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Steam Workshop bug strikes again, verify game files and it should fix it
error message:
java.lang.IncompatibleClassChangeError: class soulchasm.main.Objects.BiomeEnviroment.meltedsouls overrides final method necesse.level.gameTile.LiquidTile.getLiquidColor(Lnecesse/level/maps/Level;II)Ljava/awt/Color;
Crash should be fixed, I believe sth was changed with how breaking textures are rendered and it borked one object
Verifying should force Steam to download newest version
Anyway, nice to hear it's working properly now!
(I will remove messages with logs so it doesn't clutter comments)
It should be compatible with most mods, I need to check if the way I handle adding new items to Exotic Merchant's shop doesn't break stuff, but other than that it should all work just fine with other mods
Do you know how compatible with other mods it is?
If the error is same as yours, try verifying game files - most likely you have outdated version of mod
(if it's not, send it here)
Please notify me of any problems with missing/misplaced translations, crashes, etc.
I had to mangle a lot of stuff, I tried to test as much as possible, but I might have forgotten about something.
I ended up changing many id's, so a lot of objects, tiles, etc. will disappear (only from this mod), but I ended up not changing most of the weapons, armor, trinkets, so all of this stuff will remain intact.
(^-^)
I know it's annoying, but I hate how messy naming is in this project and 1.0 will most likely make people replay game on new save, so it's best time to do this.
I have started fixing mod, most of the easy stuff is done, but it will take longer mainly because I want to catch up a bit with how game handles things and just clean up the project's code and structure (mainly id's, because holy it's a total mess)
I think I should be done with update in next 2-3 days (maybe longer), depends how much free time I will have.
Fireflies spawn during night in Forest, Plains or Swamp (a bit more on last one), catch with Net item (it's from base game)
Also thanks for reminding me about jars, might change the recipe to be a bit more normal, cuz I used sandstone tiles as a temporary solution and I forgor to change it.
As always, notify me if something is not working (^-^)
You might have had the same problem as @Speeder, tho I'm not sure, it seems like it, but it's good to know it's working now
Soul Chasm is an incursion (it's a late-game thing you can do), you can't find it naturally generated;
If you want to test if everything is working, you can create new character and world, enable cheats (/allowcheats if I remember correctly) and use F10 to bring up the dev menu (cheats block achivements on character and world!)
There just search "soul" in items and you should see a lot of blue-colored stuff
This mod doesn't have tooltip saying it's from Soul Chasm, tho I might consider adding this.
I do want to ask where can you find the biome exactly? Like will it spawn in plains or is it only in the later biomes? I'm asking just to verify if the mod is at least working. I read there are plushies in the game that the mods adds. I did find 2 plushies from the traveling merchant. oOne was the game dev, Fair, and another one looked like an anime character. I figured those were vanilla additions but maybe not? If those are from your mod then it is working.
But yep, game will delete all items/objects/mobs that don't exist if the mod is missing
Verifying game files also forces to update all mods, so that's why it starts to work again
Anyway, nice to hear it works!
Basically, Steam decided to update your mod to a version from ~1 year ago, that's why it's crashing.
I can't do much about this, but you can download mod manually from GitHub and place it in "mods" folder (C:\Users\yourusername\AppData\Roaming\Necesse)
Also, I'm not sure if it works, but verifying game files could also fix it (you can try it, mayby it will work)
java.lang.NoSuchMethodError: 'void necesse.level.gameTile.LiquidTile.<init>(java.awt.Color)'
at soulchasm.main.Objects.BiomeEnviroment.meltedsouls.<init>(meltedsouls.java:33)
at soulchasm.SoulChasm.init(SoulChasm.java:132)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.base/java.lang.reflect.Method.invoke(Unknown Source)
at necesse.engine.modLoader.ModMethod.invoke(ModMethod.java:47)
at necesse.engine.modLoader.classes.EntryClass.init(EntryClass.java:62)
at necesse.engine.modLoader.LoadedMod.init(LoadedMod.java:189)
at necesse.engine.GlobalData.loadAll(GlobalData.java:302)