Conan Exiles

Conan Exiles

PvE Siege Disabler (by Xevyr) - Deprecated
36 条留言
Xevyr  [作者] 2 月 13 日 下午 1:20 
No, you can add it / remove it at any point without any problems
Idzior 2 月 13 日 上午 9:52 
is for single player will requires new game ? on my old save even without mod Al'Merayah do not spawning any more.
Kleffkaff 2 月 4 日 上午 12:10 
Thank you very much. Saved the game for me
Imperial 1 月 18 日 下午 4:32 
Thank you.
Xevyr  [作者] 1 月 18 日 下午 3:57 
It can be removed without issues
Imperial 1 月 18 日 下午 12:46 
can this be removed safely at anytime, or does the server need to be reset?
Xevyr  [作者] 2024 年 9 月 15 日 上午 6:53 
Well, not exactly "fix", this would remove the thing entirely, floating furniture included :P
LemonFire 2024 年 9 月 15 日 上午 5:40 
Can this mod be used to fix the castle? My problem is all of the walls, floors, and roofs/ceilings of the main structure all disappeared. Noticed this one day when I walked past it. All the stuff inside is still there just floating in the air, just not the structure its self. I haven't even gotten a chance to explore it yet.
Darnexx 2024 年 8 月 20 日 上午 4:01 
Bye bye fps eater.
tadatvip 2024 年 8 月 17 日 上午 10:35 
thanks you so much for this this fort dip my fps so low i cant play the game and yes i play game on a laptop :steamsad:
Melandrhild 2024 年 5 月 22 日 上午 4:45 
Is there a mod out there that disable the ones from Siptah as well ? They really do look horrible
Antares 2024 年 5 月 11 日 上午 6:34 
It might be feasible to make a switch that spawns and despawns the siege so you don't have to reboot and take the mod off the list.
Blumineon 2024 年 5 月 8 日 上午 1:29 
It's very frustrating, Funcom still hasn't fixed the 37-40 FPS bug after my long report in December and I don't think they ever will, most people play without the FPS counter and don't know that the whole zone in the radius of 2 map squares around the siege has this problem and doesn't even report it probably thinking it's normal lag.
I still have to use this mod and keep the siege deactivated, it would be better if at least the boss still appears in the siege area so that I don't have to remove the mod to kill him.
Antares 2024 年 4 月 15 日 上午 11:46 
Let's gooo, look mom, I am famous!
M 2024 年 4 月 10 日 上午 8:55 
THANK YOU. What a terrible thought out design from Funcom. Talk about floods of easy loot and xp. This is an awful thing when trying to balance a PVE server.
ATYian 2024 年 4 月 8 日 上午 12:15 
Without carts? This mod is now even better! Thanks!
CovidiaCE 2024 年 3 月 27 日 上午 9:32 
Thanks.
Xevyr  [作者] 2024 年 3 月 27 日 上午 9:27 
Your server probably needs to update the mod too.
CovidiaCE 2024 年 3 月 27 日 上午 9:14 
Hello @Xevyr , we get a wrong version when we launch the game after unsuscribed.Thx
Xevyr  [作者] 2024 年 3 月 27 日 上午 2:11 
There we go... it now disables the carts too.
Back when I made this, I quickly checked what makes the fort tick.. disabled that, but then I figured I'd just disable the whole level that it's on as the primary means and left the first method as a fallback just in case :)

When I saw the carts still there, I assumed they're on the regular exiles lands levels, but recently a similar code snippet was distributed originally posted by Antares and people have reported that with that, the carts were gone too, so I double-checked mine.
Turns out I toggled the wrong bool flag and the level was automatically reloaded so it was just my fallback method removing the fort and leaving the carts behind.

Did a quick update now to fix that so the carts should also be gone and this mod won't need an update for the next chapter (I checked and even the basement cave is accessible for the hunt event)
Shoutout to Antares thou :) I never would've went back to check this if not for them.
Brother Retardicus 2024 年 1 月 3 日 下午 11:37 
Nice, thanks!!
Xevyr  [作者] 2024 年 1 月 3 日 下午 6:08 
Yea, you can add or remove it at any point without issues.. when added t will remove the fort.. when you remove the mod, the fort will be back
Brother Retardicus 2024 年 1 月 3 日 下午 6:04 
Hi, is it okay to add this mod mid-playthrough? My friends and I are going to rent a private server for a modded playthrough, but we were thinking of doing the siege at least once and then using this mod to remove it afterwards. Would that be okay or will that cause problems? Thanks
Public_Enema 2024 年 1 月 2 日 下午 11:17 
Thank you. The entire fortress felt very ham fisted and poorly implemented in contrast to the other dungeons. It did not fit in at all.
Blumineon 2024 年 1 月 2 日 下午 6:54 
This fixes the anomalous fps drop to 40. Thanks Xevyr for writing to me on the forum and letting me know about this mod and helping me.
Maddie 2023 年 12 月 31 日 下午 11:23 
Would be great with option of removing external ring with roaming guards, upper ring with guards might stay - that fortress takes too muuch of area with current state
Eggregor 2023 年 12 月 31 日 上午 5:25 
Before this mod i have 39-43 Fps on my Asus Rog Strix 2080Ti, now, after with this mod i have 114-120 Fps. You Best!
Perhaps you can make a limited mod, remove completely the fortress for example, but the guards with wagons, snakes and small chests around these ruins left as an option, for the challenge. Something like a camp of brigands or mercenaries. Of course, if that's even possible...
Chromium 2023 年 12 月 31 日 上午 3:53 
No gold coinies for you:buzzed:
OGPG 2023 年 12 月 30 日 上午 5:15 
This is the best Mod in the Workshop.
Not only does it remove that atrocious monstrosity at Al' Merayah, but it also removed most of the lag pockets that AoW Chapter 3 introduced.
Thank you for this Mod!
RAAV 2023 年 12 月 29 日 上午 10:04 
I just cant understand why Funcom did not expand the map on North-East to implement such feature.
Thank you for the mod! You are my savior :broflex:
Danalog 2023 年 12 月 29 日 上午 9:40 
Funcom should have you on speed dial... please sir can you fix our game !!:steamhappy:
Danalog 2023 年 12 月 29 日 上午 9:37 
You are the man !! Thank you again for your hard work !!
ROMERO 2023 年 12 月 29 日 上午 9:21 
LONG LIVE MODDERS !!!
ROMERO 2023 年 12 月 29 日 上午 9:20 
Yes... that was VERY UGLY PIECE OF ♥♥♥♥ :) Thank You Xevyr for all Your modding work. Happy New Year, Bro :)
shifty 2023 年 12 月 29 日 上午 4:32 
Thanks for this. The fort was killing performance for me anytime I got anywhere near it even before it actually spawned in. Game runs fine again now thanks to your mod.
Rhouna 2023 年 12 月 29 日 上午 2:07 
Xevyr,
many, many thanks for all your brilliant mods - you've created another gem with this one!

And also a thank you for the great color system in LBPR AF to you, and also to Multigun.
It's you modders that keep the game alive!