Stellaris

Stellaris

Better Reactor Boosters for NSC3 [3.*]
11 条留言
Bluetail 6 月 13 日 上午 11:56 
I have no clue I think this mod doesn't work on 4.0 since I go to build a ship design and the UI says "Missing required ship part" despite having everything.
LauraTons 5 月 10 日 下午 4:09 
One or multiple of your better - series of mods for nsc causes the nsc explorer science ship to not be allowed to be built.
Felalot  [作者] 2024 年 11 月 29 日 上午 2:54 
havent tested it in a while, perhaps I can look into it on weekends
Lowstringer 2024 年 11 月 28 日 下午 1:18 
I'm having an issue where the icons to slot the components in ship designer aren't showing is this still compatible with the latest NSC3?
Felalot  [作者] 2024 年 1 月 24 日 下午 5:27 
It should be fine
THE SILK PIECE IS REEEAAAAAAAAL! 2024 年 1 月 24 日 上午 9:48 
So I assume that something like this doesn't play nice with, say, ACOT?
Felalot  [作者] 2024 年 1 月 22 日 上午 9:39 
Found the problem its because shield regen only cares about shield max hp so if you have 1800 shields and 100% shield regen it gives additional 18 regen per day or 1/100 of total shields. I think I am just gonna replace % regen with a flat one for each ship size
xDanilor 2024 年 1 月 22 日 上午 8:42 
i see. Thanks for the info!
Felalot  [作者] 2024 年 1 月 22 日 上午 8:21 
If you look at shield components they have base shield regen value like for example small psi shields which give you +2 shield regen per day for each, having 5 of them would give you 10 daily shield regen per day.
Though looking more into into it I found what 100% shield regen instead of making it to 20 shield regen a day, which I wanted, gives you 28 regen per day or 180% percent in actuallity, basically twice as worth..., so I might reduce the regen by half to match the intended values.
xDanilor 2024 年 1 月 21 日 下午 12:31 
How's the balancing with this mod? The shield regen percentages sound really powerful but i might be wrong
gableHETA 2024 年 1 月 16 日 上午 8:44 
Thank you!