Crusader Kings III

Crusader Kings III

Eat, Pray Slay: An RP Event Mod
156 条留言
Ranger  [作者] 10 月 30 日 上午 7:46 
As far as events go there doesn't appear to be much different after the dlc from a first glance.
Ranger  [作者] 10 月 30 日 上午 7:25 
Hey people. Looking at the code now but will likely be able to put out an update sometime this Sunday. Going to add a small new event as well involving your lady in waiting spilling stuff on you.
tilarium 10 月 29 日 上午 7:58 
@SalahadDin guess you still haven’t picked up that reading skill huh? How many more kids are you going to spam with the same cut and paste?

Ranger [author] 21 hours ago
@MaestroDiSassi Wierd, I've never heard of any incompatibilities with other mods, nor do i see how they would be incompatible. Either way I am going to update this mod after I have had some experience with the new update
SalahadDin 10 月 29 日 上午 7:13 
I love this mod so much. Could the you update it to version 1.8?
Ranger  [作者] 10 月 28 日 上午 10:18 
@MaestroDiSassi Wierd, I've never heard of any incompatibilities with other mods, nor do i see how they would be incompatible. Either way I am going to update this mod after I have had some experience with the new update
MaestroDiSassi 10 月 27 日 上午 6:21 
i'm having a crash at a specific date, the last errors in the report are:

Error: has_trait trigger [ trait was null ]
Script location: file: events/EPS_events.txt line: 109 (eps_misc.0002:trigger)
file: common/on_action/eps_on_actions.txt line: 13 (EPS_events_yearly_pulse)

[14:04:10][E][jomini_script_system.cpp:284]: Script system error!
Error: has_trait trigger [ trait was null ]
Script location: file: events/EPS_events.txt line: 110 (eps_misc.0002:trigger)
file: common/on_action/eps_on_actions.txt line: 13 (EPS_events_yearly_pulse)

i am using a lot of other submods so the mod is probably incompatible with smth else, i don't know which trait it doesn't find tho, i'm gonna experiment a bit to see if i can find the problem
Ranger  [作者] 9 月 16 日 上午 1:41 
@Iffer2x3 It should be safe but there is always a risk in removing mods mid campaign. Is something not working like you thought it would?
Iffer2x3 9 月 15 日 上午 11:13 
this mod i mean
Iffer2x3 9 月 15 日 上午 11:12 
can you remove it mid campaign?
Ranger  [作者] 9 月 12 日 上午 12:37 
@CookieCae Why yes it does. In fact I mostly play and mod for agot.
CookieCae 9 月 11 日 下午 9:01 
@Ranger - Does this work with Agot???
Ranger  [作者] 9 月 10 日 上午 6:50 
Update:

- Updated to 1.17.0
- Added a new event (Rustic Wedding)
- Tweaked some old event values

My next update will likely be focused on revamping all the events I already have, though I always seem to add a new one anyway lol
Ranger  [作者] 9 月 9 日 上午 9:51 
Hey everyone I'll probably have the latest update out by Friday. I just ask that you please be patient thank you!
Ranger  [作者] 9 月 8 日 上午 2:12 
-Updated to 1.16.2.3
-Fixed the A Shadow in the Alley event
-Fixed some localization issues
-lowered how often these events went off
-tweaked some values (wip)
-Added a new event (Mealtime Mayhem)

