] 3 月 23 日 上午 7:21 
All good! I ran into it when testing but kinda forgot about it, so I'm glad it got fixed
Legend 3 月 22 日 下午 1:03 
"Oh my bad, it wasn’t supposed to be turned on but a misplaced wire caused it to turn on when you entered. I’ll go and fix that either today or tommorow"

ah gotcha, np. reading my comment back i just look like an asshole, i was trying to be dramatic.
CornHusker  [作者] 3 月 22 日 上午 7:47 
Hmm are the configs just confusing? It's was intended to be very simple so maybe I need to change the config descriptions.

But I guess I could add a little video to this page
JS 3 月 22 日 上午 5:02 
It would be cool if there was a video teaching how to use this mod
CornHusker  [作者] 3 月 3 日 下午 3:12 
Oh my bad, it wasn’t supposed to be turned on but a misplaced wire caused it to turn on when you entered. I’ll go and fix that either today or tommorow
Legend 3 月 2 日 上午 2:42 
Why is there a corruption music box? you made me question my sanity and spend hours with my modlist..
heosphorous93 2 月 27 日 下午 9:21 
love this mod. it makes starting a new world so much easier and invasions go so much smoother.
Mashallah 2 月 23 日 上午 2:49 
Thanks, that sounds great.