Garry's Mod

Garry's Mod

maid(test character 3)
36 条留言
computercatrobot  [作者] 2024 年 8 月 2 日 上午 8:53 
Thanks!
M_D 2024 年 8 月 2 日 上午 6:43 
Good Model!
computercatrobot  [作者] 2024 年 3 月 14 日 上午 10:24 
😁
Petrol(Nytol) 2024 年 3 月 14 日 上午 5:53 
thank you, i will show to you when i am done
computercatrobot  [作者] 2024 年 3 月 14 日 上午 4:21 
yes, of course!
Petrol(Nytol) 2024 年 3 月 13 日 上午 11:34 
on my model
Petrol(Nytol) 2024 年 3 月 13 日 上午 11:13 
i like long maid dress... and... can i paste it on mee...?
computercatrobot  [作者] 2024 年 3 月 13 日 上午 6:08 
:)
Petrol(Nytol) 2024 年 3 月 12 日 上午 9:30 
PRECIOUS LONG DRESS
computercatrobot  [作者] 2024 年 1 月 6 日 上午 6:26 
ah, no problem!
SoftDonuts 2024 年 1 月 6 日 上午 4:41 
i just delete bunch of something call weapon_bone and it work thank you for helping me
SoftDonuts 2024 年 1 月 6 日 上午 3:42 
still doesnt work
SoftDonuts 2024 年 1 月 6 日 上午 3:29 
also when decompile crowbar duplicate a_proportions_corrective_animation.smd
in qc file should i worry about that?
computercatrobot  [作者] 2024 年 1 月 6 日 上午 12:30 
hmmm let's try compile model but without
$attachment "armL_T" "ValveBiped.attachment_armL_T" 0 0 0 rotate -90 -90 0
$attachment "armR_T" "ValveBiped.attachment_armR_T" 0 0 0 rotate -90 -90 0

(make sure you make a original copy of it)
maybe it's struggling with attachment bone and hand bone
SoftDonuts 2024 年 1 月 5 日 下午 11:14 
the issue does not go away
SoftDonuts 2024 年 1 月 5 日 下午 10:14 
ye it doesnt have
$attachment "anim_attachment_RH" "ValveBiped.Anim_Attachment_RH" 0 0 0 rotate -90 -90 0
$attachment "anim_attachment_LH" "ValveBiped.Anim_Attachment_LH" 0 0 0 rotate -90 -90 0
it have
$attachment "armL_T" "ValveBiped.attachment_armL_T" 0 0 0 rotate -90 -90 0
$attachment "armR_T" "ValveBiped.attachment_armR_T" 0 0 0 rotate -90 -90 0
instead
computercatrobot  [作者] 2024 年 1 月 5 日 上午 6:39 
it's a bone in a hand I'm not sure you have these bone
computercatrobot  [作者] 2024 年 1 月 5 日 上午 6:38 
have you try modifier it?
computercatrobot  [作者] 2024 年 1 月 5 日 上午 6:38 
oh oh, wait I think it's must be this?

