边缘世界 RimWorld

边缘世界 RimWorld

Nomad Scavenger
99 条留言
Ganymede  [作者] 10 月 10 日 下午 5:30 
@The Lost Cake, partially. I had a ton of inspirations when I wanted these doods in this game. I love Nowhere Prophet, but I had a healthy mix of every sci-fi nomad ever fitting the vibe on a big mood board when I had this commissioned. Between that and Sable, the Necromunda ashwasters, the Fremen, and some of Darren Bartley's designs
Cam 8 月 25 日 下午 12:36 
Great mod to check out with the new DLC, this deserves an award spam. Thanks for your hard work dev.
dagoonite 7 月 29 日 下午 8:17 
@ DuckGoosebear PrairieDogLover That's kind of what I figured. I was hoping for technotribals nomads IN SPACE, but this is still awesome!
DuckGoosebear PrairieDogLover 7 月 29 日 下午 6:14 
@dagoonite nope, they're more like tribal gears than spacer
dagoonite 7 月 29 日 下午 5:57 
Hey, thanks for the update! Odd question: Do any of these offer vac protection?
Argón  [作者] 7 月 27 日 下午 12:57 
That's nice for the time being. I think I will update the mod in these days though. I've been having setbacks with other stuff.
UltraEmailMan 7 月 26 日 下午 2:12 
Mod seems to be working fine on my 1.6 game. Should just need a version tag.
Argón  [作者] 7 月 21 日 上午 7:24 
I'm not sure. It was a commission.
The Lost Cake 7 月 21 日 上午 5:48 
Is this inspired by Nowhere Prophet?
jimothy69billiams 7 月 12 日 下午 4:30 
thanks so much man, one of my favorite playthroughs used this armor
Argón  [作者] 7 月 12 日 下午 1:14 
It's on my schedule.
jimothy69billiams 7 月 12 日 上午 10:03 
Any chance of 1.6?
Ωats 4 月 2 日 下午 9:11 
not getting the faction headwear issue but can report that currently the headwear doesn't actually cover the face, this can be resolved by making the body part groups have;
<li>FullHead</li> instead of <li>UpperHead</li>
roman 3 月 29 日 下午 2:49 
can also confirm, nomad hood is replacing the headwear for every faction i encounter, even modded ones. not sure how to fix this, maybe messing with total control?
Lylak 1 月 8 日 下午 5:45 
it would be cool to see a faction of scavs that wear and use stuff like this
Laquillare 2024 年 11 月 26 日 下午 4:37 
Hi, I'm having the same issue with the nomad hood, I'm not sure if there is a certain config of clothes policy or settings we can change to avoid this, if there is please let me know.
Fion 2024 年 10 月 30 日 上午 9:30 
I can confirm that the nomad hood is being overused and overriding other head wears. It's been annoying honestly. Just confirming.
Terry the mushroom 2024 年 9 月 24 日 上午 4:14 
psychic powerrr
Argón  [作者] 2024 年 9 月 18 日 上午 10:24 
That might be due to how faction clothing is selected. I'm guessing based on prices. I'll see if I can check on it, if it is caused by the reason I think.
timothyarcher10 2024 年 9 月 18 日 上午 8:15 
honestly after a while playing it start to replace every default clothing from the other faction . the romans, imperium, hi tech, ninja .... they all start to wear the basic hood after a while so no more diversity . it happen in all my playthrough , and as you can see i have more than 6000 h ;-) . thank you for the fast answer
Argón  [作者] 2024 年 9 月 17 日 下午 4:07 
Oh, that's a fairly weird issue, could you elaborate more on how exactly this happens?
timothyarcher10 2024 年 9 月 17 日 下午 12:57 
big problem with the mod . of course its cool and stuff but it progressively replace every other faction clothes . after a while it destroy all the cool diversity, it happens all the time .
Sentane 2024 年 9 月 15 日 上午 8:28 
These look like those aliens from destiny 2. The annoying ones you can find in the tutorial
Ganymede  [作者] 2024 年 9 月 5 日 下午 6:12 
Basically if it had even close to the wandering tech pilgrim desert nomad vibes I was going for I threw it on the pile.
Ganymede  [作者] 2024 年 9 月 5 日 下午 6:08 
Back when I was giving pointers on the art direction of the mod I slapped together a big moodboard on what I liked the gear to look like and I pulled from a ton of different ideas. Not all of the things got used in the designs but I can tell you what was on it. Old Fallen concept art (from Destiny) for cloaks. Fremen designs across several media, specifically the recent Dune Spice Wars game, No Man's Skys Autophage, the great art of Darren Bartley, Necromunda's Nomads definitely took the foreground, and a bunch of little things here and there. Mlemlom below hit the nail on the head as well.
UltraEmailMan 2024 年 8 月 30 日 上午 12:17 
Interesting. Well, I look forward to using them either way. Thanks!
Argón  [作者] 2024 年 8 月 29 日 下午 8:57 
I don't remember the commissioner mentioning anything in particular besides just "sci-fi scrap-nomads"
UltraEmailMan 2024 年 8 月 29 日 下午 7:35 
Out of curiosity, what were the sources of inspiration for this design? Some of the pieces remind me of the Pan from Remnant.
🍈ₘₑₗₒₙ 2024 年 8 月 10 日 上午 11:28 
Really big Caves of Qud vibes here with this one. Thanks as always Argon, you're a champ.
Argón  [作者] 2024 年 8 月 7 日 上午 10:52 
Thanks! I'm glad you like them <3
Rubyko 2024 年 8 月 7 日 上午 4:53 
Great! Thanks for letting me know. Great work on the visuals btw, I have a lot of armors installed but this pack is the one that stands out the most quality wise.
Argón  [作者] 2024 年 8 月 6 日 上午 11:23 
Should be fixed now.
Rubyko 2024 年 8 月 5 日 上午 5:14 
I had a quest where I had to deliver 2 Nomad Technopath Hoods and my tailor couldn't make them even though I thought I had the gold. The info tooltip at the tailor bench (the one titled "Make Nomad Technopath Hood) mentions "20x Gold" but if I click "View: Nomad Technopath Hood" it lists "200x Gold" which is the actual value the game is using for making the item.

