武装突袭3

武装突袭3

[SP] Crossroads
50 条留言
R. Gonzalez 6 月 5 日 下午 8:30 
10/10!
z4driver 3 月 19 日 下午 12:35 
@SWAT1167 Worked OK for me
SWAT1167 3 月 10 日 下午 8:52 
apparently something no longer exist so it not playable can you fix?
marco.toppy 1 月 5 日 下午 11:40 
Good mission ! :steamhappy:
Komodo 2024 年 8 月 30 日 下午 3:38 
loved this one kfclover
ty
blodhawk 2024 年 5 月 27 日 下午 4:54 
is ther any way to make the team actually follow?
PaweU 2024 年 4 月 26 日 上午 7:43 
still worked, good mission
OussiDropship 2024 年 4 月 4 日 下午 5:27 
Mission isn't working
OussiDropship 2024 年 4 月 4 日 下午 5:27 
I have the same problem as the person under me
Aiman_00 2024 年 3 月 2 日 下午 12:03 
i dont understand...i already subscribed but i still cant play it...(when i press play button nothing happen) can anyone help?
kfclover  [作者] 2024 年 2 月 7 日 下午 8:05 
Oh I do have those pal. I honestly don't want to get DMCA striked, there's a reason those mods are private..
󠁳⁧⁧teratism 2024 年 2 月 7 日 上午 7:25 
bro i have private mod that could make your rangers look better
krix 2024 年 1 月 27 日 下午 4:22 
very cool mod, neither on the end of the mission my team stopped whole conyoy as the resoult blackhawk crashed into bradley and killed us all
kfclover  [作者] 2024 年 1 月 24 日 下午 7:52 
again, currently reworking every unitcapture
Back of The Mind 2024 年 1 月 24 日 下午 5:31 
heli keeps crashing in the intro. unplayable.
amzingdxge 2024 年 1 月 24 日 上午 8:38 
fun, simple, quick scenario. :spiffo:

had a minor bug when blowing up the AA trucks because friendly AI's was standing too close to them causing me to be a traitor and all the other friendly AI's shot at me.
[9RT]V®M®F® 2024 年 1 月 24 日 上午 5:42 
:steamthumbsup:
steem 2024 年 1 月 23 日 上午 8:55 
kfclover [ID]  [autor] 22 ENE a las 16:11 
have you downloaded cup terrains core?

yes, I do!
kfclover  [作者] 2024 年 1 月 22 日 下午 8:48 
restart, keep trying until you get it. Issue is with lower framerates ruining everything.
Monke 2024 年 1 月 22 日 下午 8:18 
i just started the mission and in the intro when you land a friendly heli collided into me
kfclover  [作者] 2024 年 1 月 22 日 下午 6:05 
Thank you! I'm trying to fix that later this week. Also comes with extra QoL stuff
cnice73 2024 年 1 月 22 日 下午 4:56 
I unsubscribed to CFP, then resubscribed, that seemed to do the trick. Super fun mission, the chopper did a touch and go on the road then landed a couple hundred meters away, guess he didn't like the lz! Hoofed it over to it, boarded, all good. This series is great, nice work!
kfclover  [作者] 2024 年 1 月 22 日 上午 7:11 
have you downloaded cup terrains core?
steem 2024 年 1 月 22 日 上午 5:12 
Hello! It doesn't work, I have downloaded and installed all the mods that the mission asks for but it doesn't work! Starting the mission, this error message appears: steam/..cur_sp_lythium/mission.sqm/ blah blah blah /Entities-Item4.type:Vehicle class Land:fort_rampart_EP1 no longer exists
If any player has fixed this error, please share the solution here! Thank you!
onestar 2024 年 1 月 22 日 上午 4:33 
Cheers, can't wait for the next missions!
kfclover  [作者] 2024 年 1 月 22 日 上午 4:30 
yeah, that's what i meant. I might be able to fix the extraction though...
onestar 2024 年 1 月 22 日 上午 4:27 
Of course, but the helis had more of a "wait until unit is in/out of the vehicle" issue. I guess it's a price to pay for the sick unitcaptures, damnit...
kfclover  [作者] 2024 年 1 月 22 日 上午 4:25 
can't change the AI unfortunately.
onestar 2024 年 1 月 22 日 上午 4:15 
After a few restarts I managed to reach the LZ, but a couple of rangers got a lesson in HALO diving (they weren't fast enough to dismount...), and the same almost happened during extraction. The heli landed on the road, then changed it's mind and made a new LZ. OTHERWISE, it was fun, thanks for the good work!
kfclover  [作者] 2024 年 1 月 21 日 下午 4:14 
@kirgiz, it's designed to be linear.
kfclover  [作者] 2024 年 1 月 21 日 下午 4:14 
Thank you for all of the constructive criticism! @smootch, it's to make it a bit simpler on my half. @cnice73 are you sure you have downloaded CFP?
cnice73 2024 年 1 月 21 日 下午 4:10 
Keep getting "CFP_B_USRANGERS_Squad _Leader_WDL01 no longer exists" error.
Smootch 2024 年 1 月 21 日 下午 12:28 
You are a master of making missions.
The time annd efford you put in these missions.
UnitCaptures are well done and the custom enviroments you make are epic.
The atmosphere is exiting, enough to do and that last chopper is legendary :steamsunny:

