XCOM 2
Suppression Pins
16 条留言
LightenedDark 6 月 17 日 上午 10:58 
I play on high difficulty mod combinations, where I'm always outnumbered 6 to 1 (or more). I found that with AI mods, various advent loved to nearly stun-lock most of my party with suppression. This would be fine if the normal solution of hitting the suppressor undid all its negative effects.

Therefore can this mod add in the feature to refund the action point if the suppression ends? Perhaps even if the suppression results in a reaction shot too (but it either misses or hits)
tac  [作者] 2024 年 1 月 6 日 下午 4:52 
@atilladuran123 Awesome! Will update the dependencies!
attiladuran123 2024 年 1 月 6 日 下午 4:16 
for anyone who is wondering if its work witouth the Long War -- Then yes :steamthumbsup::steamhappy:
attiladuran123 2024 年 1 月 6 日 上午 1:19 
thanks , i will give it a try :steammocking:
tac  [作者] 2024 年 1 月 6 日 上午 1:19 
@Atilladuran123 I haven't tested it explicitly, but I really don't see why it wouldn't work.
attiladuran123 2024 年 1 月 6 日 上午 1:13 
will it work with WOTC ?
LeyShade 2024 年 1 月 5 日 下午 8:01 
@Tac - Looking forward to seeing what you've done with it when we get the chance. Sounds really fun, and definitely could make larger battles more interesting. Great work =)
tac  [作者] 2024 年 1 月 5 日 下午 3:40 
New update is live! Did some code cleaning and added the ability to mess with suppression ability cooldowns. Some default values are put inside already.
tac  [作者] 2024 年 1 月 5 日 下午 2:06 
Okay no, changing this into two mods is just not necessary imo. I think I'll stick with this one and just make it more accessible via config.
tac  [作者] 2024 年 1 月 5 日 下午 1:09 
Yeah I think I have a better idea on how to approach doing this now. The existing feedback I've gotten in some areas has given me some important learning lessons.
tac  [作者] 2024 年 1 月 5 日 下午 12:59 
@Malek It might be for the best. I'm already thinking of changing this mod to turn it into two parts. One for the pinning ability and the other will be my personal way of adding it to suppression abilities. Expect this mod to be "deprecated" soon.
Malek Deneith 2024 年 1 月 5 日 下午 12:39 
Going to be a while before I can test this one out myself but bless you for the port, fingers crossed it ends up working outside of LWotC.
tac  [作者] 2024 年 1 月 5 日 上午 11:19 
Gonna update the mod today. If anyone's got some configs set up on their own, back them up.
LeyShade 2024 年 1 月 5 日 上午 5:35 
@Tac - "However, I feel like all you would need to do is get rid of LWOTC specific abilities from the config and you're fine."

We were commenting in relation to this. Ours should have said "to be removed". Sorry for confusion.
tac  [作者] 2024 年 1 月 4 日 下午 10:30 
@LeyShade I'm not sure what you mean. The mod doesn't remove any perks.
LeyShade 2024 年 1 月 4 日 下午 8:19 
@Tac - for user convenience, is it possible to list in a discussion tab the list of LWOTC perks removed and, by extension with time, potential replacements from the base game or commonly used perk packs?