边缘世界 RimWorld

边缘世界 RimWorld

More Relic Quests
63 条留言
ggfirst 8 月 29 日 上午 5:58 
aren't you going to fix the bug?s
l0v3rm4n69420 8 月 2 日 下午 9:02 
1.6?
TheFirebender 5 月 1 日 下午 4:05 
Is this abandoned?
Jeffery Helldiver 2 月 28 日 下午 7:14 
Impossible to pay the tribals. Nobody to collect the payment, no drop-off section, literally nothing. No error messages either.
MontSchmibbles 2024 年 12 月 30 日 上午 9:49 
Hey there! I've tried a couple of times now to get this mod to work (even isolating it and removing all other mods other than Core+Ideology+This mod) and it seems to break the relic quests. Bugged quests are appearing with placeholder text. When I send pawns to the quest map locations, the game freezes. Love the idea of this mod, but not sure what's causing the bugged quests! Had to remove it for now, but hope to try again.
just_another_glinko 2024 年 12 月 17 日 上午 7:44 
These are all worthless. The thrumbo quest will always fail as 2 thrumbos will butcher every villager before your party even arrives to the village center. The berserker pawns will usually attack some random walrus or a tiger due to their mental state and die immediately.

Who is this meant for?
Kaschey 2024 年 12 月 13 日 下午 10:10 
It seems like the new outcome for the worshipful terminal quest doesn't work correctly. I accepted the quest, payed for the access to the terminal, and then the person I gave the money to just left the map and the rest of the tribals attacked me the moment I touched the terminal as usual.
Amethyst the otter 2024 年 11 月 17 日 上午 6:22 
scaria infected person leaves the map the moment they enter (aka when you accept quest)
Voxel | Julia 2024 年 9 月 20 日 下午 2:46 
Just a little heads up: You forgot to set the display name for the ideology dependancy

'Mod More Relic Quests has a dependency (Ludeon.RimWorld.Ideology) with empty display name.'
Gareth  [作者] 2024 年 7 月 29 日 下午 12:18 
Thanks for your patience everyone. I've pushed an update to fix the Thrumbo quest. You should no longer anger hostile factions if you accidentally hit them or their buildings during the quest. Ofcourse, if you choose to attack them after you've killed the Thrumbos that's a different story
Nightfish 2024 年 7 月 21 日 上午 10:45 
This is such a great idea and I hope you'll keep at it. The relic quests are my least favorite part of rimworld by far. Who wants to open stone doors one bye one? Ugh.
basedleua 2024 年 7 月 9 日 下午 1:25 
This mod is broken
Jet 2024 年 7 月 6 日 下午 9:06 
yeah the scaria quest fails immediately as soon as i accept it too
SudoSays 2024 年 7 月 6 日 下午 7:54 
The scaria affected guy just leaves the map as soon as he spawns, however using dev to force Anesthesia and capturing him let me cure him.
Posh Octavia 2024 年 6 月 6 日 下午 8:14 
i cant seem to fix the scaria infected guy since operations are disabled when hes a guest and not downed fully, if you edit him to be anesthetized then it works though
Jet 2024 年 6 月 3 日 上午 12:29 
the thrumbo quest keeps failing... whenever i enter to help the tribespeople fight off the thrumbo they turn hostile as soon as i shoot the thing...
GameofGames 2024 年 6 月 1 日 上午 11:26 
Someone asked previously but how do you pay for a terminal? I don’t see a pawn that I can trade with and nothing different shows up when interacting with the terminal.
Amethyst the otter 2024 年 5 月 28 日 下午 5:51 
thrumbo hunt quest:

tribals gets hostile for some reason the second my pawns arrive, making quest failed, not sure whats causing it but maybe its something that ive arrived via drop pods
Kaeh 2024 年 5 月 28 日 上午 11:40 
Gareth, just tried with both mods actives, this one after MedievalFantasyThemedRelicQuests.
It seems to run smoothly, and it seems to not have any conflicts.

