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报告翻译问题






不过在隔壁 Together in Spire 的多人游戏下存在敌方烧伤多段结算的问题,而且似乎房间里每有一个玩家就会结算一次导致烧伤强度逆天
另外不确定是刻意的设计还是bug,在东风模式下携带昆虫标本会使精英怪开局获得25%血上限的烧伤,三回合烧掉一半多的血
great mod, fun character
The mod is now updated, each mode should have a tooltip describing what it does when hovered over. You can start a standard run without modifiers in "Path to Redemption".
If all my "damage" as the character gets converted to burn, the card does nothing.
I only played once so far - perhaps the mode I was playing converts all my damage to "burn", but that's not something that happens in the other modes.
Perhaps some of the damage was blocked? At least 5 unblocked damage has to be dealt to exhume a card. Other than that it should be some edge case that I am not aware of.
There will be a later update that displays a tooltip of a brief description for each mode when you hover over them. Thanks for letting me know, probably should've done that a while ago.
建议对面慧音mod也做个独特的最终boss
No worries! I managed to play a run with all of these mods active, yet I didn't encounter the problem of act4 boss restarting itself. I would suspect it is a weird interaction with a certain act mod or a certain relic, but it would be time consuming to find the exact one. I am sorry there's not a lot I can do on my end. If you still have problems, perhaps try turning off a couple of mods.
This will be a lot since I like to try out new mods with my existing "Library" of mods, so I apologize in advance ;_; :
-BaseMod
-StSLib
-Better Altar
-Better Match
-Better Note
-Better Sensory Stone
-Better Skull
-Better Third Choice
-BetterRewards
-DNKmod
-Friendly Minions
-Custom Start
-Dota2Spire
-Energized Spire
-GifTheSpireLib
-Hubris
-Optimize The Spire
-Shop Mod
-StS++
-Aspiration
-Permanent Neow
-Corrupt the Spire
-2.2 Compability
-Act Like it!
-Infinite Spire
-Minty Spire
-Neat the Spire
-Energy Addict
-Poor People Problems
-The Blue Laboratory
-Card Forge
-Bossy Relics
-Stackable Relics
-Lazy Man Kits
-Replay the Spire
-Reliquary
-Hug You Relic
-Gensokyo
-The Immortal (This Mod)
This should be a bug, may I have a list of your active mods?
It just keeps looping and restarting the fight.
感觉其实这个改不改问题都不大,毕竟一个遗物一张金卡不是那么容易达成,而且悲剧落幕前置那卡得燃料耗完,烧了是没用的,如果不是合适卡组的话转2圈开悲剧落幕还得一回合秒怪。而且妹红mod打到这个点其实正常打也就是慢几回合,加上不怕战损。
草我也没想到还有这种事( 不过感觉不太好达成而且很有意思,应该不准备改了
感谢喜欢!繁中会在下个版本更新
研究了一会儿才知道怎么玩,卡牌、遗物、事件都很有意思和策略。
另外游戏语言是繁体中文的话,模组语言好像也会是英文。
慧音的遗物应该会加强(成战斗开始时也给1点知识,这样第二回合就能额外抽1)
炎爆我自己玩的时候感觉挺超模,看来还行,主要是碰到事件的时候不一定有合适的卡组
蜘蛛之丝给无实体的卡被加强过,最早没有保留(为了符合意境甚至还有虚无),后来发现弱到我自己都不想拿就加强了(
试胆大会也被加强过,最早扣20点非致命,不过好像也没什么所谓
以及能发现彩蛋我很高兴
试胆大会 基本无脑1,虽然卡组不合适的情况下难题解不出来也是正常的
老朋友 因为妹红的强度和烧牌,历史是一个不错的选择 (答案当然是简洁) 遗物抽牌太慢了,一般来说想不到为什么选
竹林偶遇 有50买蓬莱药就对了,复活、永久的火种50买不了吃亏买不了上当 实在没钱就买2瓶药吧 以及蓬莱药似乎也可以普通掉落,但是概率非常低,打整个A20就见到一瓶
异界的珍宝 炎爆选了一次发现等炎爆出来基本差不多了,邵科长非常通用,如果不吃很好的遗物一般会选这个,亡怒感觉跟着活力选很强,但是我没拿过(玩活力没遇到这个事件,烧伤不死鸟之尾吃但是妹红其实不缺这伤害),而且妹红机制决定回合偏长、难速杀挺好用,灵异珠是保底之选,脸不太黑就行
But I had similar ideas to the ones you used for this one - though I wanted to put a bigger focus on setting oneself on fire.
I did one run with this character and enjoyed it a lot.
Good character.