$attachment "anim_attachment_RH" "ValveBiped.Anim_Attachment_RH" 0 0 0 rotate -90 -90 0
$attachment "anim_attachment_LH" "ValveBiped.Anim_Attachment_LH" 0 0 0 rotate -90 -90 0
SoftDonuts 2024 年 1 月 5 日 上午 3:24 
computercatrobot  [作者] 2024 年 1 月 5 日 上午 1:59 
that is the problem I never encounter before I think I have no idea how?
SoftDonuts 2024 年 1 月 5 日 上午 12:02 
still dont know how to fix weapon holding animation issue
SoftDonuts 2024 年 1 月 4 日 下午 11:23 
turn out i was missing phy file the whole time
lancelackey 2024 年 1 月 4 日 下午 8:55 
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*Now Find The Mistake:
ABCDEFGHIJKLNMOPQRSTUVWQYZ
*Something You Really Want, After the
countdown!!!!!
10 9 8 7 6 5 4 3 2 1 Now Close Your
Eyes And Make A Wish! ;*;*;*;*;*;* Now
Paste This On 9 pages And Your Wish
Will Come True! Hurry, You Have 20
minutes! Or What You Wished For Will
Be The Opposite"
SoftDonuts 2024 年 1 月 4 日 下午 8:47 
In thirdperson The character seen to hold weapon correctly but the weapon is facing sideway except for rpg grenade revolver crowbar gravity&physic gun and custom weapon, reload animation doesnt work ragdoll is just t pose or when spawn from spawn menu seen to be stuck in a freeze running animation when spawn as npc the it play a running animation for a second before back to idle when turn on developer mode show it missing act_idle the problem happens to every model I try to port to gmod from l4d2 workshop
computercatrobot  [作者] 2024 年 1 月 4 日 上午 8:35 
when it broke
computercatrobot  [作者] 2024 年 1 月 4 日 上午 8:35 
hmmm... weird
could you tell me what is it's look like?
SoftDonuts 2024 年 1 月 4 日 上午 6:18 
still broke
computercatrobot  [作者] 2024 年 1 月 4 日 上午 3:21 
I don't recommended put everything all in your QC file
computercatrobot  [作者] 2024 年 1 月 4 日 上午 3:18 
(this is player model animation)
$includemodel "f_anm.mdl"
$includemodel "f_anm.mdl"
$includemodel "f_gst.mdl"
$includemodel "f_pst.mdl"
$includemodel "f_shd.mdl"
$includemodel "f_ss.mdl"
$includemodel "humans/female_shared.mdl"
$includemodel "humans/female_ss.mdl"
$includemodel "humans/female_gestures.mdl"
$includemodel "humans/female_postures.mdl"
$includemodel "alyx_animations.mdl"
$includemodel "alyx_postures.mdl"
$includemodel "alyx_gestures.mdl"
$includemodel "humans/female_shared.mdl"
$includemodel "humans/female_ss.mdl"

(this is for combine animation this animation fix T-pose when npc do melee animation to enemy)
$includemodel "combine_soldier_anims.mdl"
computercatrobot  [作者] 2024 年 1 月 4 日 上午 3:18 
for the animation, what kind of broken is it something like it's forever looping or it's T-pose
if it's T-pose I think you might forgot to include model that has animation for these weapon

(I don't know how this work and can't tell you where specific animation for these weapons)
(but here is a list of animation I found)

(in community they said this is for NPC animation)
$IncludeModel "humans/male_shared.mdl"
$IncludeModel "humans/male_ss.mdl"
$IncludeModel "humans/male_gestures.mdl"
$IncludeModel "humans/male_postures.mdl"
computercatrobot  [作者] 2024 年 1 月 4 日 上午 3:18 
ehm, for the ragdoll have you check the .qc file and see this?

--

$sequence reference "anims/reference_female" fps 1

$animation a_proportions "anims/proportions" subtract reference 0

$sequence proportions a_proportions predelta autoplay

$Sequence "ragdoll" {
"anims/proportions"
activity "ACT_DIERAGDOLL" 1
fadein 0.2
fadeout 0.2
fps 30
}

(I think this is what it makes ragdoll)
--
SoftDonuts 2024 年 1 月 3 日 下午 8:07 
how do you get ragdoll to work? i try port a l4d2 anime models to gmod and ragdoll not working the thirdperson animation for pistol smg and ar2 are broken
computercatrobot  [作者] 2024 年 1 月 3 日 上午 2:04 
ครับผม จัดไป!
Rimuchii 2024 年 1 月 2 日 下午 9:46 
โมเดลสวยครับบบ :steamthumbsup:
อยากทราบว่ามีวิธีในการ Import ไหมครับ?
computercatrobot  [作者] 2023 年 12 月 31 日 上午 9:57 
the third model... my brain is kind of rot all i have to is just... *compile the model* *compile the model* *compile the model* *compile the model* *compile the model*