Amnesia: The Bunker

Amnesia: The Bunker

BackBunker
23 条留言
kanneth  [作者] 5 月 13 日 上午 11:36 
For the overall lighting, I truly apologise, i am used to UE5 and it's dynamic lighting or RT lighting when i add props and stuff which is why the selecting intro and end intro 'artwork' or scene feels very very dark

I did learn a lot thanks to this engine about lights or game design
kanneth  [作者] 5 月 13 日 上午 11:36 
'Fun' fact: you were not supposed to run at all in this map but after some quick test it was more tedious than anything so i just deleted it, i did make the monster come near you advanced near the end of it

'Fun' fact n°2: Originally it was supposed to be the sequel to bunker 16 after the main character got free from the germans, after this map you were supposed to be in the OTHER WORLD , but after some thought and my clear lack of skills , i just thought that it won't work because I don't know shit about loading maps and portal (the area that loads and hide from the player when not being 'looked' at.

'Fun' fact n°3: more dark world props were supposed to be added but me being paranoid about low end pc i deceided to remove a lot of it, and i deleted some extra path because of it, ( it is very short I know but I was scared that the engine would just freak out)
kanneth  [作者] 2024 年 10 月 9 日 下午 3:57 
it is indeed

это действительно так
Henri Clement 2024 年 8 月 9 日 上午 11:54 
странный мод
kanneth  [作者] 2024 年 8 月 1 日 上午 8:26 
i wished i would have made it longer but with the engine limitation that i don't know very much, i don't want to limit ppl playing the map is their pc is low spec, it was intended to be longer but my own fault
ValG 2024 年 7 月 31 日 下午 3:23 
The concept would fit a larger structure with a bit more details and resources, do not let any negative feedback impede you in doing so. Currently I recommend it only for those who don't mind short/beginner mods, I personally liked your Bunker16 better, but I'd gladly return for a second round if you ended up expanding it. Nice job overall!
The Doc K, Madness VTuber 2024 年 3 月 6 日 下午 12:55 
I actually assumed to two dimensions were connected because of the long underground hallways and the thick fog alone.

it just felt so alien in design, which definitely helped sell the premise!
kanneth  [作者] 2024 年 3 月 6 日 上午 7:26 
Thanks you, yeah i still have a little bit of grammatical errors hahha...

I did watched some rebirth to see what can really express the darkworld in a bunker if both dimensions collides, i could have added much more props but idk if the optimisations would have been fine
The Doc K, Madness VTuber 2024 年 3 月 5 日 下午 4:26 
this was pretty fun!

there are a few spelling errors, but you did a good job describing a dark world.
kanneth  [作者] 2024 年 3 月 3 日 上午 6:54 
And that's why I created a map with this reference, it is a map just for the fun of the backrooms
nothing more, not much of a story or anything, just a meme map

If you don't like it, you don't have to play it anymore but thanks for the feedback
Soviet Virus 2024 年 3 月 3 日 上午 6:52 
No, and they sound awful.
kanneth  [作者] 2024 年 3 月 3 日 上午 6:49 
Have you played the backrooms level 0 ? it is just random hallways with no details just a buzzing light, nothing more.
Soviet Virus 2024 年 3 月 3 日 上午 6:48 
Mazes with no details are never good.
kanneth  [作者] 2024 年 3 月 3 日 上午 6:47 
I mean of course it is empty, it is a reference to the backrooms level 0 which has just random hallways, no items or anything just walls

it is a meme map with just the bunker ambiance / backrooms, nothing more
Soviet Virus 2024 年 3 月 3 日 上午 6:45 
A bunch of empty hallways with no details
kanneth  [作者] 2024 年 3 月 3 日 上午 2:45 
thx Mr Soviet Virus but without feedback, this message is useless and pure hate
You can have a bad day elsewhere :)
Soviet Virus 2024 年 3 月 2 日 下午 8:36 
Horrible
kanneth  [作者] 2024 年 1 月 19 日 上午 3:57 
Changed story name of the soldier because I won't come back to Charbonneau story been taken prisonner at the end of bunker 16
kanneth  [作者] 2024 年 1 月 9 日 上午 10:32 
it was the original point, the problem is the engine itself, too much lights cause the lights itself to bug out or too much walls and corridor and like every game, it starts to lag out

I could make different levels, like loading and stuff but it would make you more lost than anything
so keeping it, IN ONE MAP without too much props and lag, it is a small challenge
MichaelMason115 2024 年 1 月 9 日 上午 9:42 
Surprisingly stressful, despite it's short runtime. Still enjoyed the atmosphere. Would love to see a longer version.
JustForwardYT 2024 年 1 月 9 日 上午 3:47 
cool little map i enjoyed the small kindle brother
kanneth  [作者] 2024 年 1 月 4 日 上午 9:34 
There is a small intro and a end text

if you guys have any problems please tell me, i'll fix it as quick as I can
kanneth  [作者] 2024 年 1 月 4 日 上午 9:06 
Update 1.0: Fixed missing gui texts for intro and end.
(My bad)