安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Any time during a mission, you can enable EP on some new groups you like, then they will pursuit targets automatically
EP mod is intended for mission makers to use manually instead of autorun.
To enable EP mod only on some specific groups you like, disable the auto mode in addon settings first. Then execute the code as introduced in "How to Use" chapter.
It will be an option in the future update. I'll finish multiplayer support of other mods first.
I mean the free-style scenario would be some random generate mission in a map
I'm not understanding what does free-style mean.
This mod and efficient info share, are intended for mission editors to use whenever applicable.
But we also provided an option to use this mod without constraint in any singleplayer campaign or singleplayer mission that didn't integrate this mod.