RimWorld

RimWorld

VPE - Biotech Integration for Alpha Animals and More!
32 kommentarer
sabre 25 sep @ 12:35 
can you add the too many vpe paths collection as genes aka hydromancer aeromancer etc
Torin 25 aug @ 10:18 
I'm getting an error loading this in 1.6 with the VRE - Lycanthrope loaded:
[code]Config error in VRE_Lycan: Hyperlink to Gene_Nightstalker more than once on VRE_Lycan description
Config error in VRE_Wolfman: Hyperlink to Gene_Nightstalker more than once on VRE_Wolfman description
Config error in VRE_Lycan: Hyperlink to Gene_Wildspeaker more than once on VRE_Lycan description
Config error in VRE_Lycan: Hyperlink to Gene_Nightstalker more than once on VRE_Lycan description[/code]

And sure enough, in the Xenotype for both Lycan and Wolfman, there are two copies each of the Wildspeaker and Nightstalker genes.

If either this mod or VRE - Lycanthrope aren't load then this error goes away.
Starempire42 19 aug @ 23:23 
darn this mod would be absolutely peak if it had more supported races...
Starempire42 7 aug @ 18:57 
Also is this safe to remove mid game by any chance?
Starempire42 7 aug @ 18:46 
Any chance for a patch for any of the big and small xenotypes?
toetruckthetrain 6 aug @ 7:42 
(oh and rim-hivers since thats finally in biotech)
toetruckthetrain 6 aug @ 7:42 
runesmith patch some day?
SpectreWolfie 24 jul @ 10:41 
previous comment has been fixxed - thank you :)
SpectreWolfie 23 jul @ 6:40 
the mod is not detecting VPE - Psycaster genes, possibly because it was renamed i think previously it was under the id of VPE - Biotech Intergration
Drago Duval 20 jul @ 16:36 
Beside that it work fine, at least on my side.
Drago Duval 20 jul @ 16:32 
Seems like Vanilla "Psycast Expanded - Psycaster Genes" changed it's name and ID, so the mod is causing an alert on Rimpy.

<li>
<packageId>danzen.vpe.biotechintegration</packageId>
<displayName>Vanilla Psycast Expanded - Biotech Integration</displayName>
<steamWorkshopUrl>https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=3110971925</steamWorkshopUrl>
</li>

<li>
<packageId>Danzen.VPE.PsycasterGenes</packageId>
<displayName>Vanilla Psycast Expanded - Psycaster Genes</displayName>
<steamWorkshopUrl>https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=3110971925</steamWorkshopUrl>
</li>
Sanakara 6 jul @ 2:18 
One of my favorite mods. But I'm afraid i will become dead. has not been updated since 2024 and could need some overhauling right now. Guess with 1.6 it could be totally outdated.
Azavit 29 mar @ 11:19 
No Psycaster Genes for the Hidewing?
All the other Biotech Expansion - Mammalia have them but Hidewing seems to have been missed.
SalSalvador13 4 dec, 2024 @ 16:48 
Any way that compatibility with the Dets xenotypes mods (avaloi, bogleg, stoneborn, venator, etc.) could be added?
cyanobot 22 okt, 2024 @ 8:21 
Just fyi, Alpha Genes has also recently added the Nereid xenotype.
doomswell 2 jun, 2024 @ 10:27 
Eclair  [skapare] 11 apr, 2024 @ 20:29 
1.5 updates completed.

I noticed that alpha animals changed some xmls about where I changed, I'm assuming that's because of transition to 1.5 update. So I fixed the problem.
Also It seems the author of original mod didn't update the mod for now, but I'm assuming you can use with no issue because Ludeon might not touch around the xml area. But the caution of mod version mismatch will be appeared unless you manually change about.xml or the author does that.
FeralFerret 6 apr, 2024 @ 10:58 
Nice to see someone continuing to work on these sorts of mods. Thanks!
Kyokui Avarus 1 apr, 2024 @ 15:35 
Any plans to update to 1.5 before anomaly releases?
Marty in the multyvers 21 feb, 2024 @ 5:11 
you can add support for the Stuncaster 2.0 Mod?
Evyatar 15 feb, 2024 @ 21:59 
great mod
zecond 11 feb, 2024 @ 15:05 
Can the "Vampires, Demons, and the Undead" Mod be added to support?
Goldengear1111 9 feb, 2024 @ 12:07 
Can do makaitech?
Eclair  [skapare] 19 jan, 2024 @ 18:20 
@general.catallion There's too many to discribe what genes are added to each xenotypes. I hope you find by yourself, but sure about that only oculist is really rare. By default, if you have not installed the Alpha gene, the phytokin kinds only have. if you have installed the mod, only the ocularkin has the gene. But you can change this behavior in the toggable config of VEF.
This is due to its singularity.
general.catallion 18 jan, 2024 @ 16:49 
is there a list of what psycast genes have been added to what races? i'm curious.
Farron 13 jan, 2024 @ 23:44 
@626soudai just ran it on my save, doesn't seem like there's any issues. Thanks! Great mod
a quality meme 13 jan, 2024 @ 10:19 
Immediate five star.
Eclair  [skapare] 13 jan, 2024 @ 8:50 
@Farron There is no problem probably. Let me know if you find bugs.
Farron 13 jan, 2024 @ 8:06 
Hey can I add this mid save?
wydscum 12 jan, 2024 @ 19:09 
love psycasting mods, boutta try this W
TheSevenSins 11 jan, 2024 @ 15:04 
I have been waiting for this, thank you very much! Now I can lock herald of black queen behind bug xenotypes and the likes! This also lets me add "natural psycaster" to xenotype without it being too powerful as they will have a lot less options!