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It really means a lot❤
One thing to note though. I noticed that her left upper arm becomes visible and partially covers the screen for some first person weapon animations on 70 viewmodel fov.
Is there any way you can fix this?
By just making the eyes as some bones (using a flat model which I change the texture with the iris texture of that model) and using some specific plugins, really does a big difference in expression.
Still, your model (and the others) are expressive on his own. :P
And don't worries I normally tend to put the credits when I have the time.
Few occasion I tag the creator of the model.
You can post that import of my model and the others too if you want, just know that all I want is credit, and whatever people do with it, is not my business and I don't care either way.
Any future plans of bring some models to Gmod or SFM?
Did find my way to bring your Heather model to SFM as I wanted to animated her.
Have to use some little tricks for flex and eyes as they are kinda limited.
And I must say, your models for l4d2 and TF2 have simply a potential for do some animation or renders.
Here to link to the animation btw.
https://youtu.be/1vv6HBio4cA
All will be based on a crossover idea, so if you are interested in Vampire Infected, here you go.
For now, I am planning on commissioning the infected casts, when someone wants to do it that is. Still the holiday and all.
There is another workshop item I commissioned that is pretty much from an anime, but I also put my twist on it so that it is not just an anime character with face animations & clothes like the L4D casts.