边缘世界 RimWorld

边缘世界 RimWorld

Deployable Turret
42 条留言
he1989223 7 月 19 日 上午 11:12 
1.6pls
hYPERION  [作者] 3 月 23 日 下午 5:54 
@Beanslinger
Should be able to just fine.
Beanslinger 3 月 23 日 下午 12:01 
can you add this to a save?
Farbott 2 月 5 日 上午 12:16 
oough if there was a version that just made it a reskin of the anomaly turret pack id take that asap, love the design
Qucumber 2024 年 5 月 29 日 下午 10:05 
ENGINEER GAMING?!
Hamacelos 2024 年 5 月 21 日 上午 11:04 
i dont know if its a bug or intentional, but if you got 2 gunslinger arms and a pack, you can use it to spawn 3 turrets, since the cooldown aplies.
Farbott 2024 年 4 月 14 日 上午 2:43 
mod so awesome it made it into the DLC
BigTimeGamer 2024 年 3 月 28 日 下午 4:43 
i thikn you should put a despender Right Here
MFB 2024 年 3 月 27 日 下午 6:15 
Thank you! I'll make sure to specify the source on my mod page.
hYPERION  [作者] 2024 年 3 月 26 日 下午 8:34 
@K Feel free to study the code and do whatever, but if it ends up almost identical aside from the thingdef being spawned I would appreciate a link back to this workshop page.

I will also say that while my code isn't outright terrible to my knowledge, it's very likely amateurish and could probably be done better. So it may not be the best example to work off.
MFB 2024 年 3 月 26 日 下午 4:17 
I think it's a really good mod. If possible, can I apply your assembly code to make a mortar turret?
BigTimeGamer 2024 年 3 月 9 日 下午 6:42 
PUT DESPENDER HERE
BigTimeGamer 2024 年 3 月 9 日 下午 6:42 
I NEED A DISPENSER RIGHT HERE
BigTimeGamer 2024 年 3 月 9 日 下午 6:42 
ENGINEER IS ENGI HERE
hYPERION  [作者] 2024 年 3 月 7 日 下午 12:27 
@marshmellowtree28 That definitely is odd, does this happen with just this mod loaded or is it a conflict with something else?
marshmellowtree28 2024 年 3 月 7 日 上午 9:28 
I've encountered a weird bug where the arm is replaced and it works but then the arm it replaces is considered cut off and the pawn with the gunslinger arm bleeds out in 7 hours to death.
seabazian 2024 年 2 月 19 日 下午 6:18 
ok imagine this, pawn with power claw, construction helmet, and a red shirt
and give them a crapton of these
Sera 2024 年 1 月 11 日 下午 12:27 
@kaedys
That's weird I don't think this mod has a bionics table or the organ vat in game is called the bionics table. I'm loading up my save I'll turn on dev mode and see.

Okay no I found the problem apparently one of my mods has added its own prosthetic table and that prosthetic table is overriding the one from Epoe and the one that is overriding it is not accepting the other crafting recipes. Okay I'll have to fix that.
Kaedys 2024 年 1 月 11 日 下午 12:09 
Yep, in that case, it won't be on the Prosthetic Worktable or the Fabrication Bench, but it should be on the Bionics Worktable. That's where it is for me, at least.
Sera 2024 年 1 月 11 日 上午 11:07 
@Kaedys
im using the EPOE 1.4 (Expanded Prosthetics and Organ Engineering) version
Kaedys 2024 年 1 月 11 日 上午 8:00 
If you're using EPOE-Forked, I do see the Gunslinger Arm recipe on the Bionics Workbench. Remember that EPOE adds three new tables, not just the Prosthetics one. It also adds the Bionics Workbench and the Synthetic Nano Printer.
Sera 2024 年 1 月 11 日 上午 1:56 
I am about to go to work but the prosthetics table is a modded workstation that searches for anything with the tag bionic/prosthetic and add it to the table while removing it from any other. It's supposed to be compatible with any mod that adds any level of prosetic. thats why I was asking if there is a hidden research. If no I need to tell the other mod about an incompatibility. I did type in "gunslinger" but the fab bench did not show it nor the table. And I did research bionics.
hYPERION  [作者] 2024 年 1 月 10 日 下午 11:20 
@Sera Well a "prosthetics table" is not a vanilla workstation, the gunslinger arm should be in the fabrication bench since it is a bionic tier arm unlike other utility arms.

If you have a mod that changes where bionic arms are made it may also be there.
Sera 2024 年 1 月 10 日 下午 8:10 
Am I missing something? I researched bionics but when I looked at my prostectics table the gunslinger arm is not there.
Sera 2024 年 1 月 10 日 下午 4:44 
ah ok cool thank you.
hYPERION  [作者] 2024 年 1 月 10 日 下午 1:35 
@Sera
It's free for the arm, the bionic allows you to deploy a turret without the need for components, but with a 5 day long cool down instead.
Sera 2024 年 1 月 10 日 下午 1:22 
Ok so out of curiosity just to make sure I understand. If I make it a utility pack it cost 2 industrial components to reload but if i make it a bionic arm it cost nothing to reload or still 2?
Kaedys 2024 年 1 月 3 日 上午 8:49 
Looks like MayRequire doesn't bypass the check for the ParentName node needing to exist. I'm seeing an error on your RecipeDef for the parent node not existing, without Persona Mechanoid Pawns installed:

XML error: Could not find parent node named "SurgeryInstallBodyPartArtificialBaseMecha" for node "RecipeDef"

Recommend inserting this RecipeDef as part of your patch for Persona Mechanoid Pawns, rather than using MayRequire, since apparently that attribute doesn't bypass the Parent-must-exist check.
RokuroCarisu 2023 年 12 月 30 日 上午 7:05 
"Hello. Are you still there?"
hYPERION  [作者] 2023 年 12 月 29 日 下午 7:37 
@doge Should be fine, removal may be more tricky.
doge 2023 年 12 月 29 日 下午 7:24 
Can i add mid save?
ronniostergaard 2023 年 12 月 29 日 上午 7:29 
uncle dane gunslinger tf2 moment
Ren 2023 年 12 月 27 日 下午 10:55 
@marshmellowtree28 or i dunno, use the toggle built into Fire Control Computers to individually turn off this turret from needing power and not being able to be controlled :ScoutSheep:
CheeseWheelGuy 2023 年 12 月 27 日 上午 6:25 
"Sometimes, You just need a little less gun."

-Dell Conagher, July 8, 2010
yuri 2023 年 12 月 26 日 下午 11:03 
engineer gaming in rimworld
marshmellowtree28 2023 年 12 月 26 日 下午 9:55 
Not compatible with Fire Control Computers. They require turrets connected to a power source to work while the main benefit of this is not requiring a power source to work... Needless to say I don't expect this to be patched.
BloxyYoyo 2023 年 12 月 26 日 下午 3:47 
Buildin a sentry!
Autumn 2023 年 12 月 25 日 上午 8:16 
@hYPERION Totally understandable, thank you anyways!
hYPERION  [作者] 2023 年 12 月 25 日 上午 8:14 
@Toast Uncertain, probably not. I did not add any support on my side since I dont really know the mod.
Autumn 2023 年 12 月 24 日 下午 8:06 
Sorry to be that girl, but does this work with Combat Extended?
Rik the Unwise 2023 年 12 月 23 日 下午 11:58 
This is great, now I can stop some big mean Mother-Hubbard from tearing me a structurally superfluous new behind.
BrenTenkage 2023 年 12 月 23 日 下午 10:53 
well yee fucking ha, this is gonna be fun