Company of Heroes 3

Company of Heroes 3

(8) Island Warfare
19 条留言
Shadowphreak  [作者] 3 月 24 日 下午 4:05 
Thanks! :)
Straight White Male 3 月 24 日 下午 3:55 
Thank you for your content and updates.
Shadowphreak  [作者] 2024 年 1 月 19 日 下午 5:31 
Update,

- Increased both HQ building area's by about 50% more.
Shadowphreak  [作者] 2024 年 1 月 19 日 上午 7:30 
Shuket... thanks for comment. I may have to chance this to a 3v3 map, I'm running out of room to build out the bases... lol I'll review later today again.
Shukat 2024 年 1 月 19 日 上午 5:50 
Size of base area still not enough.
Shadowphreak  [作者] 2024 年 1 月 15 日 下午 3:17 
Update,

- Increased size of base area for building more.
Shadowphreak  [作者] 2024 年 1 月 15 日 下午 12:03 
teppum, thanks for input. I'll do some modifications expand the areas out. thank you.
teppum 2024 年 1 月 15 日 上午 11:54 
Enjoyed it, but when playing with AI the base area's for team 1 especially are a little too small - unable to build all buildings...
Shadowphreak  [作者] 2024 年 1 月 13 日 上午 6:35 
Thanks VOLK3! :)
V0LK3 2024 年 1 月 12 日 下午 4:29 
Excellent map!
Shadowphreak  [作者] 2024 年 1 月 10 日 下午 2:45 
pps12330 thanks. increased and flatten the beach entrance area's.
pps12330 2024 年 1 月 10 日 下午 2:23 
I suggest trying to make the beach near the entrance flatter. Mainly because there is no area in the base where you can build some defenses.
Shadowphreak  [作者] 2024 年 1 月 10 日 下午 2:09 
pps12330, thanks for suggestion. I moved them back a bit, but thats the end of the map unfortunately...
pps12330 2024 年 1 月 10 日 下午 2:00 
I think the base area can be expanded. The spawn point should be moved back and separated from the bridge entrance by a territorial point.
Shadowphreak  [作者] 2024 年 1 月 10 日 下午 1:35 
Updates,

- Added a shallow entry into HQ area, bridges were getting too plugged up. Should play better now.
- Fixed some territory point zones.
- Tweaks throughout.
- Added shot blockers around bridges/rocks.
VEF215 2024 年 1 月 10 日 上午 9:19 
I would love to see a spooky af map. Out in the Transylvanian woods on a misty night, with long dirt roads connecting towns, lightly wooded areas in between everything else. With a dark lake somewhere you can take a pier out to a high value resource point, and the two player starting areas area in old run down crumbling castles overlooking the playing middle playing area. The VPs could be in each town so you'd have to fortify the town perimeter and make sure your reinforcements don't get ambushed out on the roads as they travel. Just throwing ideas out there :)
VEF215 2024 年 1 月 10 日 上午 9:10 
Excellent work :) just had a big 4v4 zombie match on it with people and was a blast
Shadowphreak  [作者] 2024 年 1 月 10 日 上午 8:11 
Update,

- Reconfigured team 1 HQ area to provide more room.
Shadowphreak  [作者] 2024 年 1 月 9 日 下午 8:04 
Designed for casual 8 player battle. two entrances per base, open playing field.

Love to hear any suggestions for edits/modification. thanks!