Can anyone tell me if this is an inconsistency from this mod? So that I can know if it's on the mod's end or if it's some kind of conflict I have going on.
Argón  [作者] 2024 年 6 月 6 日 上午 9:36 
Jokes aside, I get your point. Thanks for your comment btw!
Argón  [作者] 2024 年 6 月 6 日 上午 9:36 
If someone is willing to commission it, I'll be glad to add it :lunar2019laughingpig:
Blyatman 2024 年 6 月 5 日 下午 9:40 
honestly, this needs more content, like a backpack, more clothes, maybe diffrent weapons? i love this mod
Argón  [作者] 2024 年 5 月 27 日 上午 10:57 
Updated and fixed a small bug that happened when Ideology was inactive.
Peryn [Андрій] 2024 年 5 月 26 日 上午 12:02 
everything is workinh
TracerFoxTEK 2024 年 5 月 3 日 下午 1:05 
Anyone else able to confirm that this is still working for 1.5 without errors, other than the version mismatch that is?
Grimlockking.18 2024 年 4 月 21 日 上午 7:24 
will this be updated to 1.5
Mud 2024 年 4 月 18 日 上午 6:55 
Works fine for 1.5, just ignore the out of date warning
Anonymous 2024 年 4 月 14 日 下午 5:59 
This reminds me of the fallen from destiny 2
MeinHerzinFlammen 2024 年 4 月 12 日 下午 9:18 
1.5
Rex 2024 年 4 月 12 日 下午 3:28 
Aye, RFG Marauders
ubergarm 2024 年 3 月 31 日 下午 2:52 
I was experiencing a bug with this mod that would break the Assign Manage Outfits menu completely when it tried to draw the Technopath hood. Only restarting the game would fix the otherwise blank menu.

Turns out the Technopath Hood was trying to add HackingSpeed bonus, but I didn't have Idology DLC enabled. Not sure if XML mods support checking for enabled DLC before attempting to apply a trait. I did have Royalty installed so the Psycast stuff probably would do the same to anyone not using that DLC.

Full error report and how to recreate and "fix" it here:
https://gist.github.com/ubergarm/f9d3e4751cdbe6e34bfa1bfa9d05075a

I love the style of your art in this mod! Thanks and Cheers,
-ubergarm
vainona 2024 年 3 月 25 日 上午 7:12 
This reminds me of the ash nomads from Necromunda.
Pascal Jansen 2024 年 3 月 19 日 下午 4:31 
anyone else unable to add any of the body clothing to favoured apparel in ideology? tried this mod with just base game and ideology and then with roles apparel unlocked
Simbach Vazo 2024 年 2 月 16 日 下午 12:05 
Finally, I can shoot those darn podracers now.
The Devout 2024 年 2 月 8 日 上午 6:42 
use character editor instead
PC has been outdated for a long time now