边缘世界 RimWorld

边缘世界 RimWorld

Xenotype followers
51 条留言
MrWall 3 小时以前 
"not giving any effort"

Look, I'm as anti AI as the next guy, but this is utter nonsense. They've literally put in a bunch of effort creating a mod that we can use, for free, and you want to get on your high horse because they haven't met your ideal of effort?

Please do share your many contributions to the Rimworld community. I don't imagine it will take long.

Failing that, how about letting modders do what they want to do, and being thankful they do it?
SquirrelGoblin 9 月 20 日 上午 12:53 
Yeah, I'd prefer something blank.
Using AI is not giving any effort.
Bowa  [作者] 9 月 19 日 上午 10:32 
@Faust thank you!
Faust 9 月 18 日 下午 4:25 
And it's not even like the author is hiding the fact of AI use to try and fool you. Even if they were, the art has nothing to do with the function of the product. @Bowa, thanks for the work you put out. I do appreciate it.
Faust 9 月 18 日 下午 4:23 
Get off of your ludicrous high horses. If it was just a blank black background with text, you'd be happy? And if so, why exactly? Because even less effort was spent on it? Are you offering free thumbnail art, of paying the fee? The art is perfectly fine. It's free, for a FREE mod you can get. Grow up.
SquirrelGoblin 9 月 13 日 下午 1:37 
Oh come on...
That's a bad excuse.
Bowa  [作者] 9 月 13 日 上午 11:39 
@LizardWizard understand, artist should be paid, however this is a mod I created on my own in my free time and I do not earn anything from it, so I feel it is justified
LizardWizard 9 月 11 日 上午 10:42 
Cool mod, but admittedly the thumbnail is off putting due to its use of AI. I'd probably use it if it wasn't for that.
Bowa  [作者] 9 月 9 日 上午 9:26 
@Paprikahörnchen Thank you for the praise, I will consider it next time I spend time working on it
SquirrelGoblin 9 月 1 日 下午 12:00 
I really love this mod!
Maybe it would be possible to update the way you have to select xenotypes? I.. have too many xenotypes, I know. But still xD
It's a bit hard when you have a big list.
Vanyor 6 月 27 日 上午 10:52 
@Bowa, thanks for your hard work! May you find success in all your endeavors!
Bowa  [作者] 6 月 27 日 上午 10:46 
@Vaynor
@Alexander Zagirov
@Extra3
I have patched this bug and made it 1.6 compatible!
Bowa  [作者] 6 月 10 日 下午 10:56 
@Vaynor I will look into this bug when I update the mod for the new DLC
Vanyor 6 月 1 日 下午 8:16 
♥♥♥♥♥♥♥♥, before I even subscribed to the mod I read the comment and knew about the bug and I was going to suggest "Maybe create a blank xenotype to bypass the 'baseliner' bug".
I didn't comment.
I forgot.
I set to baseliner
Immediately remembered what I should have done.
Bowa  [作者] 4 月 3 日 上午 9:10 
@Juroguy Yeah with the bug that setting only baselines still has a small chance of generating a random a Xenotype. I’ve not had time to look into it yet
Juroguy Johnson 4 月 2 日 上午 7:23 
still work?
Bowa  [作者] 1 月 25 日 上午 12:24 
@Alexander Zagirov

