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Changes:
- Wall lights now use the vanilla system to snap to walls
- Increased the work amount for most crafting recipes - not enough to be a burden, just closer in line with vanilla. All crafting recipes are still less work than their vanilla counterparts.
- Removed dds textures that were created with RimPy since some users using Graphics Settings+ can no longer load these. To replace, use dds conversion in RimSort
2 pipes
put them together with a shotgun shell inside
then you have a homemade slam-fire shotgun
Shrimple as that
The main change is that the game apparently hates the idea of crafting items from slag only, so certain weapons now also have a steel cost. To offset this, I have added a function to crafting spots to smash slag into 5 steel- far less effective than smelting but allows even tribals a non-mining way to obtain steel.
Please let me know if anything is amiss. I am still working on transferring the wall lamps over to the new wall lamp style with snapping, for now they function the same as they did in the previous version.
is there a way you could make both mods compatible or just instead of replacing every slag drop, you make it so we use slags to salvage scrap metals?
Looking forward to the update, besides apparel please also add walls that can be made with scrap, that would be cool man!
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=735241897
@gazza_m_bolton There's no interaction with the Scavenger ideology in Alpha Memes currently, though that may be an idea if there's some way I can think of to connect them. The Vanilla Ideology Expanded Scrapper meme works with this mod, and all scrap furniture is counted as junk that pawns with Scrapper like.