As always let me know if you see any bugs or have any suggestions
Ranger  [作者] 9 月 1 日 上午 3:53 
Getting back on after a long hiatus. Noticing a few bugs with this mod regarding a couple events I will be fixing as soon as I have a stable internet connection.
wunsche 7 月 28 日 上午 9:02 
@Ranger...Thank you.
Ranger  [作者] 7 月 28 日 上午 5:25 
@wunsche Yes I've seen this on my current playtest as well. Unfortunately I haven't had internet for the last month so until its fixed I'm dead in the water.
wunsche 7 月 27 日 上午 11:38 
Think this needs an update....Getting a lot of eps_travel_event.02b errors in some choices..A shadow in the alley being one.
Sublimis 7 月 15 日 下午 6:11 
Appreciate the update!
The Desert Fox 7 月 15 日 下午 4:08 
Thank you
kisstom503 7 月 14 日 下午 11:02 
:steamthumbsup:
Ranger  [作者] 7 月 14 日 上午 6:08 
Okay just put out a small update that makes it work for the current version and adds another event. Enjoy! Also going to look over this mod, as well as other older mods, to try and improve them.
Sublimis 6 月 25 日 下午 4:36 
Thanks
blazeknave 6 月 16 日 上午 12:35 
appreciate you, your work, and the flavor you add to the game. thank you, @Ranger
Ranger  [作者] 6 月 13 日 上午 1:59 
@Shattered Tian working on an updated version with more content soon.
Sublimis 6 月 10 日 下午 3:21 
Can this one get an update?
Fren 5 月 16 日 上午 9:17 
i'm not certain yet, after i turn this mod off, it fixed the valyrian swords, kingsguard swords, crowns, but it broke spawned artifact from events like trinket and stuff is still missing their picture very weird
Ranger  [作者] 5 月 16 日 上午 5:50 
@FDM Are you certain its my mod as I can't think of any reason it would do that.
Fren 5 月 16 日 上午 2:30 
this mod make artifacts that came from legacy of dragon or valyrian steel lose their picture which is an agot submod, please fix or put precaution on description. thank you
Ranger  [作者] 5 月 8 日 上午 10:48 
Hey everyone check out my new mod! https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3478088905 Excited to have you all try it out and let me know what you think.
The Desert Fox 5 月 8 日 上午 5:01 
Thank you mate! I understand how difficult this is for you, and I am sure I speak for most here when I say we all appreciate your commitment and passion!
Ranger  [作者] 5 月 8 日 上午 3:53 
Okay I've decided I will be modding again, just not for a certain subcommunity within CK3. Expect me to be updating this mod as well as others for basegame ck3 in the coming week. Also I have another few projects I've decided to work on. I'll let you know if and when those come to fruition. Thanks to everyone for your support and patience.
Ranger  [作者] 5 月 4 日 下午 1:49 
Hey everyone sorry but I think I’m going to be taking a break from modding for some time. Due to a particularly nasty and toxic spat with some other modders (I am definitely not blameless here) I think I’ve lost my passion for creating free mods for a community that treats me that way. I may come back to this at some point but I’m not sure, we’ll see. You all have been great though and I’m sorry if this is upsetting to anyone that uses my mods. I’d like to say I’ll at least maintain them but I won’t make a promise I’m not sure I can keep. Thanks everyone for supporting me and as always, Keep Code Free and Focus on the Players!

Also of course anyone has permission to use my code from this and any of my other mods. I mean what am I, some kind of asshole?
Ranger  [作者] 5 月 4 日 上午 8:22 
It may still work but I'm going to go over it and update just in case
Tureno 5 月 4 日 上午 8:21 
Any needed update for AGOT or still good to go
ja 4 月 29 日 上午 7:39 
such a good mod :steamhappy:
Ranger  [作者] 4 月 25 日 上午 1:40 
@牛奶大魔王 Yes I would love to have more people trying this mod out. Adding your translation to this mod's description right now.
牛奶大魔王 4 月 24 日 下午 5:42 
Greeting! A great mod, I want more Chinese players used it so i have translation it inside CK3 mod Chinese loc mod,
would u make a line in description?

here's my Chinese translation:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3403925213
Januarie Stories 4 月 21 日 下午 8:18 
Thank you for the update!
Ranger  [作者] 4 月 21 日 上午 6:40 
Update
-The mod was still working before but I updated some code anyway
-2 new travel events 'A Shadow in the Alley' and " A Night at the Inn' I plan on expanding on these two as time goes on but the base is there and it works well.
Ranger  [作者] 3 月 25 日 上午 7:35 
@The Desert Fox Thank you it was one of my first ones
The Desert Fox 3 月 25 日 上午 6:56 
I like this mod!
Ranger  [作者] 3 月 24 日 下午 7:21 
Rewriting Laughter is the Best Medicine and It is Quiet...Too Quiet. Laughter is the Best Medicine in particular is receiving a huge overhaul with dynamic jokes told depending on npc personality. What a time to be alive!
Ranger  [作者] 3 月 20 日 下午 11:48 
Update out, check the change log for details
Ranger  [作者] 2024 年 11 月 25 日 上午 3:22 
@Classic Paul Dano There are better ways to vent your frustration but I actually agree with you. it was one of the first events I ever made and it isn't as good as my newer stuff. Will likely update it to only pop rarely (if you've killed kids, have an ongoing feud, etc.) and have slightly less stress effects. you will, however, have a chance that you aren't just being paranoid and you get killed by a character in some sort of assassination (think the random danger system in base game)
Classic Paul Dano 2024 年 11 月 23 日 上午 11:46 
"It is quiet, too quiet" is completely fucked up. My character just went from lowest stress level to maximum stress level in 1 month because the event triggered twice in like a minute. I really want to like this mod but that's bullshit, and it's a bullshit event in the first place because it doesn't give me any choice but to gain a stress level.
Ranger  [作者] 2024 年 11 月 13 日 上午 2:08 
@prusbartek Should still work but I'll add an event and make sure sometime soon. Also just a single author but I'll take that as a complement lol
tilarium 2024 年 11 月 12 日 下午 1:57 
@prusbartek Works fine for me. If it's not working right for you, say way and if it's an issue with the mod and not a mod conflict then the authors will have something to work towards, knowing that it needs to be updated.
prusbartek 2024 年 11 月 12 日 下午 1:52 
dear authors, update plis this magnificent mod!
Ranger  [作者] 2024 年 10 月 23 日 下午 1:41 
Updated to latest version check notes for details.