I will have to take a look
Alexander Zagirov 1 月 24 日 下午 11:56 
Same problem Extra3 reported
Extra3 2024 年 10 月 27 日 下午 5:10 
Setting only baseliners in the settings for some reason is using base ritual xenotype spawns instead of giving only baseliners
Bowa  [作者] 2024 年 7 月 14 日 上午 4:53 
@Enlonwhite without this mod it can still be a random xenotype, but the chance for it to be one of your custom one or a modded one is very low, especially if you've added a bunch of custom/modded xenotypes. I've created this mod to fit with themed runs where you might only want to recruit orcs or whatever for your LOTR run. I does not make sense that maybe an elvish person would show
Enlonwhite 2024 年 7 月 14 日 上午 3:48 
So wait, its not a random pawn its a random baseline all the time? I dont know why I never new this, I really never thought about it. dam learn something new in rimworld even after thousands of hours.
Bowa  [作者] 2024 年 7 月 12 日 上午 12:48 
@Darkstorm in mod options you can set it
Darkstorm 2024 年 7 月 11 日 下午 5:57 
So what do I do to specify which Xenotypes I want? I can't find the list for Xenotype Followers
Bowa  [作者] 2024 年 6 月 12 日 上午 9:03 
@Hexacon it does not. It only affects the rituals with recruitment
Hexacon 2024 年 6 月 12 日 上午 2:07 
Does it also affect the Pilgrims that come to see your relics or not ?
Bowa  [作者] 2024 年 3 月 4 日 上午 11:10 
@[The] Force Im not sure what mod you are referring to
[The] Force 2024 年 3 月 3 日 下午 7:14 
Would this work with something like the mod which adds a 100% version of the random recruit ritual?
Oscilioth 2024 年 3 月 2 日 上午 1:06 
I will delete the mod settings from the folder, thanks for the tip :) I have made a discussion for you to look into as requested.

Thank you!
Bowa  [作者] 2024 年 3 月 1 日 下午 11:36 
@Oscilioth thanks for the bug report. I will have to investigate. Could you please post your full mod list in the discussion here: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/discussions/3136554550

Initially it does not sound like a issue with my mod since it is so small. You could try and delete the mods settings save file located in the ludeon folder %appdata% on Windows. Note not your game save file, but the mod save file.
Oscilioth 2024 年 3 月 1 日 下午 10:55 
Hi, after I added two xenotypes to the list I am no longer able to press the add or remove buttons any longer. All I can do is click off the mod options menu, that still works. The second xenotype I added has no icon, any chance that broke it in some way?

I have just ended up deleting the mod because I couldn't figure out anyway to reset it to default.

Any thoughts on what else I could try?
Curious 2024 年 2 月 17 日 上午 4:52 
10/10 mod
Bowa  [作者] 2024 年 1 月 15 日 下午 12:12 
@Kokorocodon yeah
Kokorocodon 2024 年 1 月 15 日 上午 11:58 
gpt?
Bowa  [作者] 2024 年 1 月 15 日 上午 11:49 
@Kokorocodon I asked it if it can make it 16:9
Kokorocodon 2024 年 1 月 15 日 上午 11:44 
How did you manage to get dalle 3 to create a widescreen picture?
Mr McNificent 2024 年 1 月 15 日 上午 12:48 
Fantastic. I was getting real sick of sanguophages joining my Bloodfeders: Reviled colony.
Booklat1 2024 年 1 月 14 日 下午 9:09 
Yet another case of a mod that should be a main feature
Kazzerk 2024 年 1 月 14 日 上午 3:01 
finally! thanks
Bowa  [作者] 2024 年 1 月 13 日 上午 1:29 
@Redknight910 Yes its a nice to have when doing themed runs of a certain Xenotype. I always found that it would make sense that the same type of Xenos would follow your Ideology
Redknight910 2024 年 1 月 13 日 上午 1:13 
This is so simple, but so good.
Bowa  [作者] 2024 年 1 月 12 日 下午 11:43 
@wydscum Thanks!
wydscum 2024 年 1 月 12 日 上午 7:38 
GOATTTTT
Bowa  [作者] 2024 年 1 月 12 日 上午 2:31 
@tea pan it's across all games so you have to change the settings if you are switching between saves
astarion's juice box 2024 年 1 月 12 日 上午 2:04 
Is this set up per-save or is it across your entire game?
Bowa  [作者] 2024 年 1 月 11 日 下午 11:36 
@AugustTheTitan I generated it with Dalle 3
AugustTheTitan 2024 年 1 月 11 日 下午 6:26 
Where'd you get the thumbnail?
Tom 2024 年 1 月 11 日 下午 5:00 
I needed this so bad, I love you so much!
Sovereign 2024 年 1 月 11 日 上午 11:16 
This is amazing.
Thank u
SpaceDorf 2024 年 1 月 11 日 上午 7:46 
Beautiful Picture for a great mod :)
Faust 2024 年 1 月 11 日 上午 5:00 
Exactly what I've been looking for. Thank you for this!