The only interrogation is on the Worshipful Terminal Quest, i haven't find a way to pay the village. How does that work normaly ?
Kaeh 2024 年 5 月 28 日 上午 10:31 
Amethyst the otter 2024 年 5 月 17 日 上午 9:59 
that sounds good, you then may be able to scare off dangerous animals around and prepare for him to come
Gareth  [作者] 2024 年 5 月 17 日 上午 9:55 
What do you think about the idea of getting a warning of which direction the person will be brought in from? That way you have a decent opportunity to clear that part of the map of enemies/animals and even set up a small place to try and capture them?
Amethyst the otter 2024 年 5 月 17 日 上午 9:32 
thanks for hearing me out
Gareth  [作者] 2024 年 5 月 17 日 上午 9:08 
Good point. I'll try to see what I can adjust to make it better
Amethyst the otter 2024 年 5 月 16 日 下午 4:54 
well.... that one seems to not be a very nice quest tbf :/
you accept it and get no idea where he gets, but if he attacks like random warg or megasloth he sees, the quest is over so... it just sounds like a "lmao wait again for next relic quest"
Gareth  [作者] 2024 年 5 月 16 日 下午 4:27 
Yup, that's expected behaviour. The infected pawn will come in already in a Berserk State and attack anything it sees
Amethyst the otter 2024 年 5 月 14 日 下午 5:02 
hello, is the scaria infected pawn from the quest supposed to attack ANYTHING or just colonists, cus i litterally accepted quest and 5 seconds after the quest got failed because the guy got killed by a yak that he attacked
Drex 2024 年 5 月 7 日 上午 6:22 
thanks^^
Gareth  [作者] 2024 年 5 月 7 日 上午 6:17 
Thanks for the support everyone! I've updated to 1.5 and I'll address the Thrumbo bug this weekend. Let me know if you come across any errors in 1.5
Drex 2024 年 4 月 30 日 上午 5:48 
update 1.5 please?
Psycliff 2024 年 4 月 21 日 下午 3:08 
Please update to 1.5 when you can. Thank you.
thedolfinator 2024 年 4 月 16 日 上午 10:28 
Unsubbing because 100% of my relic quests for my entire colony save have become the broken thrumbo quest
lejkob 2024 年 4 月 13 日 下午 2:16 
Please update to 1.5 :-)
xkp92110(orick) 2024 年 3 月 21 日 下午 10:05 
thrumbos relic quest still broken.
N/A 2024 年 3 月 15 日 下午 9:50 
When/if you update to 1.5, please do as Emily wrote.
ggfirst 2024 年 2 月 28 日 上午 6:56 
thrumbo bug fix when?
𝓔𝓶𝓲𝓵𝔂 2024 年 2 月 18 日 下午 1:40 
Hello! Please add a line to the file About.xml

<displayName>ideology</displayName>

It must be like this:
<modDependencies>
<li>
<packageId>Ludeon.RimWorld.Ideology</packageId>
<displayName>ideology</displayName>
</li>
</modDependencies>

P.s To remove the warning.
P.s.s Thanks for the mod.
Sumatris 2024 年 2 月 4 日 上午 8:09 
How do I actually pay for accessing the village terminal? I have the required items on hand but can't figure out how to hand them over. The only thing I can do is hack the terminal vanilla-style, causing the village to go hostile as usual.
Spinnock Durav, Hustbearer 2024 年 1 月 26 日 下午 12:09 
Yes, I, too, have to kill the thrumbos via dev mode to get the quest completed successfully. The tribesmen turn hostile after a loss or two and spawn too close to the thrumbos for me to do anything about it
Art Student 2024 年 1 月 23 日 上午 12:57 
and i was forced to kill every survivor so i can repack my caravan
Art Student 2024 年 1 月 23 日 上午 12:56 
the help defense from thrumbo quest is bugged i think ? after arriving and then just right after i shot thr thrumbo it suddenly turned into -100 hostile
LunaticModo6 2024 年 1 月 22 日 上午 11:15 
For the cure quest, do I capture or rescue then heal? Do I need to use surgery cause I use MedPod.
Fangjheums 2024 年 1 月 17 日 上午 2:05 
It is not an issue
Crysta 2024 年 1 月 15 日 下午 6:00 
How do I know if the mod is working? When i load up the game I see an error or notification that this mod has a dependency that is empty. Is that an issue?
magia8727 2024 年 1 月 15 日 下午 12:19 
very good idea dude
Gareth  [作者] 2024 年 1 月 15 日 下午 12:11 
I'll get that sorted over the weekend, thanks!
skeranda 2024 年 1 月 15 日 上午 6:21 
I did not actually pay attention to the names, however the relation to the entire faction in the faction tab switched from neutral to hostile if a tribesperson was killed, with seemingly no way to get relations with them back up. I could have probably managed the thrumbos if I were allowed to approach the base xD
Gareth  [作者] 2024 年 1 月 14 日 下午 3:12 
Thanks for the report skeranda. When you say that the tribe turns hostile, do their names actually turn red and do they start attacking your people? When I did a quick test, my game told me that they were going to attack my people but the tribes people didn't actually turn hostile.

The tribes people attacking the Thrumbos instantly is intentional, which is why the quest warns you to be prepared to hit hard and fast. With that said, if the quest is too difficult even in mid to late game, I'm happy to try and re-balance it a bit better.

As for the letter mentioning an enemy outpost and the message saying they're attacking your people, I'll look at removing those messages since the tribes people should never be actually hostile to you
skeranda 2024 年 1 月 14 日 下午 2:59 
I've run into an issue with the thrumbo quest. A neutral tribe requested help, but when I entered the map I was informed about an "enemy outpost" in the area in addition to the animals, and whenever I approached the village the tribespeople started attacking. If a thrumbo killed one of them the relations with the tribe turned to hostile. I had to abandon the quest and just wanted to check in to see if this is a known issue?