But I have a problem (with all your missions) the end scenario module doesn't work (not a big problem)
Why don't you just use the type: End #1 in the trigger..

Can't wait to see more of your work.. :steamthumbsup:
Wallace68 2024 年 1 月 21 日 上午 11:29 
Very good Mission .... Merci:steamthumbsup:
Kirgiz 2024 年 1 月 21 日 上午 10:36 
Randomized ? Is this replayable? How's your other mission?
Predator14 2024 年 1 月 21 日 上午 9:59 
I just finished the mission and frankly it was very well done, I would have just added auto saves (to avoid the slight pause) to avoid frustration in the mission when you die at the end and you have to start all over again, I I would also have put real voices, it would have been more impactful during the progression, I would have put more qualitative mods for the soldier's individual equipment (because the one we carry with it is really crap) and I would have put equipment for the soldiers at the end in the cleaned building, otherwise superb mission, very good idea, the paths are well searched, the AI ​​works, great! ;) thank you for this pleasant mission, it will be a very good 8.5/10 for me! ;) well done ! ;)
bboy 2024 年 1 月 19 日 上午 10:21 
Really good mission! Thank you for this one!
kfclover  [作者] 2024 年 1 月 19 日 上午 2:02 
i recommend the mod "ai avoids prone" thank you though!
zahl 2024 年 1 月 19 日 上午 1:33 
Gotta love Arma being Arma lol but besides that it's a really nice mission (despite prone AI being a pain in the but) and I really like the lore you're building up!
kfclover  [作者] 2024 年 1 月 18 日 下午 7:33 
Yes, I understand multiple people have had funny incidents with the helis. I'm reworking all of the unitcaptures today.
zahl 2024 年 1 月 18 日 上午 9:06 
Nice mission as always but I had a few heli-hiccups: my insertion chopper got rammed by AI and exploded (twice) and the EVAC heli left without leaving any time for me or my AI mates to enter (played that on 4x speed tho so might've been my fault)
kfclover  [作者] 2024 年 1 月 17 日 下午 7:54 
Thank you!
Chris P. Bacon 2024 年 1 月 17 日 下午 7:39 
Your scenarios and screenshots are an inspirations man. Awesome job
RushOnPC 2024 年 1 月 17 日 上午 8:07 
make more coop blyad
kfclover  [作者] 2024 年 1 月 17 日 上午 2:48 
for now you'll have to restart until its working properly while im trying to fix the issue. Sorry for the inconvenience.
onestar 2024 年 1 月 17 日 上午 2:39 
Damn, same thing happened with the helis. Second heli slowly drifted and crashed into mine. Somewhere around the last subtitle line "Rangers lead the way".
[THoA] Predator4170 2024 年 1 月 16 日 下午 12:26 
It is an excellent, straightforward mission for the 75th Rangers, which does not get enough love or missions from an Arma community, so this is a different win for me, and I am adding this mission to my collections. H*ll, all of the mission from Operation Desert Sword are added.
kfclover  [作者] 2024 年 1 月 16 日 上午 7:04 
so, i have tested multiple times and it's perfectly fine for me. I don't know why its horrible for other people. If anybody else encounters this issue please comment down here. For now, i'll have to stick with this
kfclover  [作者] 2024 年 1 月 16 日 上午 6:56 
thanks dude, there was some issues with unitcapture when i was making it, but i thought i had "fixed" it. I believe the 24 FPS capture limit was messing with PCs that is running higher fps than that. I might try and re capture everything tomorrow, or just go with plan B and do the manual phase.
honger 2024 年 1 月 16 日 上午 6:51 
Pretty well designed mission, but for some reason the insertion helicopters started behaving crazy - one in front of the player's rammed into mine, and my transport started sunking into ground and eventually exploded killing me and some of my guys. It happened on restart but taught on experience, I made me and the team invulnerable for the landing phase. You might want to look into that unitcapture data or maybe give a benefit of trust to AI, force their flight height and place a bunch of invisible helipads around.