Noita
Scrolls of Forbidden Knowledge
21 条留言
GoofyGuy73 9 月 14 日 下午 12:56 
thank you so much, i have been vomiting on the high def skull for the past 2 hours because i need dimunitium
Wizard Mamu.Mimi⚜ 8 月 8 日 上午 10:06 
Predicted shifts may be inaccurate when mods add materials. This mod predicted poly to [oil], actual shift was invisiblium to [oil]. I'm unsure if Apotheosis interferes with the shifting mechanic to make poly less likely to be removed, but it sounds like something they'd do.
Lim 7 月 9 日 上午 8:32 
@Robyn after checking Noitool myself with the same question, it seems to be worm blood?
RobynTheDevil 5 月 26 日 下午 4:23 
what is leanium?
Dingus  [作者] 1 月 27 日 上午 1:38 
If you mean the fungals one, it just changes each time you shift
MrHocotateFreight 1 月 24 日 下午 4:00 
"all thats left is to kick us alive" kicked it nonstop, nothings happening
Dingus  [作者] 2024 年 5 月 26 日 上午 1:51 
whoops! thanks for the heads up
Sirius Oculus 2024 年 5 月 25 日 下午 9:31 
One of the two recent updates about the scorching-hot clump causes it to appear to the left of spawn every time the world is loaded. I assume this is left over debug code, pls fix thank thank
Dingus  [作者] 2024 年 5 月 1 日 下午 1:15 
I like the mystery >:^)
Chillblain 2024 年 4 月 30 日 下午 11:32 
Seems to be a lot of new scrolls, might be time to update the mod description a bit?
Dingus  [作者] 2024 年 4 月 12 日 上午 12:04 
thats been bugging me since before I uploaded the mod but its thankfully fixed now
The Creep 2024 年 4 月 8 日 下午 5:18 
I can't confirm this is still happening, but the tablets added by this mod tend to respawn/duplicate on saving and reloading an existing run. This was a couple weeks back, so maybe one of the beta updates broke the check to see if it's the first time they've been spawned or not?

It's not the biggest of issues, unless you're save scumming a bunch and then find 5 tablets shoved into a very small space lol.
Dingus  [作者] 2024 年 4 月 2 日 上午 10:09 
check the mod menu, there's an option that switches the script to that of the beta
Gob Gobbler 2024 年 4 月 2 日 上午 9:46 
I tried using the tablet showing fungal shifts, but it shifted something different from what was written. I was playing on beta branch so maybe that was the problem, but the first shift worked
Dingus  [作者] 2024 年 3 月 30 日 下午 10:27 
you just gotta kick the scroll
Chillblain 2024 年 3 月 30 日 下午 10:21 
What does "the fungus demands to be kicked" mean? This is still a little too cryptic for me, I guess. I assumed this mod gave the recipes and told you what your fungal shifts were likely going to be before you did them.
Ankrow 2024 年 1 月 19 日 下午 2:50 
Great mod, this is something that should have been in the game by default IMO. So do I need to hit the "restart with mods" button every time I encounter one of these in order to reveal the text? Is that a technical limitation that you could overcome?
Tirnos 2024 年 1 月 18 日 上午 8:07 
I had literally been considering this sort of thing. May I suggest adding the High Alchemist's room as a possible spawn location? Seems to me like he might have some ideas on strange alchemical formulae :D
pudy248 2024 年 1 月 16 日 下午 7:42 
For the record, LC/AP aren't affected by mods as they're in-engine. You can make the fungal shift tables mod-compatible with dofiles, unless a mod entirely replaces the fungal shift logic (which would probably be incompatible for other reasons)
Radiant Gravel 2024 年 1 月 16 日 上午 10:19 
i love drinking leanium when that lean hit
Sirius Oculus 2024 年 1 月 14 日 下午 6:18 
I love this
I've wanted a mod like this for so long
I considered making one but didn't know a good way to
Thank you for your contributions fren